/// <summary>
 /// Deprecated Method for adding a new object to the FosterFamilies EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToFosterFamilies(FosterFamily fosterFamily)
 {
     base.AddObject("FosterFamilies", fosterFamily);
 }
 /// <summary>
 /// Create a new FosterFamily object.
 /// </summary>
 /// <param name="id">Initial value of the Id property.</param>
 /// <param name="fatherName">Initial value of the FatherName property.</param>
 /// <param name="motherName">Initial value of the MotherName property.</param>
 /// <param name="city">Initial value of the City property.</param>
 /// <param name="state">Initial value of the State property.</param>
 /// <param name="address">Initial value of the Address property.</param>
 /// <param name="country">Initial value of the Country property.</param>
 /// <param name="phone">Initial value of the Phone property.</param>
 public static FosterFamily CreateFosterFamily(global::System.Int64 id, global::System.String fatherName, global::System.String motherName, global::System.String city, global::System.String state, global::System.String address, global::System.String country, global::System.String phone)
 {
     FosterFamily fosterFamily = new FosterFamily();
     fosterFamily.Id = id;
     fosterFamily.FatherName = fatherName;
     fosterFamily.MotherName = motherName;
     fosterFamily.City = city;
     fosterFamily.State = state;
     fosterFamily.Address = address;
     fosterFamily.Country = country;
     fosterFamily.Phone = phone;
     return fosterFamily;
 }