Beispiel #1
0
 /// <summary>
 /// Print the object's XML to the XmlWriter.
 /// </summary>
 /// <param name="objWriter">XmlTextWriter to write with.</param>
 public void Print(XmlTextWriter objWriter)
 {
     objWriter.WriteStartElement("accessory");
     objWriter.WriteElementString("name", DisplayName);
     objWriter.WriteElementString("mount", _strMount);
     objWriter.WriteElementString("extramount", _strExtraMount);
     objWriter.WriteElementString("rc", _strRC);
     objWriter.WriteElementString("conceal", _strConceal);
     objWriter.WriteElementString("avail", TotalAvail);
     objWriter.WriteElementString("cost", TotalCost.ToString());
     objWriter.WriteElementString("owncost", OwnCost.ToString());
     objWriter.WriteElementString("included", _blnIncludedInWeapon.ToString());
     objWriter.WriteElementString("source", _objCharacter.Options.LanguageBookShort(_strSource));
     objWriter.WriteElementString("page", Page);
     objWriter.WriteElementString("accuracy", _intAccuracy.ToString());
     if (_lstGear.Count > 0)
     {
         objWriter.WriteStartElement("gears");
         foreach (Gear objGear in _lstGear)
         {
             // Use the Gear's SubClass if applicable.
             if (objGear.GetType() == typeof(Commlink))
             {
                 Commlink objCommlink = new Commlink(_objCharacter);
                 objCommlink = (Commlink)objGear;
                 objCommlink.Print(objWriter);
             }
             else
             {
                 objGear.Print(objWriter);
             }
         }
         objWriter.WriteEndElement();
     }
     if (_objCharacter.Options.PrintNotes)
     {
         objWriter.WriteElementString("notes", _strNotes);
     }
     objWriter.WriteEndElement();
 }
Beispiel #2
0
 /// <summary>
 /// Print the object's XML to the XmlWriter.
 /// </summary>
 /// <param name="objWriter">XmlTextWriter to write with.</param>
 public void Print(XmlTextWriter objWriter, CultureInfo objCulture)
 {
     objWriter.WriteStartElement("armormod");
     objWriter.WriteElementString("name", DisplayNameShort);
     objWriter.WriteElementString("name_english", _strName);
     objWriter.WriteElementString("category", DisplayCategory);
     objWriter.WriteElementString("category_english", _strCategory);
     objWriter.WriteElementString("armor", _intA.ToString(objCulture));
     objWriter.WriteElementString("maxrating", _intMaxRating.ToString(objCulture));
     objWriter.WriteElementString("rating", _intRating.ToString(objCulture));
     objWriter.WriteElementString("avail", TotalAvail);
     objWriter.WriteElementString("cost", TotalCost.ToString(_objCharacter.Options.NuyenFormat, objCulture));
     objWriter.WriteElementString("owncost", OwnCost.ToString(_objCharacter.Options.NuyenFormat, objCulture));
     objWriter.WriteElementString("source", _objCharacter.Options.LanguageBookShort(_strSource));
     objWriter.WriteElementString("page", Page);
     objWriter.WriteElementString("included", _blnIncludedInArmor.ToString());
     objWriter.WriteElementString("equipped", _blnEquipped.ToString());
     objWriter.WriteElementString("wirelesson", _blnWirelessOn.ToString());
     objWriter.WriteStartElement("gears");
     foreach (Gear objGear in _lstGear)
     {
         // Use the Gear's SubClass if applicable.
         Commlink objCommlink = objGear as Commlink;
         if (objCommlink != null)
         {
             objCommlink.Print(objWriter, objCulture);
         }
         else
         {
             objGear.Print(objWriter, objCulture);
         }
     }
     objWriter.WriteEndElement();
     objWriter.WriteElementString("extra", LanguageManager.TranslateExtra(_strExtra));
     if (_objCharacter.Options.PrintNotes)
     {
         objWriter.WriteElementString("notes", _strNotes);
     }
     objWriter.WriteEndElement();
 }
Beispiel #3
0
 /// <summary>
 /// Save the object's XML to the XmlWriter.
