internal void SummonWorkerThread(string[] files) { var option = new ConvertUtil.ConvertOption() { Translation = new Vector3((double)nudTX.Value, (double)nudTY.Value, (double)nudTZ.Value), Rotation = new Vector3((double)nudRX.Value, (double)nudRY.Value, (double)nudRZ.Value), Scale = new Vector3((double)nudSX.Value, (double)nudSY.Value, (double)nudSZ.Value), Mirror = new ConvertUtil.Bool3(cbMirrorX.Checked, cbMirrorY.Checked, cbMirrorZ.Checked), Face2Method = (ConvertUtil.Face2Method)cbFace2Type.SelectedIndex, OutputNormals = cbOutputNormals.Checked, RoundV = (int)nudRoundV.Value, RoundVN = (int)nudRoundV.Value, RoundVT = (int)nudRoundUV.Value, TransparentColor = this.TransparentColor, UseLocalEncoding = cbLocalCP.Checked }; var workerThread = new Thread( () => ConvertUtil.ProcessFile(files, rbCsvModel.Checked ? ".csv" : ".hmmo", option, (m, p) => Invoke((Action <ConvertUtil.Message, object>)((msg, param) => { tbLog.AppendText(Translate(m.ToString(), p) + Environment.NewLine); btnSelectFile.Enabled |= msg == ConvertUtil.Message.SequenceDone; }), m, p) ) ); btnSelectFile.Enabled = false; workerThread.Start(); }
public static void Save(StaticObject obj, string pathOut, ConvertUtil.ConvertOption option, ConvertUtil.LogHandler callback) { var writer = new StreamWriter(pathOut, false, Encoding.UTF8); Mesh mesh = obj.Mesh; writer.WriteLine(string.Format(@"; Generated by CsvConvert {0} ; CsvConvert (C) zbx1425 2020 (GPLv3) ; Website: www.zbx1425.cn; Email: [email protected]", Assembly.GetExecutingAssembly().GetName().Version)); foreach (IGrouping <ushort, MeshFace> grouping in obj.Mesh.Faces.GroupBy(f => f.Material)) { MeshMaterial mtl = mesh.Materials[(int)grouping.Key]; writer.WriteLine("CreateMeshBuilder"); uint[] vidArray = null; MeshFaceVertex[] vertArray = null; if (option.OutputNormals) { var vertSet = new HashSet <MeshFaceVertex>(); foreach (MeshFace meshFace in grouping) { foreach (MeshFaceVertex vertex in meshFace.Vertices) { vertSet.Add(vertex); } } vertArray = vertSet.ToArray(); for (int i = 0; i < vertArray.Length; i++) { var vertex = vertArray[i]; var template = mesh.Vertices[vertex.Index]; writer.WriteLine(string.Format("AddVertex,{0},{1},{2},{3},{4},{5}", Math.Round(template.Coordinates.X, option.RoundV), Math.Round(template.Coordinates.Y, option.RoundV), Math.Round(template.Coordinates.Z, option.RoundV), Math.Round(vertex.Normal.X, option.RoundVN), Math.Round(vertex.Normal.Y, option.RoundVN), Math.Round(vertex.Normal.Z, option.RoundVN) )); if (mtl.DaytimeTexture != null) { writer.WriteLine(string.Format("SetTextureCoordinates,{0},{1},{2}", i, Math.Round(template.TextureCoordinates.X, option.RoundVT), Math.Round(template.TextureCoordinates.Y, option.RoundVT) )); } } } else { var vidSet = new HashSet <uint>(); foreach (MeshFace meshFace in grouping) { foreach (MeshFaceVertex vertex in meshFace.Vertices) { vidSet.Add(vertex.Index); } } vidArray = vidSet.OrderBy(v => v).ToArray(); for (int i = 0; i < vidArray.Length; i++) { var vertex = vidArray[i]; var template = mesh.Vertices[vertex]; writer.WriteLine(string.Format("AddVertex,{0},{1},{2}", Math.Round(template.Coordinates.X, option.RoundV), Math.Round(template.Coordinates.Y, option.RoundV), Math.Round(template.Coordinates.Z, option.RoundV) )); if (mtl.DaytimeTexture != null) { writer.WriteLine(string.Format("SetTextureCoordinates,{0},{1},{2}", i, Math.Round(template.TextureCoordinates.X, option.RoundVT), Math.Round(template.TextureCoordinates.Y, option.RoundVT) )); } } } foreach (MeshFace meshFace in grouping) { string paramStr, paramStrRev; if (option.OutputNormals) { paramStr = string.Join(",", meshFace.Vertices.Select(v => Array.IndexOf(vertArray, v))); paramStrRev = string.Join(",", meshFace.Vertices.Reverse().Select(v => Array.IndexOf(vertArray, v))); } else { paramStr = string.Join(",", meshFace.Vertices.Select(v => Array.IndexOf(vidArray, v.Index))); paramStrRev = string.Join(",", meshFace.Vertices.Reverse().Select(v => Array.IndexOf(vidArray, v.Index))); } if (option.Face2Method == ConvertUtil.Face2Method.Command || meshFace.Flags.HasFlag(FaceFlags.Face2Mask)) { writer.WriteLine("AddFace2," + paramStr); } else { writer.WriteLine("AddFace," + paramStr); if (option.Face2Method == ConvertUtil.Face2Method.DoubleFace) { writer.WriteLine("AddFace," + paramStrRev); } } } if (mtl.Color != new Color32(0, 0, 0, 255)) { writer.WriteLine(string.Format("SetColor,{0},{1},{2},{3}", mtl.Color.R, mtl.Color.G, mtl.Color.B, mtl.Color.A)); } if (mtl.Flags.HasFlag(MaterialFlags.Emissive)) { writer.WriteLine(string.Format("SetEmissiveColor,{0},{1},{2}", mtl.EmissiveColor.R, mtl.EmissiveColor.G, mtl.EmissiveColor.B)); } if (mtl.Flags.HasFlag(MaterialFlags.TransparentColor) || option.TransparentColor.HasValue) { if (mtl.Flags.HasFlag(MaterialFlags.TransparentColor)) { writer.WriteLine(string.Format("SetDecalTransparentColor,{0},{1},{2}", mtl.TransparentColor.R, mtl.TransparentColor.G, mtl.TransparentColor.B)); } else { writer.WriteLine(string.Format("SetDecalTransparentColor,{0},{1},{2}", option.TransparentColor?.R, option.TransparentColor?.G, option.TransparentColor?.B)); } } if (mtl.DaytimeTexture != null && mtl.NighttimeTexture != null) { var dayPath = MakeRelativePath(Path.GetDirectoryName(pathOut), (mtl.DaytimeTexture.Origin as PathOrigin).Path); var nightPath = MakeRelativePath(Path.GetDirectoryName(pathOut), (mtl.NighttimeTexture.Origin as PathOrigin).Path); writer.WriteLine(string.Format("LoadTexture,{0},{1}", dayPath, nightPath)); callback(ConvertUtil.Message.TextureHint, dayPath); callback(ConvertUtil.Message.TextureHint, nightPath); } else if (mtl.DaytimeTexture != null) { var dayPath = MakeRelativePath(Path.GetDirectoryName(pathOut), (mtl.DaytimeTexture.Origin as PathOrigin).Path); writer.WriteLine(string.Format("LoadTexture,{0}", dayPath)); callback(ConvertUtil.Message.TextureHint, dayPath); } } writer.Close(); }