Beispiel #1
0
 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (Checkers game = new Checkers())
     {
         game.Run();
     }
 }
Beispiel #2
0
        /// <summary>
        /// Handles the PieceMoved event of the CheckersUI control.
        /// </summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">The <see cref="Checkers.UI.MoveEventArgs"/> instance containing the event data.</param>
        private void CheckersUI_PieceMoved(object sender, Checkers.UI.MoveEventArgs e)
        {
            if(!e.IsWinningMove)
            {
                if(e.Move.Kinged)
                    PlaySound(CheckersSounds.King);
                else if(e.Move.Jumped.Length == 1)
                    PlaySound(CheckersSounds.Jump);
                else if(e.Move.Jumped.Length > 1)
                    PlaySound(CheckersSounds.JumpMultiple);
                else
                    PlaySound(CheckersSounds.Drop);
                if((settings.ShowTextFeedback) && (e.MovedByPlayer) && (e.Move.Jumped.Length > 1))
                {
                    if((e.Move.Piece.Player == 2) && (gameType != CheckersGameType.Multiplayer))
                        return;
                    CheckersUI.Text = "";
                    if(e.Move.Jumped.Length > 3)
                    {
                        tmrTextDisplay.Interval = 2500;
                        CheckersUI.TextBorderColor = Color.White;
                        CheckersUI.ForeColor = Color.LightSalmon;
                        CheckersUI.Text = "INCREDIBLE !!";
                    }
                    else if(e.Move.Jumped.Length > 2)
                    {
                        tmrTextDisplay.Interval = 2000;
                        CheckersUI.TextBorderColor = Color.White;
                        CheckersUI.ForeColor = Color.RoyalBlue;
                        CheckersUI.Text = "AWESOME !!";
                    }
                    else
                    {
                        tmrTextDisplay.Interval = 1000;
                        CheckersUI.TextBorderColor = Color.Black;
                        CheckersUI.ForeColor = Color.PaleTurquoise;
                        CheckersUI.Text = "NICE !!";
                    }
                    tmrTextDisplay.Start();
                }
            }

            if((gameType == CheckersGameType.NetGame) && (e.MovedByPlayer) && (remotePlayer != null))
                DoMovePieceNet(e.Move);
        }
Beispiel #3
0
 /// <summary>
 /// Handles the PieceMovedPartial event of the CheckersUI control.
 /// </summary>
 /// <param name="sender">The source of the event.</param>
 /// <param name="e">The <see cref="Checkers.UI.MoveEventArgs"/> instance containing the event data.</param>
 private void CheckersUI_PieceMovedPartial(object sender, Checkers.UI.MoveEventArgs e)
 {
     if(e.Move.Kinged)
         PlaySound(CheckersSounds.King);
     else if(e.Move.Jumped.Length == 1)
         PlaySound(CheckersSounds.Jump);
     else if(e.Move.Jumped.Length > 1)
         PlaySound(CheckersSounds.JumpMultiple);
     else
         PlaySound(CheckersSounds.Drop);
 }
Beispiel #4
0
 /// <summary>
 /// Handles the PieceBadMove event of the CheckersUI control.
 /// </summary>
 /// <param name="sender">The source of the event.</param>
 /// <param name="e">The <see cref="Checkers.UI.MoveEventArgs"/> instance containing the event data.</param>
 private void CheckersUI_PieceBadMove(object sender, Checkers.UI.MoveEventArgs e)
 {
     PlaySound(CheckersSounds.BadMove);
 }