Beispiel #1
0
 public void ObjectInteractionGetInfo(UIControl playScreen, Component_GameMode gameMode, ref IComponent_InteractiveObject_ObjectInfo info)
 {
     info = new IComponent_InteractiveObject_ObjectInfo();
     info.AllowInteract = AllowInteract;
     //info.DisplaySelectionRectangle = true;
     info.SelectionTextInfo.Add("Test message = " + Name);
 }
Beispiel #2
0
 public void ObjectInteractionGetInfo(UIControl playScreen, Component_GameMode gameMode, ref IComponent_InteractiveObject_ObjectInfo info)
 {
     info = new IComponent_InteractiveObject_ObjectInfo();
     info.AllowInteract = AllowInteract;
     info.SelectionTextInfo.Add(Name);
     info.DisplaySelectionRectangle = false;
 }
Beispiel #3
0
        public virtual IComponent_InteractiveObject_ObjectInfo GetInteractiveObjectInfo(UIControl playScreen, IComponent_InteractiveObject obj)
        {
            IComponent_InteractiveObject_ObjectInfo result = null;

            obj.ObjectInteractionGetInfo(playScreen, this, ref result);
            if (result == null)
            {
                result = new IComponent_InteractiveObject_ObjectInfo();
            }
            return(result);
        }
Beispiel #4
0
        public void ObjectInteractionGetInfo(UIControl playScreen, Component_GameMode gameMode, ref IComponent_InteractiveObject_ObjectInfo info)
        {
            //take by a character
            var character = gameMode.ObjectControlledByPlayer.Value as Component_Character;

            if (character != null && character.ItemGetEnabledFirst() == null)
            {
                info = new IComponent_InteractiveObject_ObjectInfo();
                info.AllowInteract = true;                //CanTake;
                info.SelectionTextInfo.Add(Name);
                info.SelectionTextInfo.Add("Click mouse button to take. Press T to drop.");
            }
        }