public BaseGame(GameManager gameManager, string scoreUnits, ScoreCenter.SortDirection direction) { this.ScoreUnits = scoreUnits; this.SortDirection = direction; this.GameManager = gameManager; if (null == _unknownTexture) { _unknownTexture = this.GameManager.Game.Content.Load<Texture2D>(@"Textures\logo_unknown"); } this.Logo = _unknownTexture; this.Variation = string.Empty; }
public FingerGames() { _instance = this; _graphics = new GraphicsDeviceManager(this); _graphics.IsFullScreen = true; Content.RootDirectory = "Content"; // Frame rate is 30 fps by default for Windows Phone. TargetElapsedTime = TimeSpan.FromTicks(333333); _gameStages.Add(Stage.InGame, new InGameStage(this)); _gameStages.Add(Stage.Intro, new IntroStage(this)); _gameStages.Add(Stage.SelectGame, new SelectGameStage(this)); _gameStages.Add(Stage.Trial, new TrialStage(this)); _gameStages.Add(Stage.Help, new HelpStage(this)); _activeStage = _gameStages[Stage.Intro]; _gameManager = new GameManager(GetWindowsLiveAnonymousID(), this, new GamePlayer[] { new GamePlayer(0, "Default") }); }
public void Prepare(GameManager gameManager, string scoreUnits) { _scoreLabel.Text = scoreUnits; _showContinueButton = false; while (_nameScorePanel.Children.Count > 1) { _nameScorePanel.Children.RemoveAt(1); } while (_scoreScorePanel.Children.Count > 1) { _scoreScorePanel.Children.RemoveAt(1); } while (_totalScorePanel.Children.Count > 1) { _totalScorePanel.Children.RemoveAt(1); } if (gameManager.Players.Count > 1) { _isScoreLoading = false; _totalLabel.Text = "Overall"; foreach (GamePlayer player in gameManager.Players) { XnaLabel nameLabel = new XnaButton(new Rectangle(0, 0, 300, 60)); nameLabel.Text = player.Name; nameLabel.Font = _menuFont; nameLabel.HorizontalAlignment = HorizontalAlignment.Left; _nameScorePanel.AddChild(nameLabel); XnaButton scoreLabel = new XnaButton(new Rectangle(0, 0, 250, 60)); scoreLabel.Text = string.Format("{0:0000.0}", player.Score); scoreLabel.Font = _menuFont; scoreLabel.HorizontalAlignment = HorizontalAlignment.Center; _scoreScorePanel.AddChild(scoreLabel); XnaButton totalLabel = new XnaButton(new Rectangle(0, 0, 250, 60)); totalLabel.Text = string.Format("{0:0000.0}", player.OverallScore); totalLabel.Font = _menuFont; totalLabel.HorizontalAlignment = HorizontalAlignment.Center; _totalScorePanel.AddChild(totalLabel); } } else { _totalLabel.Text = "Rank"; _isScoreLoading = true; ScoreCenterManager.RegisterScore(gameManager.GameName, gameManager.GameVariation, (float)gameManager.Players[0].Score, gameManager.SortDirection, new EventHandler<ScoreCenter.RegisterScoreCompletedEventArgs>(ScoresReady)); } }