// Token: 0x060001A6 RID: 422 RVA: 0x0000F010 File Offset: 0x0000D210
 private void SerializeVariables()
 {
     if (this.mVariableSource == null)
     {
         this.mVariableSource = GlobalVariables.Instance;
     }
     if (BehaviorDesignerPreferences.GetBool(BDPreferences.BinarySerialization))
     {
         BinarySerialization.Save(this.mVariableSource);
     }
     else
     {
         JSONSerialization.Save(this.mVariableSource);
     }
 }
        // Token: 0x060002B9 RID: 697 RVA: 0x0001AB2C File Offset: 0x00018D2C
        public static bool DrawVariables(IVariableSource variableSource, BehaviorSource behaviorSource, ref string variableName, ref bool focusNameField, ref int variableTypeIndex, ref Vector2 scrollPosition, ref List <float> variablePosition, ref float variableStartPosition, ref int selectedVariableIndex, ref string selectedVariableName, ref int selectedVariableTypeIndex)
        {
            scrollPosition = GUILayout.BeginScrollView(scrollPosition, new GUILayoutOption[0]);
            bool flag  = false;
            bool flag2 = false;
            List <SharedVariable> list = (variableSource == null) ? null : variableSource.GetAllVariables();

            if (VariableInspector.DrawHeader(variableSource, behaviorSource == null, ref variableStartPosition, ref variableName, ref focusNameField, ref variableTypeIndex, ref selectedVariableIndex, ref selectedVariableName, ref selectedVariableTypeIndex))
            {
                flag = true;
            }
            list = ((variableSource == null) ? null : variableSource.GetAllVariables());
            if (list != null && list.Count > 0)
            {
                GUI.enabled = !flag2;
                if (VariableInspector.DrawAllVariables(true, variableSource, ref list, true, ref variablePosition, ref selectedVariableIndex, ref selectedVariableName, ref selectedVariableTypeIndex, true, true))
                {
                    flag = true;
                }
            }
            if (flag && variableSource != null)
            {
                variableSource.SetAllVariables(list);
            }
            GUI.enabled = true;
            GUILayout.EndScrollView();
            if (flag && !EditorApplication.isPlayingOrWillChangePlaymode && behaviorSource != null && behaviorSource.Owner is Behavior)
            {
                Behavior behavior = behaviorSource.Owner as Behavior;
                if (behavior.ExternalBehavior != null)
                {
                    if (BehaviorDesignerPreferences.GetBool(BDPreferences.BinarySerialization))
                    {
                        BinarySerialization.Save(behaviorSource);
                    }
                    else
                    {
                        JSONSerialization.Save(behaviorSource);
                    }
                    BehaviorSource behaviorSource2 = behavior.ExternalBehavior.GetBehaviorSource();
                    behaviorSource2.CheckForSerialization(true, null);
                    VariableInspector.SyncVariables(behaviorSource2, list);
                }
            }
            return(flag);
        }
 // Token: 0x06000187 RID: 391 RVA: 0x0000D71C File Offset: 0x0000B91C
 public static bool DrawInspectorGUI(BehaviorSource behaviorSource, bool fromInspector, ref bool showVariables)
 {
     EditorGUI.BeginChangeCheck();
     GUILayout.BeginHorizontal(new GUILayoutOption[0]);
     EditorGUILayout.LabelField("Behavior Name", new GUILayoutOption[]
     {
         GUILayout.Width(120f)
     });
     behaviorSource.behaviorName = EditorGUILayout.TextField(behaviorSource.behaviorName, new GUILayoutOption[0]);
     if (fromInspector && GUILayout.Button("Open", new GUILayoutOption[0]))
     {
         BehaviorDesignerWindow.ShowWindow();
         BehaviorDesignerWindow.instance.LoadBehavior(behaviorSource, false, true);
     }
     GUILayout.EndHorizontal();
     EditorGUILayout.LabelField("Behavior Description", new GUILayoutOption[0]);
     behaviorSource.behaviorDescription = EditorGUILayout.TextArea(behaviorSource.behaviorDescription, new GUILayoutOption[]
     {
         GUILayout.Height(48f)
     });
     if (fromInspector)
     {
         string text = "BehaviorDesigner.VariablesFoldout." + behaviorSource.GetHashCode();
         if (showVariables = EditorGUILayout.Foldout(EditorPrefs.GetBool(text, true), "Variables"))
         {
             EditorGUI.indentLevel++;
             List <SharedVariable> allVariables = behaviorSource.GetAllVariables();
             if (allVariables != null && VariableInspector.DrawAllVariables(false, behaviorSource, ref allVariables, false, ref ExternalBehaviorInspector.variablePosition, ref ExternalBehaviorInspector.selectedVariableIndex, ref ExternalBehaviorInspector.selectedVariableName, ref ExternalBehaviorInspector.selectedVariableTypeIndex, true, false))
             {
                 if (BehaviorDesignerPreferences.GetBool(BDPreferences.BinarySerialization))
                 {
                     BinarySerialization.Save(behaviorSource);
                 }
                 else
                 {
                     JSONSerialization.Save(behaviorSource);
                 }
             }
             EditorGUI.indentLevel--;
         }
         EditorPrefs.SetBool(text, showVariables);
     }
     return(EditorGUI.EndChangeCheck());
 }
 // Token: 0x060002C6 RID: 710 RVA: 0x0001BDC4 File Offset: 0x00019FC4
 private static void PropertySelected(object selected)
 {
     VariableInspector.SelectedPropertyMapping selectedPropertyMapping = selected as VariableInspector.SelectedPropertyMapping;
     if (selectedPropertyMapping.Property.Equals("None"))
     {
         VariableInspector.mPropertyMappingVariable.PropertyMapping      = string.Empty;
         VariableInspector.mPropertyMappingVariable.PropertyMappingOwner = null;
     }
     else
     {
         VariableInspector.mPropertyMappingVariable.PropertyMapping      = selectedPropertyMapping.Property;
         VariableInspector.mPropertyMappingVariable.PropertyMappingOwner = selectedPropertyMapping.GameObject;
     }
     if (BehaviorDesignerPreferences.GetBool(BDPreferences.BinarySerialization))
     {
         BinarySerialization.Save(VariableInspector.mPropertyMappingBehaviorSource);
     }
     else
     {
         JSONSerialization.Save(VariableInspector.mPropertyMappingBehaviorSource);
     }
 }
Beispiel #5
0
        // Token: 0x06000148 RID: 328 RVA: 0x0000B544 File Offset: 0x00009744
        public static bool DrawInspectorGUI(Behavior behavior, SerializedObject serializedObject, bool fromInspector, ref bool externalModification, ref bool showOptions, ref bool showVariables)
        {
            EditorGUI.BeginChangeCheck();
            GUILayout.BeginHorizontal(new GUILayoutOption[0]);
            EditorGUILayout.LabelField("Behavior Name", new GUILayoutOption[]
            {
                GUILayout.Width(120f)
            });
            behavior.GetBehaviorSource().behaviorName = EditorGUILayout.TextField(behavior.GetBehaviorSource().behaviorName, new GUILayoutOption[0]);
            if (fromInspector && GUILayout.Button("Open", new GUILayoutOption[0]))
            {
                BehaviorDesignerWindow.ShowWindow();
                BehaviorDesignerWindow.instance.LoadBehavior(behavior.GetBehaviorSource(), false, true);
            }
            GUILayout.EndHorizontal();
            EditorGUILayout.LabelField("Behavior Description", new GUILayoutOption[0]);
            behavior.GetBehaviorSource().behaviorDescription = EditorGUILayout.TextArea(behavior.GetBehaviorSource().behaviorDescription, BehaviorDesignerUtility.TaskInspectorCommentGUIStyle, new GUILayoutOption[]
            {
                GUILayout.Height(48f)
            });
            serializedObject.Update();
            GUI.enabled = ((int)PrefabUtility.GetPrefabType(behavior) != 3 || BehaviorDesignerPreferences.GetBool(BDPreferences.EditablePrefabInstances));
            SerializedProperty serializedProperty = serializedObject.FindProperty("externalBehavior");
            ExternalBehavior   externalBehavior   = serializedProperty.objectReferenceValue as ExternalBehavior;

            EditorGUILayout.PropertyField(serializedProperty, true, new GUILayoutOption[0]);
            serializedObject.ApplyModifiedProperties();
            if ((!object.ReferenceEquals(behavior.ExternalBehavior, null) && !behavior.ExternalBehavior.Equals(externalBehavior)) || (!object.ReferenceEquals(externalBehavior, null) && !externalBehavior.Equals(behavior.ExternalBehavior)))
            {
                if (!object.ReferenceEquals(behavior.ExternalBehavior, null))
                {
                    behavior.ExternalBehavior.BehaviorSource.Owner = behavior.ExternalBehavior;
                    behavior.ExternalBehavior.BehaviorSource.CheckForSerialization(true, behavior.GetBehaviorSource());
                }
                else
                {
                    behavior.GetBehaviorSource().EntryTask     = null;
                    behavior.GetBehaviorSource().RootTask      = null;
                    behavior.GetBehaviorSource().DetachedTasks = null;
                    behavior.GetBehaviorSource().Variables     = null;
                    behavior.GetBehaviorSource().CheckForSerialization(true, null);
                    behavior.GetBehaviorSource().Variables = null;
                    if (BehaviorDesignerPreferences.GetBool(BDPreferences.BinarySerialization))
                    {
                        BinarySerialization.Save(behavior.GetBehaviorSource());
                    }
                    else
                    {
                        JSONSerialization.Save(behavior.GetBehaviorSource());
                    }
                }
                externalModification = true;
            }
            GUI.enabled        = true;
            serializedProperty = serializedObject.FindProperty("group");
            EditorGUILayout.PropertyField(serializedProperty, true, new GUILayoutOption[0]);
            string text;

            if (fromInspector)
            {
                text = "BehaviorDesigner.VariablesFoldout." + behavior.GetHashCode();
                if (showVariables = EditorGUILayout.Foldout(EditorPrefs.GetBool(text, true), "Variables"))
                {
                    EditorGUI.indentLevel++;
                    bool                  flag           = false;
                    BehaviorSource        behaviorSource = behavior.GetBehaviorSource();
                    List <SharedVariable> allVariables   = behaviorSource.GetAllVariables();
                    if (allVariables != null && allVariables.Count > 0)
                    {
                        if (VariableInspector.DrawAllVariables(false, behaviorSource, ref allVariables, false, ref BehaviorInspector.variablePosition, ref BehaviorInspector.selectedVariableIndex, ref BehaviorInspector.selectedVariableName, ref BehaviorInspector.selectedVariableTypeIndex, false, true))
                        {
                            if (!EditorApplication.isPlayingOrWillChangePlaymode && behavior.ExternalBehavior != null)
                            {
                                BehaviorSource behaviorSource2 = behavior.ExternalBehavior.GetBehaviorSource();
                                behaviorSource2.CheckForSerialization(true, null);
                                if (VariableInspector.SyncVariables(behaviorSource2, allVariables))
                                {
                                    if (BehaviorDesignerPreferences.GetBool(BDPreferences.BinarySerialization))
                                    {
                                        BinarySerialization.Save(behaviorSource2);
                                    }
                                    else
                                    {
                                        JSONSerialization.Save(behaviorSource2);
                                    }
                                }
                            }
                            flag = true;
                        }
                    }
                    else
                    {
                        EditorGUILayout.LabelField("There are no variables to display", new GUILayoutOption[0]);
                    }
                    if (flag)
                    {
                        if (BehaviorDesignerPreferences.GetBool(BDPreferences.BinarySerialization))
                        {
                            BinarySerialization.Save(behaviorSource);
                        }
                        else
                        {
                            JSONSerialization.Save(behaviorSource);
                        }
                    }
                    EditorGUI.indentLevel--;
                }
                EditorPrefs.SetBool(text, showVariables);
            }
            text = "BehaviorDesigner.OptionsFoldout." + behavior.GetHashCode();
            if (!fromInspector || (showOptions = EditorGUILayout.Foldout(EditorPrefs.GetBool(text, true), "Options")))
            {
                if (fromInspector)
                {
                    EditorGUI.indentLevel++;
                }
                serializedProperty = serializedObject.FindProperty("startWhenEnabled");
                EditorGUILayout.PropertyField(serializedProperty, true, new GUILayoutOption[0]);
                serializedProperty = serializedObject.FindProperty("pauseWhenDisabled");
                EditorGUILayout.PropertyField(serializedProperty, true, new GUILayoutOption[0]);
                serializedProperty = serializedObject.FindProperty("restartWhenComplete");
                EditorGUILayout.PropertyField(serializedProperty, true, new GUILayoutOption[0]);
                serializedProperty = serializedObject.FindProperty("resetValuesOnRestart");
                EditorGUILayout.PropertyField(serializedProperty, true, new GUILayoutOption[0]);
                serializedProperty = serializedObject.FindProperty("logTaskChanges");
                EditorGUILayout.PropertyField(serializedProperty, true, new GUILayoutOption[0]);
                if (fromInspector)
                {
                    EditorGUI.indentLevel--;
                }
            }
            if (fromInspector)
            {
                EditorPrefs.SetBool(text, showOptions);
            }
            if (EditorGUI.EndChangeCheck())
            {
                serializedObject.ApplyModifiedProperties();
                return(true);
            }
            return(false);
        }