Beispiel #1
0
        // creating counter by using one multibit register and 1 full addr to increment by 1
        // using mux to decide if to increment or to get new input
        public Counter(int iSize)
        {
            Size = iSize;
            Input = new WireSet(Size);
            Output = new WireSet(Size);
            Load = new Wire();
            val = new WireSet(Size);
            val.SetValue(1);

            mux_op = new BitwiseMux(Size);
            adder = new MultiBitAdder(Size);
            register = new MultiBitRegister(Size);

            register.Load.Value = 1;

            mux_op.ConnectControl(Load);
            mux_op.ConnectInput1(adder.Output);
            mux_op.ConnectInput2(Input);
            register.ConnectInput(mux_op.Output);
            Output.ConnectInput(register.Output);

            adder.ConnectInput1(register.Output);
            adder.ConnectInput2(val);


        }
Beispiel #2
0
 public override bool TestGate()
 {
     try
     {
         for (int k = 1; k >= 0; k--)
         {
             ControlInput.Value = k;
             for (int i = 0; i < Math.Pow(2, Size); i++)
             {
                 for (int j = 0; j < Math.Pow(2, Size); j++)
                 {
                     BitwiseMux mgMux = new BitwiseMux(Size);
                     WireSet    ws2   = new WireSet(Size);
                     WireSet    ws1   = new WireSet(Size);
                     ws1.SetValue(i);
                     ws2.SetValue(j);
                     mgMux.ConnectInput1(ws1);
                     mgMux.ConnectInput2(ws2);
                     mgMux.ConnectControl(ControlInput);
                     for (int f = Size - 1; f >= 0; f--)
                     {
                         if (k == 0)
                         {
                             if (mgMux.Output[f].Value == ws1[f].Value)
                             {
                                 continue;
                             }
                             return(false);
                         }
                         else if (mgMux.Output[f].Value != ws2[f].Value)
                         {
                             return(false);
                         }
                     }
                 }
             }
         }
     }
     catch (Exception e)
     {
         Console.WriteLine(e);
     }
     return(true);
 }
Beispiel #3
0
        public override bool TestGate()
        {
            BitwiseMux bwmx;
            MuxGate    m_gLocalMux;

            Wire w_local = new Wire();

            for (int l = 0; l < 2; l++)
            {
                w_local.Value = l;
                for (int j = 0; j < Math.Pow(2, Size); j++)
                {
                    bwmx = new BitwiseMux(Size);
                    bwmx.ConnectInput1(InitTestVariables(j));
                    bwmx.ConnectInput2(InitRandTestVar(Size));
                    bwmx.ConnectControl(w_local);

                    for (int i = 0; i < Size; i++)
                    {
                        m_gLocalMux = new MuxGate();
                        m_gLocalMux.ConnectInput1(bwmx.Input1[i]);
                        m_gLocalMux.ConnectInput2(bwmx.Input2[i]);
                        m_gLocalMux.ConnectControl(w_local);
                        if (bwmx.Input1[i].Value == bwmx.Input2[i].Value && bwmx.Input2[i].Value == 1)
                        {
                            if (m_gLocalMux.Output.Value != bwmx.Output[i].Value)
                            {
                                return(false);
                            }
                        }
                    }
                    // UNCOMMENT THIS LINES TO SEE THE DEBUG PRINT
                    //System.Console.WriteLine("    Testing input1 " + " -> " + WStoString(bwmx.Input1));
                    //System.Console.WriteLine("    Testing input2 " + " -> " + WStoString(bwmx.Input2));
                    //System.Console.WriteLine("    Testing control" + " -> " + bwmx.ControlInput);
                    //System.Console.WriteLine("    Testing output " + " -> " + WStoString(bwmx.Output));
                }
            }
            return(true);
        }
Beispiel #4
0
        public ALU(int iSize)
        {
            Size      = iSize;
            InputX    = new WireSet(Size);
            InputY    = new WireSet(Size);
            ZeroX     = new Wire();
            ZeroY     = new Wire();
            NotX      = new Wire();
            NotY      = new Wire();
            F         = new Wire();
            NotOutput = new Wire();
            Negative  = new Wire();
            Zero      = new Wire();


