Beispiel #1
0
 public static void LoadSceneFinish(User user)
 {
     MatchMember matchMember = user.GetMatchMember();
     if (matchMember == null)
     {
         return;
     }
     matchMember.LoadSceneFinish();
 }
Beispiel #2
0
 public static void CompleteMatch(int nCompletePram, User user)
 {
     MatchMember matchMember = user.GetMatchMember();
     if (matchMember == null)
     {
         return;
     }
     matchMember.CompleteMatch(nCompletePram);
 }
Beispiel #3
0
 public static void CompleteMatch(int nCompletePram,int exGold, User user)
 {
     user.GetCurRoleData().nGold += exGold;
     MatchMember matchMember = user.GetMatchMember();
     if (matchMember == null)
     {
         return;
     }
     matchMember.CompleteMatch(nCompletePram);
 }
Beispiel #4
0
 public static void SyncPlayerPos(PlayerSyncInfo syncInfo,User user)
 {
     MatchMember matchMember = user.GetMatchMember();
     if (matchMember == null)
     {
         return;
     }
     matchMember.SyncPlayerPos(syncInfo);
 }
Beispiel #5
0
 public static void SyncUserItem(int nItemIndex, User user)
 {
     MatchMember matchMember = user.GetMatchMember();
     if (matchMember == null)
     {
         return;
     }
     matchMember.SyncUseItem(nItemIndex);
 }