Beispiel #1
0
        private static void setUnlockedMinionsAndTowers(bool[] unlockedScienceNodes)
        {
            //for the time being, I sat all the tower and minions as available
            unlockedMinions = new bool[TypeIdGenerator.getMinionCount()];
            unlockedTowers  = new bool[TypeIdGenerator.getTowerCount()];

            for (int i = 0; i < unlockedScienceNodes.Length; ++i)
            {
                if (unlockedScienceNodes[i])
                {
                    ScienceNode.scienceNodeInst[TypeIdGenerator.getScienceNodeTypes(i)].unlock();
                }
            }
        }