Beispiel #1
0
 public override void startPrimary()
 {
     Equipment.busy  = true;
     this.startedUse = Time.realtimeSinceStartup;
     NetworkSounds.askSound(string.Concat("Sounds/Items/", ItemSounds.getSource(Equipment.id), "/use"), Camera.main.transform.position + (Camera.main.transform.forward * 0.5f), 0.5f, UnityEngine.Random.Range(0.9f, 1.1f), 1f);
     Viewmodel.play("use");
 }
        public ActionResult Create(Viewmodel viewmodel)
        {
            if (ModelState.IsValid)
            {
                Student student = new Student
                {
                    //StudentID=viewmodel.StudentID,
                    StudentName = viewmodel.StudentName,
                };

                databaseContext.Students.Add(student);
                databaseContext.SaveChanges();
                var     _Student = databaseContext.Students.Where(m => m.StudentName == viewmodel.StudentName).FirstOrDefault();
                Address address  = new Address
                {
                    StudentID       = _Student.StudentID,
                    Addresslocation = viewmodel.Addresslocation,
                    Pincode         = viewmodel.Pincode
                };

                databaseContext.Addresses.Add(address);
                databaseContext.SaveChanges();
                return(RedirectToAction("Index"));
            }
            return(View(viewmodel));
        }
        public ActionResult Edit(int id)
        {
            Viewmodel _obj       = new Viewmodel();
            var       _Viewmodel = from adrs in databaseContext.Addresses
                                   join stud in databaseContext.Students
                                   on adrs.StudentID equals stud.StudentID into adrsstud
                                   from stud in adrsstud.DefaultIfEmpty()
                                   where adrs.StudentID == id

                                   select new Viewmodel
            {
                StudentID       = id,
                StudentName     = stud.StudentName,
                Addresslocation = adrs.Addresslocation,
                Pincode         = adrs.Pincode
            };

            foreach (var items in _Viewmodel)
            {
                _obj.StudentID       = items.StudentID;
                _obj.StudentName     = items.StudentName;
                _obj.Addresslocation = items.Addresslocation;
                _obj.Pincode         = items.Pincode;
            }
            return(View(_obj));
        }
        public ActionResult Order(int id)
        {
            if (Session["S_ID"] != null && Session["Role"].ToString() != "Accountant")
            {
                var Menu = db.Menus.Where(m => m.Stock > 0).ToList();
                ViewBag.MenuList = new SelectList(Menu, "Food_ID", "Name");
                ViewBag.OrderID  = id;

                Viewmodel viewmodel = new Viewmodel();
                viewmodel.Order_Details = new Order_DetailDAO().GetListOrder(id);
                viewmodel.Order_Detail  = new Order_Detail();
                viewmodel.Order         = new OrderDAO().GetOrderByID(id);

                return(View("Order", viewmodel));
            }
            else if (Session["S_ID"] != null)
            {
                TempData["ErrorMessage"] = "You are not authorized to access this page";
                return(RedirectToAction("Admin_index", "Home"));
            }
            else
            {
                return(RedirectToAction("Login", "Home"));
            }
        }
        public ActionResult Index()
        {
            //List<Student> studentlist = databaseContext.Students.ToList();

            List <Viewmodel> viewmodellist = new List <Viewmodel>();
            //List<Viewmodel> addressvmlist = studentlist.Select(x => new Viewmodel {StudentName=x.StudentName,StudentID=x.StudentID,Addresslocation=x.}



            var studentlist = (from adrs in databaseContext.Addresses
                               join stud in databaseContext.Students
                               on adrs.StudentID equals stud.StudentID
                               select new
            {
                adrs.StudentID,
                stud.StudentName,
                adrs.Pincode,
                adrs.Addresslocation
            }).ToList();

            foreach (var data in studentlist)
            {
                Viewmodel vml = new Viewmodel();
                vml.StudentID       = data.StudentID;
                vml.StudentName     = data.StudentName;
                vml.Pincode         = data.Pincode;
                vml.Addresslocation = data.Addresslocation;
                viewmodellist.Add(vml);
            }


            return(View(viewmodellist));
        }
 private void PrivateMessageViewPage_Loaded(object sender, RoutedEventArgs e)
 {
     if (!Viewmodel.IsDataLoaded)
     {
         Viewmodel.LoadData();
     }
 }
 /// <summary>
 /// Provides a deterministic way to create the Main property.
 /// </summary>
 public static void CreateMain()
 {
     if (_main == null)
     {
         _main = new Viewmodel();
     }
 }
Beispiel #8
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    public override void equip()
    {
        Viewmodel.play("equip");
        this.help      = (GameObject)UnityEngine.Object.Instantiate(Resources.Load(string.Concat("Prefabs/Structures/", Equipment.id)), Vector3.zero, base.transform.rotation);
        this.help.name = "help";
        UnityEngine.Object.Destroy(this.help.transform.FindChild("model").collider);
        this.help.transform.FindChild("model").renderer.castShadows    = false;
        this.help.transform.FindChild("model").renderer.receiveShadows = false;
        this.help.tag   = "Untagged";
        this.help.layer = 2;
        this.help.transform.FindChild("model").tag = "Untagged";
        this.help.transform.FindChild("model").gameObject.layer = 2;
        if (this.help.transform.FindChild("nav"))
        {
            UnityEngine.Object.Destroy(this.help.transform.FindChild("nav").gameObject);
        }
        if (StructureStats.isLadder(Equipment.id))
        {
            UnityEngine.Object.Destroy(this.help.transform.FindChild("model").FindChild("ladder").gameObject);
        }
        this.rotation = StructureStats.getRotation(Equipment.id);
        Transform transforms = this.help.transform;

        transforms.rotation = transforms.rotation * Quaternion.Euler(0f, (float)this.rotation, 0f);
    }
Beispiel #9
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        public MainWindow()
        {
            InitializeComponent();
            Viewmodel vm = new Viewmodel();

            DataContext = vm;
        }
Beispiel #10
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        public void NotThrowExceptionWhenNoSubscribersForPropertyChanged()
        {
            var converter = Substitute.For<IUnitConverter>();
            Action convert = () => Viewmodel.ConvertWith(converter, new[] { "12054" }.ToMultilineText());

            convert.ShouldNotThrow();
        }
        public ActionResult Detail(int?id)
        {
            Viewmodel vm = new Viewmodel();

            vm.product = db.Products.Find(id);
            vm.ie_Rate = db.Rates.ToList();
            return(View(vm));
        }
        public ActionResult Index(int?id)
        {
            Viewmodel vm = new Viewmodel();

            vm.user    = db.Users.Find(id);
            vm.ie_shop = db.Shops.ToList();
            return(View(vm));
        }
        public ActionResult Category(int?id)
        {
            Viewmodel vm = new Viewmodel();

            vm.catagory = db.Catagories.Find(id);
            vm.ie_shop  = db.Shops.ToList();
            return(View(vm));
        }
        public ActionResult Like(int?id)
        {
            Viewmodel vm = new Viewmodel();

            vm.user    = db.Users.Find(id);
            vm.ie_like = db.Likes.ToList();
            return(View(vm));
        }
        public ActionResult Bestselling()
        {
            Viewmodel vm = new Viewmodel();

            vm.ie_product = db.Products.ToList();
            vm.ie_Rate    = db.Rates.ToList();
            return(View(vm));
        }
 private async void Continue_Click(object sender, RoutedEventArgs e)
 {
     if (await Viewmodel.VerifyNetCode())
     {
         ValidResult = true;
         Result.TrySetResult(true);
     }
 }
        public ActionResult Shop(int?id)
        {
            Viewmodel vm = new Viewmodel();

            vm.ie_photo   = db.PhotoGallereys.ToList();
            vm.shop       = db.Shops.Find(id);
            vm.ie_product = db.Products.ToList();
            return(View(vm));
        }
Beispiel #18
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 public override void startPrimary()
 {
     if (this.safe)
     {
         Equipment.busy  = true;
         this.startedUse = Time.realtimeSinceStartup;
         Viewmodel.play("use");
     }
 }
Beispiel #19
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 public override void equip()
 {
     Viewmodel.play("equip");
     this.marker = Equipment.model.transform.FindChild("model").FindChild("player").gameObject;
     if (PlayerSettings.arm)
     {
         this.marker.transform.parent.localScale = new Vector3(1f, -1f, 1f);
     }
 }
Beispiel #20
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        public void RaisePropertyChangedForResult()
        {
            var converter = Substitute.For<IUnitConverter>();
            Viewmodel.MonitorEvents();

            Viewmodel.ConvertWith(converter, new[] { "23.5", "1.2" }.ToMultilineText());

            Viewmodel.ShouldRaisePropertyChangeFor(viewmodel => viewmodel.Result);
        }
Beispiel #21
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        public ActionResult Index()
        {
            Viewmodel vm = new Viewmodel
            {
                FAQs          = db.FAQs.ToList(),
                FAQcategories = db.FaqCategories.ToList()
            };

            return(View(vm));
        }
Beispiel #22
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        public ActionResult Index()
        {
            Viewmodel vm = new Viewmodel
            {
                Projects        = db.Projects.ToList(),
                Categories      = db.Categories.ToList(),
                ProjectCategory = db.ProjectCategories.ToList()
            };

            return(View(vm));
        }
Beispiel #23
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	/**
	 * The Start method is called automatically by Monobehaviors,
	 * essentially becoming the constructor of the class.
	 * <p>
	 * See <a href="http://docs.unity3d.com/ScriptReference/MonoBehaviour.Start.html">docs.unity3d.com</a> for more information.
	 */
	private void Start() {
		bobTimer = 0.0f;
		player = GetComponent<Player> ();
        Cursor.lockState = CursorLockMode.Locked;
        Cursor.visible = false;
		equipment = GameObject.Find("Equipment").GetComponent<Equipment>();
        viewmodel = null;

        guiController = GameObject.Find("Graphical User Interface").GetComponent<GUIController>();
        audioSource = GetComponent<AudioSource>();
    }
Beispiel #24
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        // GET: About
        public ActionResult Index()
        {
            Viewmodel vm = new Viewmodel
            {
                Abouts   = db.Abouts.ToList(),
                Partners = db.Partners.ToList(),
                Facts    = db.Facts.ToList()
            };

            return(View(vm));
        }
Beispiel #25
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 public override void startPrimary()
 {
     Physics.Raycast(Camera.main.transform.position + (Camera.main.transform.forward * -0.5f), Camera.main.transform.forward, out Jack.hit, 5f, -29365511);
     if (Jack.hit.collider != null && Jack.hit.collider.tag == "Vehicle" && Jack.hit.collider.GetComponent <Vehicle>().lastSpeed == 0)
     {
         this.target = Jack.hit.collider.gameObject;
         NetworkSounds.askSound(string.Concat("Sounds/Items/", ItemSounds.getSource(Equipment.id), "/use"), Camera.main.transform.position + (Camera.main.transform.forward * 0.5f), 0.5f, UnityEngine.Random.Range(0.9f, 1.1f), 1f);
         Equipment.busy  = true;
         this.startedUse = Time.realtimeSinceStartup;
         Viewmodel.play("use");
     }
 }
Beispiel #26
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 public override void startPrimary()
 {
     Physics.Raycast(Camera.main.transform.position + (Camera.main.transform.forward * -0.5f), Camera.main.transform.forward, out Fertilizer.hit, 5f, -29365511);
     if (Fertilizer.hit.collider != null && Fertilizer.hit.collider.tag == "Barricade" && ItemType.getType(int.Parse(Fertilizer.hit.collider.transform.parent.name)) == 22)
     {
         this.target = Fertilizer.hit.collider.gameObject;
         NetworkSounds.askSound(string.Concat("Sounds/Items/", ItemSounds.getSource(Equipment.id), "/use"), Camera.main.transform.position + (Camera.main.transform.forward * 0.5f), 0.5f, UnityEngine.Random.Range(0.9f, 1.1f), 1f);
         Equipment.busy  = true;
         this.startedUse = Time.realtimeSinceStartup;
         Viewmodel.play("use");
     }
 }
Beispiel #27
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 public override void startPrimary()
 {
     Physics.Raycast(Camera.main.transform.position + (Camera.main.transform.forward * -0.5f), Camera.main.transform.forward, out Gas.hit, 5f, -29365511);
     if (Gas.hit.collider != null && (Player.inventory.items[Equipment.equipped.x, Equipment.equipped.y].state == "f" && Gas.hit.collider.tag == "Vehicle" && Gas.hit.collider.GetComponent <Vehicle>().fuel < Gas.hit.collider.GetComponent <Vehicle>().maxFuel || Player.inventory.items[Equipment.equipped.x, Equipment.equipped.y].state == "e" && Gas.hit.collider.tag == "Vehicle" && Gas.hit.collider.GetComponent <Vehicle>().fuel >= 50 || Player.inventory.items[Equipment.equipped.x, Equipment.equipped.y].state == "e" && (Gas.hit.collider.name == "gasTank" || Gas.hit.collider.name == "gasPump")))
     {
         this.target = Gas.hit.collider.gameObject;
         NetworkSounds.askSound(string.Concat("Sounds/Items/", ItemSounds.getSource(Equipment.id), "/use"), Camera.main.transform.position + (Camera.main.transform.forward * 0.5f), 0.5f, UnityEngine.Random.Range(0.9f, 1.1f), 1f);
         Equipment.busy  = true;
         this.startedUse = Time.realtimeSinceStartup;
         Viewmodel.play("use");
     }
 }
Beispiel #28
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 public void Setup()
 {
     if (CaptureHandler != null)
     {
         // Start the Capture Session.
         if (!CaptureHandler.GetSessionActive())
         {
             CaptureHandler.StartSession();
         }
     }
     Viewmodel.StartCaptureSequence();
 }
Beispiel #29
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        public void UpdateResultWithExpectedValue(string[] inputValues, double[] result)
        {
            var rawInput = inputValues.ToMultilineText();
            var expectedValue = result.Select(value => value.ToString()).ToMultilineText();

