Beispiel #1
0
 /// <summary>
 /// 读取所有加载Vertex的组件的对象
 /// </summary>
 public override void Load()
 {
     Vertex[] verts = GameObject.FindObjectsOfType <Vertex>();
     vertices = new List <Vertex>(verts);
     for (int i = 0; i < vertices.Count; ++i)
     {
         VertexVisibility vv = vertices[i] as VertexVisibility;
         vv.id = i;
         vv.FindNeighbours(vertices);
     }
 }