            //Create and connect all the internal components

            //init the muxes
            Zx        = new BitwiseMux(iSize);
            Zy        = new BitwiseMux(iSize);
            nX        = new BitwiseMux(iSize);
            nY        = new BitwiseMux(iSize);
            f         = new BitwiseMux(iSize);
            nO        = new BitwiseMux(iSize);
            notX      = new BitwiseNotGate(iSize);
            notY      = new BitwiseNotGate(iSize);
            notOutput = new BitwiseNotGate(iSize);
            and       = new BitwiseAndGate(iSize);
            fullAdder = new FullAdder();


            WireSet zeros = new WireSet(iSize);

            for (int i = 0; i < zeros.Size; i++)
            {
                zeros[i].ConnectInput(Zero);
            }
            Zx.ConnectInput1(InputX);
            Zx.ConnectInput2(zeros);
            Zx.ConnectControl(ZeroX);

            /*for (int i = 0; i < zeros.Size; i++)
             * {
             *  zeros[i].ConnectInput(Zero);
             * }*/
            Zy.ConnectInput1(InputY);
            Zy.ConnectInput2(zeros);
            Zy.ConnectControl(ZeroY);

            nX.ConnectInput1(Zx.Output);
            notX.ConnectInput(Zx.Output);
            nX.ConnectInput2(notX.Output);
            nX.ConnectControl(NotX);

            nY.ConnectInput1(Zy.Output);
            notY.ConnectInput(Zy.Output);
            nY.ConnectInput2(notY.Output);
            nY.ConnectControl(NotY);

            and.ConnectInput1(nX.Output);
            and.ConnectInput2(nY.Output);

            WireSet addResult = new WireSet(iSize);

            fullAdder.ConnectInput1(nX.Output[0]);
            fullAdder.ConnectInput2(nY.Output[0]);
            Wire Co = fullAdder.CarryOutput;

            addResult[0].ConnectInput(fullAdder.Output);
            for (int i = 1; i < iSize; i++)
            {
                fullAdder = new FullAdder();
                fullAdder.ConnectInput1(nX.Output[i]);
                fullAdder.ConnectInput2(nY.Output[i]);
                fullAdder.CarryInput.ConnectInput(Co);
                Co = new Wire();
                Co.ConnectInput(fullAdder.CarryOutput);
                addResult[i].ConnectInput(fullAdder.Output);
            }

            f.ConnectInput1(and.Output);
            f.ConnectInput2(addResult);
            f.ConnectControl(F);

            nO.ConnectInput1(f.Output);
            notOutput.ConnectInput(f.Output);
            nO.ConnectInput2(notOutput.Output);
            nO.ConnectControl(NotOutput);

            Output = nO.Output;
        }
Beispiel #5
0
        public BitwiseMultiwayMux(int iSize, int cControlBits)
        {
            Size    = iSize;
            Output  = new WireSet(Size);
            Control = new WireSet(cControlBits);
            Inputs  = new WireSet[(int)Math.Pow(2, cControlBits)];

            for (int i = 0; i < Inputs.Length; i++)
            {
                Inputs[i] = new WireSet(Size);
            }
            WireSet[] temp;
            temp = new WireSet[Inputs.Length / 2];
            int tempPointer  = 0;
            int controlindex = 0;

            for (int i = 0; i + 1 < Inputs.Length; i += 2)
            {
                bitwiseMux = new BitwiseMux(iSize);
                bitwiseMux.ConnectControl(Control[controlindex]);
                bitwiseMux.ConnectInput1(Inputs[i]);
                bitwiseMux.ConnectInput2(Inputs[i + 1]);

                temp[tempPointer] = bitwiseMux.Output;
                tempPointer++;
            }
            controlindex++;

            int limit = temp.Length;

            while (limit != 0)
            {
                tempPointer = 0;
                for (int i = 0; i + 1 < limit; i += 2)
                {
                    bitwiseMux = new BitwiseMux(iSize);
                    bitwiseMux.ConnectControl(Control[controlindex]);

                    bitwiseMux.ConnectInput1(temp[i]);
                    bitwiseMux.ConnectInput2(temp[i + 1]);
                    temp[tempPointer] = bitwiseMux.Output;
                    tempPointer++;
                }

                controlindex++;
                limit /= 2;
            }

            Output.ConnectInput(temp[0]);

