private void AddSpoke(KeyValuePair<Int32, GameLevel> levelContainer)
 {
     var spoke = new GameLevelSpoke(levelContainer);                        
     spoke.RenderVisualState();
     
     _gameLevelStack.Children.Add(spoke);
 }
Beispiel #2
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        private void AddSpoke(KeyValuePair <Int32, GameLevel> levelContainer)
        {
            var spoke = new GameLevelSpoke(levelContainer);

            spoke.RenderVisualState();

            _gameLevelStack.Children.Add(spoke);
        }