 /// </summary>
 /// <param name="objWriter">XmlTextWriter to write with.</param>
 public new void Print(XmlTextWriter objWriter)
 {
     objWriter.WriteStartElement("gear");
     objWriter.WriteElementString("name", DisplayNameShort);
     objWriter.WriteElementString("name_english", _strName);
     if (DisplayCategory.EndsWith("s"))
         objWriter.WriteElementString("category", DisplayCategory.Substring(0,DisplayCategory.Length -1));
     else
         objWriter.WriteElementString("category", DisplayCategory);
     objWriter.WriteElementString("category_english", _strCategory);
     objWriter.WriteElementString("iscommlink", true.ToString());
     objWriter.WriteElementString("ispersona", IsLivingPersona.ToString());
     objWriter.WriteElementString("isnexus", (_strCategory == "Nexus").ToString());
     objWriter.WriteElementString("isammo", (_strCategory == "Ammunition").ToString());
     objWriter.WriteElementString("isprogram", IsProgram.ToString());
     objWriter.WriteElementString("isos", false.ToString());
     objWriter.WriteElementString("issin", false.ToString());
     objWriter.WriteElementString("maxrating", _intMaxRating.ToString());
     objWriter.WriteElementString("rating", _intRating.ToString());
     objWriter.WriteElementString("attack", _intAttack.ToString());
     objWriter.WriteElementString("sleaze", _intSleaze.ToString());
     objWriter.WriteElementString("dataprocessing", _intDataProcessing.ToString());
     objWriter.WriteElementString("firewall", _intFirewall.ToString());
     objWriter.WriteElementString("qty", _intQty.ToString());
     objWriter.WriteElementString("avail", TotalAvail(true));
     objWriter.WriteElementString("avail_english", TotalAvail(true, true));
     objWriter.WriteElementString("cost", TotalCost.ToString());
     objWriter.WriteElementString("owncost", OwnCost.ToString());
     objWriter.WriteElementString("extra", LanguageManager.Instance.TranslateExtra(_strExtra));
     objWriter.WriteElementString("bonded", _blnBonded.ToString());
     objWriter.WriteElementString("equipped", _blnEquipped.ToString());
     objWriter.WriteElementString("homenode", _blnHomeNode.ToString());
     objWriter.WriteElementString("gearname", _strGearName);
     objWriter.WriteElementString("source", _objCharacter.Options.LanguageBookShort(_strSource));
     objWriter.WriteElementString("page", Page);
     objWriter.WriteElementString("devicerating", TotalDeviceRating.ToString());
     objWriter.WriteElementString("processorlimit", ProcessorLimit.ToString());
     objWriter.WriteElementString("conditionmonitor", ConditionMonitor.ToString());
     objWriter.WriteElementString("active", _blnActiveCommlink.ToString());
     objWriter.WriteStartElement("children");
     foreach (Gear objGear in _objChildren)
     {
         if (objGear.Category != "Commlink Upgrade" && objGear.Category != "Commlink Operating System Upgrade")
         {
             // Use the Gear's SubClass if applicable.
             if (objGear.GetType() == typeof(Commlink))
             {
                 Commlink objCommlink = new Commlink(_objCharacter);
                 objCommlink = (Commlink)objGear;
                 objCommlink.Print(objWriter);
             }
             else
             {
                 objGear.Print(objWriter);
             }
         }
     }
     objWriter.WriteEndElement();
     if (_objCharacter.Options.PrintNotes)
         objWriter.WriteElementString("notes", _strNotes);
     objWriter.WriteEndElement();
 }
Beispiel #4
0
 /// <summary>
 /// Print the object's XML to the XmlWriter.
