static int PathGetPoint(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         ToLua_DG_Tweening_Tween obj = (ToLua_DG_Tweening_Tween)ToLua.CheckObject(L, 1, typeof(ToLua_DG_Tweening_Tween));
         float arg0            = (float)LuaDLL.luaL_checknumber(L, 2);
         UnityEngine.Vector3 o = obj.PathGetPoint(arg0);
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }