private static void NextToOutputFolder(object s, EventArgs e) { Scene.Hide("Welcome"); OutputFolder.Draw(); }
private static void BackOF(object s, EventArgs e) { Scene.Hide("Selection"); OutputFolder.Draw(); }
private static void NextToOutputFolder(object s, EventArgs e) { Scene.Hide("Welcome"); OutputFolder.Draw(); }
private static void BackOF(object s, EventArgs e) { Scene.Hide("Selection"); OutputFolder.Draw(); }