static int pass_struct1(int a, struct1 x)
 {
     if (a != 3)
     {
         return(3);
     }
     return(check_struct1(x));
 }
 static int pass_struct1(int a, int b, struct1 x)
 {
     if (a != 3)
     {
         return(3);
     }
     if (b != 4)
     {
         return(4);
     }
     return(check_struct1(x));
 }
 static int check_struct1(struct1 x)
 {
     if (x.a != 1)
     {
         return(1);
     }
     if (x.b != 2)
     {
         return(2);
     }
     return(0);
 }
Beispiel #4
0
        public static void Run()
        {
            Thread th1 = new Thread(() =>
            {
                for (int i = 0; i < 1 << 20; i++)
                {
                    count.Value++;
                    struct1 stt = st.Value;
                    stt.A++;
                    stt.Str += i;
                    st.Value = stt;
                    Obj o    = objs.Value;
                    o.Str    = "s" + i;
                    Thread.Sleep(67);
                    Trace.WriteLine("th1:" + objs.Value.Str);
                }
            });

            Thread th2 = new Thread(() =>
            {
                for (int i = 0; i < 1 << 20; i++)
                {
                    count.Value++;
                    struct1 stt = st.Value;
                    stt.A++;
                    stt.Str += i;
                    st.Value = stt;
                    Obj o    = objs.Value;
                    o.Str    = "s" + i;
                    Thread.Sleep(7);
                    Trace.WriteLine("th2:" + objs.Value.Str);
                }
            });

            th1.Start();
            Thread.Sleep(60);
            th2.Start();

            Thread.Sleep(100);
            Trace.WriteLine("Main:" + objs.Value.Str);
        }
Beispiel #5
0
	static int pass_struct1(struct1 x) {
		return check_struct1(x);
	}
Beispiel #6
0
	static int pass_struct1(int a, struct1 x) {
		if (a != 3)
			return 3;
		return check_struct1(x);
	}
Beispiel #7
0
	static int pass_struct1(int a, int b, struct1 x) {
		if (a != 3)
			return 3;
		if (b != 4)
			return 4;
		return check_struct1(x);
	}
Beispiel #8
0
	static int check_struct1(struct1 x) {
		if (x.a != 1)
			return 1;
		if (x.b != 2)
			return 2;
		return 0;
	}
 static int pass_struct1(struct1 x)
 {
     return(check_struct1(x));
 }