            /* Queue<WireSet> temp1 = new Queue<WireSet>();
             * Queue<WireSet> temp2 = new Queue<WireSet>();
             *
             * int controlindex = Control.Size-1;
             *
             * for (int i = 0; i < Inputs.Length ; i=i+2)
             * {
             *   bitwiseMux = new BitwiseMux(iSize);
             *   bitwiseMux.ConnectControl(Control[controlindex]);
             *   bitwiseMux.ConnectInput1(Inputs[i]);
             *   bitwiseMux.ConnectInput2(Inputs[i]);
             *   temp1.Enqueue(bitwiseMux.Output);
             *
             * }
             * controlindex--;
             *
             * int level = controlindex;
             * while (level != -1)
             * {
             *
             *   if (temp2.Count == 0)
             *   {
             *       while (temp1.Count >= 2)
             *       {
             *           bitwiseMux = new BitwiseMux(iSize);
             *           bitwiseMux.ConnectControl(Control[controlindex]);
             *           bitwiseMux.ConnectInput1(temp1.Dequeue());
             *           bitwiseMux.ConnectInput2(temp1.Dequeue());
             *           temp2.Enqueue(bitwiseMux.Output);
             *
             *       }
             *   }
             *   else if (temp1.Count == 0)
             *   {
             *       while (temp2.Count >= 2) {
             *           bitwiseMux = new BitwiseMux(iSize);
             *           bitwiseMux.ConnectControl(Control[controlindex]);
             *           bitwiseMux.ConnectInput1(temp2.Dequeue());
             *           bitwiseMux.ConnectInput2(temp2.Dequeue());
             *           temp1.Enqueue(bitwiseMux.Output);
             *       }
             *   }
             *   controlindex--;
             *   level--;
             * }
             *
             * if (temp1.Count != 0)
             *   Output.ConnectInput( temp1.Dequeue());
             * else
             *   Output.ConnectInput( temp2.Dequeue());
             *
             */

            /* WireSet[] temp;
             * temp = new WireSet[Inputs.Length/2];
             *
             *
             * for (int i =0;i+1<Inputs.Length ; i+=2) {
             *   bitwiseMux = new BitwiseMux(iSize);
             *   bitwiseMux.ConnectControl(Control[controlindex]);
             *   bitwiseMux.ConnectInput1(Inputs[i]);
             *   bitwiseMux.ConnectInput2(Inputs[i+1]);
             *
             *   temp[tempPointer] = bitwiseMux.Output;
             *   tempPointer++;
             * }
             * controlindex--;
             *
             * int limit = temp.Length;
             *
             * while (limit != -1) {
             *
             *   tempPointer = 0;
             *   for (int i = 0; i+1 < limit ;i+=2) {
             *       bitwiseMux = new BitwiseMux(iSize);
             *       bitwiseMux.ConnectControl(Control[controlindex]);
             *
             *       bitwiseMux.ConnectInput1(temp[i]);
             *       bitwiseMux.ConnectInput2(temp[i+1]);
             *       temp[tempPointer] = bitwiseMux.Output;
             *       tempPointer++;
             *   }
             *
             *   controlindex--;
             *   if (limit == 0) break;
             *   limit /= 2;
             * }
             *
             * Output = temp[0];*/
        }
Beispiel #6
0
        public ALU(int iSize)
        {
            Size      = iSize;
            InputX    = new WireSet(Size);
            InputY    = new WireSet(Size);
            ZeroX     = new Wire();
            ZeroY     = new Wire();
            NotX      = new Wire();
            NotY      = new Wire();
            F         = new Wire();
            NotOutput = new Wire();
            Negative  = new Wire();
            Zero      = new Wire();
            Output    = new WireSet(iSize);

            muxZx  = new BitwiseMux(iSize);
            muxZy  = new BitwiseMux(iSize);
            muxNx  = new BitwiseMux(iSize);
            muxNy  = new BitwiseMux(iSize);
            muxF   = new BitwiseMux(iSize);
            muxNo  = new BitwiseMux(iSize);
            notNx  = new BitwiseNotGate(iSize);
            notNy  = new BitwiseNotGate(iSize);
            notNo  = new BitwiseNotGate(iSize);
            andF   = new BitwiseAndGate(iSize);
            adderF = new MultiBitAdder(iSize);
            wireX0 = new WireSet(iSize);
            wireX0.Set2sComplement(0);
            wireY0 = new WireSet(iSize);
            wireY0.Set2sComplement(0);
            isZeroNot      = new BitwiseNotGate(iSize);
            isZeroMultiAnd = new MultiBitAndGate(iSize);