 /// </summary>
 /// <param name="objWriter">XmlTextWriter to write with.</param>
 public void Print(XmlTextWriter objWriter)
 {
     objWriter.WriteStartElement("vehicle");
     objWriter.WriteElementString("name", DisplayNameShort);
     objWriter.WriteElementString("category", DisplayCategory);
     objWriter.WriteElementString("handling", TotalHandling.ToString());
     objWriter.WriteElementString("accel", TotalAccel.ToString());
     objWriter.WriteElementString("speed", TotalSpeed.ToString());
     objWriter.WriteElementString("pilot", Pilot.ToString());
     objWriter.WriteElementString("body", TotalBody.ToString());
     objWriter.WriteElementString("armor", TotalArmor.ToString());
     objWriter.WriteElementString("seats", _intSeats.ToString());
     objWriter.WriteElementString("sensor", _intSensor.ToString());
     objWriter.WriteElementString("avail", CalculatedAvail);
     objWriter.WriteElementString("cost", TotalCost.ToString());
     objWriter.WriteElementString("owncost", OwnCost.ToString());
     objWriter.WriteElementString("source", _objCharacter.Options.LanguageBookShort(_strSource));
     objWriter.WriteElementString("page", Page);
     objWriter.WriteElementString("physicalcm", PhysicalCM.ToString());
     objWriter.WriteElementString("matrixcm", ConditionMonitor.ToString());
     objWriter.WriteElementString("physicalcmfilled", _intPhysicalCMFilled.ToString());
     objWriter.WriteElementString("vehiclename", _strVehicleName);
     objWriter.WriteElementString("devicerating", TotalDeviceRating.ToString());
     objWriter.WriteElementString("maneuver", Maneuver.ToString());
     objWriter.WriteElementString("homenode", _blnHomeNode.ToString());
     objWriter.WriteStartElement("mods");
     foreach (VehicleMod objMod in _lstVehicleMods)
         objMod.Print(objWriter);
     objWriter.WriteEndElement();
     objWriter.WriteStartElement("gears");
     foreach (Gear objGear in _lstGear)
     {
         // Use the Gear's SubClass if applicable.
         if (objGear.GetType() == typeof(Commlink))
         {
             Commlink objCommlink = new Commlink(_objCharacter);
             objCommlink = (Commlink)objGear;
             objCommlink.Print(objWriter);
         }
         else
         {
             objGear.Print(objWriter);
         }
     }
     objWriter.WriteEndElement();
     objWriter.WriteStartElement("weapons");
     foreach (Weapon objWeapon in _lstWeapons)
         objWeapon.Print(objWriter);
     objWriter.WriteEndElement();
     if (_objCharacter.Options.PrintNotes)
         objWriter.WriteElementString("notes", _strNotes);
     objWriter.WriteEndElement();
 }
Beispiel #5
0
 /// <summary>
 /// Save the object's XML to the XmlWriter.
 /// </summary>
 /// <param name="objWriter">XmlTextWriter to write with.</param>
 public new void Print(XmlTextWriter objWriter)
 {
     objWriter.WriteStartElement("gear");
     objWriter.WriteElementString("name", DisplayNameShort);
     objWriter.WriteElementString("name_english", _strName);
     if (DisplayCategory.EndsWith("s"))
     {
         objWriter.WriteElementString("category", DisplayCategory.Substring(0, DisplayCategory.Length - 1));
     }
     else
     {
         objWriter.WriteElementString("category", DisplayCategory);
     }
     objWriter.WriteElementString("category_english", _strCategory);
     objWriter.WriteElementString("iscommlink", true.ToString());
     objWriter.WriteElementString("ispersona", IsLivingPersona.ToString());
     //objWriter.WriteElementString("isnexus", (_strCategory == "Nexus").ToString());
     objWriter.WriteElementString("isammo", (_strCategory == "Ammunition").ToString());
     objWriter.WriteElementString("isprogram", IsProgram.ToString());
     objWriter.WriteElementString("isos", false.ToString());
     objWriter.WriteElementString("issin", false.ToString());
     objWriter.WriteElementString("maxrating", _intMaxRating.ToString());
     objWriter.WriteElementString("rating", _intRating.ToString());
     objWriter.WriteElementString("attack", _intAttack.ToString());
     objWriter.WriteElementString("sleaze", _intSleaze.ToString());
     objWriter.WriteElementString("dataprocessing", _intDataProcessing.ToString());
     objWriter.WriteElementString("firewall", _intFirewall.ToString());
     objWriter.WriteElementString("qty", _intQty.ToString());
     objWriter.WriteElementString("avail", TotalAvail(true));
     objWriter.WriteElementString("avail_english", TotalAvail(true, true));
     objWriter.WriteElementString("cost", TotalCost.ToString());
     objWriter.WriteElementString("owncost", OwnCost.ToString());
     objWriter.WriteElementString("extra", LanguageManager.Instance.TranslateExtra(_strExtra));
     objWriter.WriteElementString("bonded", _blnBonded.ToString());
     objWriter.WriteElementString("equipped", _blnEquipped.ToString());
     objWriter.WriteElementString("homenode", _blnHomeNode.ToString());
     objWriter.WriteElementString("gearname", _strGearName);
     objWriter.WriteElementString("source", _objCharacter.Options.LanguageBookShort(_strSource));
     objWriter.WriteElementString("page", Page);
     objWriter.WriteElementString("devicerating", TotalDeviceRating.ToString());
     objWriter.WriteElementString("processorlimit", ProcessorLimit.ToString());
     objWriter.WriteElementString("conditionmonitor", ConditionMonitor.ToString());
     objWriter.WriteElementString("active", _blnActiveCommlink.ToString());
     objWriter.WriteStartElement("children");
     foreach (Gear objGear in _objChildren)
     {
         if (objGear.Category != "Commlink Upgrade" && objGear.Category != "Commlink Operating System Upgrade")
         {
             // Use the Gear's SubClass if applicable.