            FakeFormatter.ToCollection(rawInput).Returns(inputValues);
            FakeFormatter.ToText(null).ReturnsForAnyArgs(expectedValue);
            var converter = ConfigureConverterFor(inputValues, result);

            Viewmodel.ConvertWith(converter, rawInput);

            Viewmodel.Result.Should().Be(expectedValue);
        }
Beispiel #30
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        public void PassConvertedValuesToFormatterAsCollectionOfInvariantCultureString(string[] inputValues, double[] result)
        {
            var expectedOutputValues = result.Select(value => value.ToString(CultureInfo.InvariantCulture));
            IEnumerable<string> actualOutputValues = null;
            var inputValue = inputValues.ToMultilineText();

            FakeFormatter.ToCollection(inputValue).ReturnsForAnyArgs(inputValues);
            FakeFormatter.ToText(Arg.Do<IEnumerable<string>>(values => actualOutputValues = values)).ReturnsForAnyArgs(string.Empty);

            var converter = ConfigureConverterFor(inputValues, result);

            Viewmodel.ConvertWith(converter, inputValue);

            actualOutputValues.ShouldBeEquivalentTo(expectedOutputValues);
        }
Beispiel #31
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        // =============== ProductDetails ==========
        public ActionResult ViewProductDetails(int?id)
        {
            Viewmodel v = new Viewmodel();
            Product   p = db.Product.Where(x => x.id == id).SingleOrDefault();

            v.id_p        = p.id;
            v.name_p      = p.name;
            v.image       = p.image;
            v.price       = p.price;
            v.description = p.description;
            Category cat = db.Category.Where(x => x.id == p.category_id).SingleOrDefault();

            v.name_c = cat.name;
            return(View(v));
        }
Beispiel #32
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	/**
	 * Sets the viewmodel of the player.
	 * 
	 * @param model the model to render
	 * @param itemID the item ID of the viewmodel
	 */
    private void setViewmodel(GameObject model, int itemID) {
        if (viewmodel != null) {
            Destroy(viewmodel.gameObject);
            viewmodel = null;
        }

        if (model != null) {
            GameObject newViewmodel = Instantiate(model);
            newViewmodel.transform.SetParent(player._Camera.transform);
            viewmodel = newViewmodel.GetComponent<Viewmodel>();
            newViewmodel.transform.localPosition = viewmodel.DefaultPosition;
            viewmodel.ItemID = itemID;
            viewmodelAnimation = viewmodel.GetComponent<Animation>();
        }
    }