            muxZx.ConnectInput1(InputX);
            muxZx.ConnectInput2(wireX0);
            muxZx.ConnectControl(ZeroX);
            muxNx.ConnectInput1(muxZx.Output);
            notNx.ConnectInput(muxZx.Output);
            muxNx.ConnectInput2(notNx.Output);
            muxNx.ConnectControl(NotX);
            andF.ConnectInput1(muxNx.Output);
            adderF.ConnectInput1(muxNx.Output);

            muxZy.ConnectInput1(InputY);
            muxZy.ConnectInput2(wireY0);
            muxZy.ConnectControl(ZeroY);
            muxNy.ConnectInput1(muxZy.Output);
            notNy.ConnectInput(muxZy.Output);
            muxNy.ConnectInput2(notNy.Output);
            muxNy.ConnectControl(NotY);
            andF.ConnectInput2(muxNy.Output);
            adderF.ConnectInput2(muxNy.Output);
            //now from muxF
            muxF.ConnectInput1(andF.Output);
            muxF.ConnectInput2(adderF.Output);
            muxF.ConnectControl(F);
            muxNo.ConnectInput1(muxF.Output);
            notNo.ConnectInput(muxF.Output);
            muxNo.ConnectInput2(notNo.Output);
            muxNo.ConnectControl(NotOutput);
            Output.ConnectInput(muxNo.Output);
            Negative.ConnectInput(muxNo.Output[iSize - 1]);
            isZeroNot.ConnectInput(muxNo.Output);
            isZeroMultiAnd.ConnectInput(isZeroNot.Output);
            Zero.ConnectInput(isZeroMultiAnd.Output);
        }
Beispiel #7
0
        public ALU(int iSize)
        {
            Size      = iSize;
            InputX    = new WireSet(Size);
            InputY    = new WireSet(Size);
            ZeroX     = new Wire();
            ZeroY     = new Wire();
            NotX      = new Wire();
            NotY      = new Wire();
            F         = new Wire();
            NotOutput = new Wire();
            Negative  = new Wire();
            Zero      = new Wire();
            Output    = new WireSet(Size);

            zx   = new BitwiseMux(Size);
            zy   = new BitwiseMux(Size);
            nx   = new BitwiseMux(Size);
            ny   = new BitwiseMux(Size);
            fx   = new BitwiseMux(Size);
            nOut = new BitwiseMux(Size);

            notX         = new BitwiseNotGate(Size);
            notY         = new BitwiseNotGate(Size);
            notOut       = new BitwiseNotGate(Size);
            notCheckzero = new BitwiseNotGate(Size);

            fAdder = new MultiBitAdder(Size);
            fAnd   = new BitwiseAndGate(Size);

            negCheck  = new MultiBitAdder(Size);
            zeroCheck = new MultiBitAndGate(Size);

            //zx//
            WireSet zeroXWire = new WireSet(Size);

            zx.ConnectInput1(InputX);
            zx.ConnectInput2(zeroXWire);
            zx.ConnectControl(ZeroX);

            //nx//

            nx.ConnectInput1(zx.Output);
            notX.ConnectInput(zx.Output);
            nx.ConnectInput2(notX.Output);
            nx.ConnectControl(NotX);

            //zy//
            WireSet zeroYWire = new WireSet(Size);

            zy.ConnectInput1(InputY);
            zy.ConnectInput2(zeroYWire);
            zy.ConnectControl(ZeroY);

            //ny//

            ny.ConnectInput1(zy.Output);
            notY.ConnectInput(zy.Output);
            ny.ConnectInput2(notY.Output);
            ny.ConnectControl(NotY);

            //f//
            fAnd.ConnectInput1(nx.Output);
            fAnd.ConnectInput2(ny.Output);
            fAdder.ConnectInput1(nx.Output);
            fAdder.ConnectInput2(ny.Output);
            fx.ConnectInput1(fAnd.Output);
            fx.ConnectInput2(fAdder.Output);
            fx.ConnectControl(F);

            //not Outpot
            nOut.ConnectInput1(fx.Output);
            notOut.ConnectInput(fx.Output);
            nOut.ConnectInput2(notOut.Output);
            nOut.ConnectControl(NotOutput);


            Output = nOut.Output;