             if (objGear.GetType() == typeof(Commlink))
             {
                 Commlink objCommlink = new Commlink(_objCharacter);
                 objCommlink = (Commlink)objGear;
                 objCommlink.Print(objWriter);
             }
             else
             {
                 objGear.Print(objWriter);
             }
         }
     }
     objWriter.WriteEndElement();
     if (_objCharacter.Options.PrintNotes)
     {
         objWriter.WriteElementString("notes", _strNotes);
     }
     objWriter.WriteEndElement();
 }
Beispiel #6
0
 /// <summary>
 /// Print the object's XML to the XmlWriter.
 /// </summary>
 /// <param name="objWriter">XmlTextWriter to write with.</param>
 public void Print(XmlTextWriter objWriter)
 {
     objWriter.WriteStartElement("accessory");
     objWriter.WriteElementString("name", DisplayName);
     objWriter.WriteElementString("mount", _strMount);
     objWriter.WriteElementString("rc", _strRC);
     objWriter.WriteElementString("conceal", _strConceal);
     objWriter.WriteElementString("avail", TotalAvail);
     objWriter.WriteElementString("cost", TotalCost.ToString());
     objWriter.WriteElementString("owncost", OwnCost.ToString());
     objWriter.WriteElementString("included", _blnIncludedInWeapon.ToString());
     objWriter.WriteElementString("source", _objCharacter.Options.LanguageBookShort(_strSource));
     objWriter.WriteElementString("page", Page);
     objWriter.WriteElementString("accuracy", _intAccuracy.ToString());
     if (_lstGear.Count > 0)
     {
         objWriter.WriteStartElement("gears");
         foreach (Gear objGear in _lstGear)
         {
             // Use the Gear's SubClass if applicable.
             if (objGear.GetType() == typeof(Commlink))
             {
                 Commlink objCommlink = new Commlink(_objCharacter);
                 objCommlink = (Commlink)objGear;
                 objCommlink.Print(objWriter);
             }
             else
             {
                 objGear.Print(objWriter);
             }
         }
         objWriter.WriteEndElement();
     }
     if (_objCharacter.Options.PrintNotes)
         objWriter.WriteElementString("notes", _strNotes);
     objWriter.WriteEndElement();
 }
Beispiel #7
0
 /// <summary>
 /// Print the object's XML to the XmlWriter.
 /// </summary>
 /// <param name="objWriter">XmlTextWriter to write with.</param>
 public void Print(XmlTextWriter objWriter)
 {
     objWriter.WriteStartElement("armor");
     objWriter.WriteElementString("name", DisplayNameShort);
     objWriter.WriteElementString("name_english", _strName);
     objWriter.WriteElementString("category", DisplayCategory);
     objWriter.WriteElementString("category_english", _strCategory);
     objWriter.WriteElementString("armor", TotalArmor.ToString());
     objWriter.WriteElementString("avail", TotalAvail);
     objWriter.WriteElementString("cost", TotalCost.ToString());
     objWriter.WriteElementString("owncost", OwnCost.ToString());
     objWriter.WriteElementString("source", _objCharacter.Options.LanguageBookShort(_strSource));
     objWriter.WriteElementString("page", Page);
     objWriter.WriteElementString("armorname", _strArmorName);
     objWriter.WriteElementString("equipped", _blnEquipped.ToString());
     objWriter.WriteStartElement("armormods");
     foreach (ArmorMod objMod in _lstArmorMods)
     {
         objMod.Print(objWriter);
     }
     objWriter.WriteEndElement();
     objWriter.WriteStartElement("gears");
     foreach (Gear objGear in _lstGear)
     {
         // Use the Gear's SubClass if applicable.
