Beispiel #1
0
 void initializeInstance()
 {
     if (instance != null)
     {
         Destroy(gameObject);
         return;
     }
     instance = this;
     DontDestroyOnLoad(gameObject);
 }
    void Start()
    {
        canvas = gameCanvas.instance;
        factory = levelFactory.instance;

        InitializeUi();
    }