            //negative number check
            negCheck.ConnectInput1(nOut.Output);
            negCheck.ConnectInput2(nOut.Output);
            Negative = negCheck.Overflow;

            //Zero number check
            notCheckzero.ConnectInput(nOut.Output);
            zeroCheck.ConnectInput(notCheckzero.Output);
            Zero = zeroCheck.Output;
        }
Beispiel #8
0
        public ALU(int iSize)
        {
            Size      = iSize;
            InputX    = new WireSet(Size);
            InputY    = new WireSet(Size);
            ZeroX     = new Wire();
            ZeroY     = new Wire();
            NotX      = new Wire();
            NotY      = new Wire();
            F         = new Wire();
            NotOutput = new Wire();
            Negative  = new Wire();
            Zero      = new Wire();
            Output    = new WireSet(Size);


            var fx     = new BitwiseMux(Size);
            var fAdder = new MultiBitAdder(Size);
            var fAnd   = new BitwiseAndGate(Size);

            var notX = new BitwiseNotGate(Size);
            var notY = new BitwiseNotGate(Size);

            var notCheckzero = new BitwiseNotGate(Size);
            var zeroCheck    = new MultiBitAndGate(Size);
            var nOut         = new BitwiseMux(Size);
            var notOut       = new BitwiseNotGate(Size);

            var nx = new BitwiseMux(Size);
            var ny = new BitwiseMux(Size);
            var zx = new BitwiseMux(Size);
            var zy = new BitwiseMux(Size);

            var wireX0 = new WireSet(iSize);
            var wireY0 = new WireSet(iSize);

            wireX0.Set2sComplement(0);
            wireY0.Set2sComplement(0);

            try
            {
                //zx//
                var zeroXWire = new WireSet(Size);
                zeroXWire.Set2sComplement(0);
                zx.ConnectInput1(InputX);
                zx.ConnectInput2(zeroXWire);
                zx.ConnectControl(ZeroX);
            }
            catch (Exception e)
            {
                Console.WriteLine("zx exp" + e.Message);
            }

            try
            {
                //nx//
                nx.ConnectInput1(zx.Output);
                notX.ConnectInput(zx.Output);
                nx.ConnectInput2(notX.Output);
                nx.ConnectControl(NotX);
            }
            catch (Exception e)
            {
                Console.WriteLine("nx exp" + e.Message);
            }

            try
            {
                //zy//
                var zeroYWire = new WireSet(Size);
                zeroYWire.Set2sComplement(0);
                zy.ConnectInput1(InputY);
                zy.ConnectInput2(zeroYWire);
                zy.ConnectControl(ZeroY);
            }
            catch (Exception e)
            {
                Console.WriteLine("zy exp" + e.Message);
            }

            try
            {
                //ny//
                ny.ConnectInput1(zy.Output);
                notY.ConnectInput(zy.Output);
                ny.ConnectInput2(notY.Output);
                ny.ConnectControl(NotY);
            }
            catch (Exception e)
            {
                Console.WriteLine("ny exp" + e.Message);
            }

            try
            {
                //f//
                fAdder.ConnectInput1(nx.Output);
                fAdder.ConnectInput2(ny.Output);

                fAnd.ConnectInput1(nx.Output);
                fAnd.ConnectInput2(ny.Output);

                fx.ConnectInput1(fAnd.Output);
                fx.ConnectInput2(fAdder.Output);

                fx.ConnectControl(F);
            }
            catch (Exception e)
            {
                Console.WriteLine("f exp" + e.Message);
                throw;
            }

            try
            {
                notOut.ConnectInput(fx.Output);
                nOut.ConnectInput1(fx.Output);
                nOut.ConnectInput2(notOut.Output);
                nOut.ConnectControl(NotOutput);

                /*********************************/
                Output = nOut.Output;
                /*********************************/
            }
            catch (Exception e)
            {
                Console.WriteLine("not Output exp" + e.Message);
            }

            try
            {
                //negative number check
                Negative = Output[Size - 1];

                //Zero number check
                notCheckzero.ConnectInput(nOut.Output);
                zeroCheck.ConnectInput(notCheckzero.Output);
                Zero.ConnectInput(zeroCheck.Output);
            }
            catch (Exception e)
            {
                Console.WriteLine("Output info exp" + e.Message);
                throw;
            }
        }
Beispiel #9
0
        //your code here

        public ALU(int iSize)
        {
            Size      = iSize;
            InputX    = new WireSet(Size);
            InputY    = new WireSet(Size);
            ZeroX     = new Wire();
            ZeroY     = new Wire();
            NotX      = new Wire();
            NotY      = new Wire();
            F         = new Wire();
            NotOutput = new Wire();
            Negative  = new Wire();
            Zero      = new Wire();


            //Create and connect all the internal components
            Output = new WireSet(Size);

            BitwiseMux m_gZX     = new BitwiseMux(Size);
            BitwiseMux m_gZY     = new BitwiseMux(Size);
            WireSet    zeroForXY = new WireSet(Size);

            zeroForXY.Set2sComplement(0);

            BitwiseNotGate m_gNotX = new BitwiseNotGate(Size); // reverse X
            BitwiseNotGate m_gNotY = new BitwiseNotGate(Size); // reverse Y
            BitwiseMux     m_gNX   = new BitwiseMux(Size);
            BitwiseMux     m_gNY   = new BitwiseMux(Size);

            BitwiseAndGate m_gBAnd = new BitwiseAndGate(Size); // X & Y
            MultiBitAdder  mbAdder = new MultiBitAdder(Size);  // X + Y

            BitwiseMux m_gF = new BitwiseMux(Size);

            BitwiseNotGate m_gNotFOut = new BitwiseNotGate(Size); // reverse F output
            BitwiseMux     m_gN       = new BitwiseMux(Size);

            MultiBitAndGate m_gZeroAnd = new MultiBitAndGate(Size);
            BitwiseNotGate  m_gZeroNot = new BitwiseNotGate(Size);


            // connect inputX and input0 to ZX, connect ZXControl
            m_gZX.ConnectInput1(InputX);
            m_gZX.ConnectInput2(zeroForXY);
            m_gZX.ConnectControl(ZeroX);

            // connect bitwiseNotXIn to ZX output, connect ZXOut to NXIn1, connect bitwiseNotOut to NXIn2
            m_gNotX.ConnectInput(m_gZX.Output);
            m_gNX.ConnectInput1(m_gZX.Output);
            m_gNX.ConnectInput2(m_gNotX.Output);
            m_gNX.ConnectControl(NotX);

            // connect inputY and input0 to ZY, connect ZYControl
            m_gZY.ConnectInput1(InputY);
            m_gZY.ConnectInput2(zeroForXY);
            m_gZY.ConnectControl(ZeroY);

            // connect bitwiseNotYIn to ZY output, connect ZYOut to NYIn1, connect bitwiseNotYOut to NYIn2
            m_gNotY.ConnectInput(m_gZY.Output);
            m_gNY.ConnectInput1(m_gZY.Output);
            m_gNY.ConnectInput2(m_gNotY.Output);
            m_gNY.ConnectControl(NotY);

            // connect NXOut to bitwiseAndIn1, connect NYOut to bitwiseAndIn2
            m_gBAnd.ConnectInput1(m_gNX.Output);
            m_gBAnd.ConnectInput2(m_gNY.Output);
            // connect NXOut to mbAdderIn1, connect NYOut to mbAdderIn2
            mbAdder.ConnectInput1(m_gNX.Output);
            mbAdder.ConnectInput2(m_gNY.Output);
            // connect bitwiseAndOut to F_In1, connect mbAdderOut to F_In2
            m_gF.ConnectInput1(m_gBAnd.Output);
            m_gF.ConnectInput2(mbAdder.Output);
            m_gF.ConnectControl(F);

            //connect F_Out to bitwiseNotFIn
            m_gNotFOut.ConnectInput(m_gF.Output);
            // connect F_Out to N_In1, connect bitwiseNotFOut to N_In2
            m_gN.ConnectInput1(m_gF.Output);
            m_gN.ConnectInput2(m_gNotFOut.Output);
            m_gN.ConnectControl(NotOutput);

            // connect N_Out to Output
            Output.ConnectInput(m_gN.Output);

            // connect negativeIndicator to last Output wire
            Negative.ConnectInput(Output[Size - 1]);
            // connect ZeroIndicator depending on zeroNot and zeroAnd concatenation
            m_gZeroNot.ConnectInput(Output);
            m_gZeroAnd.ConnectInput(m_gZeroNot.Output);
            Zero.ConnectInput(m_gZeroAnd.Output);
        }