         if (objGear.GetType() == typeof(Commlink))
         {
             Commlink objCommlink = new Commlink(_objCharacter);
             objCommlink = (Commlink)objGear;
             objCommlink.Print(objWriter);
         }
         else
         {
             objGear.Print(objWriter);
         }
     }
     objWriter.WriteEndElement();
     objWriter.WriteElementString("extra", LanguageManager.Instance.TranslateExtra(_strExtra));
     objWriter.WriteElementString("location", _strLocation);
     if (_objCharacter.Options.PrintNotes)
         objWriter.WriteElementString("notes", _strNotes);
     objWriter.WriteEndElement();
 }
Beispiel #8
0
 /// <summary>
 /// Print the object's XML to the XmlWriter.
 /// </summary>
 /// <param name="objWriter">XmlTextWriter to write with.</param>
 public void Print(XmlTextWriter objWriter)
 {
     objWriter.WriteStartElement("gear");
     if ((_strCategory == "Foci" || _strCategory == "Metamagic Foci") && _blnBonded)
     {
         objWriter.WriteElementString("name", DisplayNameShort + " (" + LanguageManager.Instance.GetString("Label_BondedFoci") + ")");
     }
     else
         objWriter.WriteElementString("name", DisplayNameShort);
     objWriter.WriteElementString("name_english", _strName);
     objWriter.WriteElementString("category", DisplayCategory);
     objWriter.WriteElementString("category_english", _strCategory);
     objWriter.WriteElementString("iscommlink", false.ToString());
     objWriter.WriteElementString("ispersona", false.ToString());
     objWriter.WriteElementString("isnexus", (_strCategory == "Nexus").ToString());
     objWriter.WriteElementString("isammo", (_strCategory == "Ammunition").ToString());
     objWriter.WriteElementString("isprogram", IsProgram.ToString());
     objWriter.WriteElementString("isos", false.ToString());
     if (_strName == "Fake SIN")
         objWriter.WriteElementString("issin", true.ToString());
     else
         objWriter.WriteElementString("issin", false.ToString());
     objWriter.WriteElementString("capacity", _strCapacity);
     objWriter.WriteElementString("maxrating", _intMaxRating.ToString());
     objWriter.WriteElementString("rating", _intRating.ToString());
     objWriter.WriteElementString("qty", _intQty.ToString());
     objWriter.WriteElementString("avail", TotalAvail(true));
     objWriter.WriteElementString("avail_english", TotalAvail(true, true));
     objWriter.WriteElementString("cost", TotalCost.ToString());
     objWriter.WriteElementString("owncost", OwnCost.ToString());
     objWriter.WriteElementString("extra", LanguageManager.Instance.TranslateExtra(_strExtra));
     objWriter.WriteElementString("bonded", _blnBonded.ToString());
     objWriter.WriteElementString("equipped", _blnEquipped.ToString());
     objWriter.WriteElementString("homenode", _blnHomeNode.ToString());
     objWriter.WriteElementString("location", _strLocation);
     objWriter.WriteElementString("gearname", _strGearName);
     objWriter.WriteElementString("source", _objCharacter.Options.LanguageBookShort(_strSource));
     objWriter.WriteElementString("page", Page);
     objWriter.WriteStartElement("children");
     foreach (Gear objGear in _objChildren)
     {
         // Use the Gear's SubClass if applicable.
         if (objGear.GetType() == typeof(Commlink))
         {
             Commlink objCommlink = new Commlink(_objCharacter);
             objCommlink = (Commlink)objGear;
             objCommlink.Print(objWriter);
         }
         else
         {
             objGear.Print(objWriter);
         }
     }
     objWriter.WriteEndElement();
     if (_nodWeaponBonus != null)
     {
         objWriter.WriteElementString("weaponbonusdamage", WeaponBonusDamage());
         objWriter.WriteElementString("weaponbonusdamage_english", WeaponBonusDamage(true));
         objWriter.WriteElementString("weaponbonusap", WeaponBonusAP);
     }
     if (_objCharacter.Options.PrintNotes)
         objWriter.WriteElementString("notes", _strNotes);
     objWriter.WriteEndElement();
 }