//UPGRADE_TODO: Interface 'javax.swing.tree.TreeModel' was converted to 'System.Windows.Forms.TreeNode' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073_3"'
        //UPGRADE_TODO: Interface 'javax.swing.event.TreeSelectionListener' was not converted. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1095_3"'
        public JTreeStringTemplatePanel(System.Windows.Forms.TreeNode tm, TreeSelectionListener listener)
        {
            // use a layout that will stretch tree to panel size
            //UPGRADE_ISSUE: Method 'java.awt.Container.setLayout' was not converted. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1000_javaawtContainersetLayout_javaawtLayoutManager_3"'
            //UPGRADE_ISSUE: Constructor 'java.awt.BorderLayout.BorderLayout' was not converted. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1000_javaawtBorderLayout_3"'
            /*
            setLayout(new BorderLayout());*/

            // Create tree
            tree = SupportClass.TreeSupport.CreateTreeView(tm);

            // Change line style
            //UPGRADE_ISSUE: Method 'javax.swing.JComponent.putClientProperty' was not converted. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1000_javaxswingJComponentputClientProperty_javalangObject_javalangObject_3"'
            tree.putClientProperty("JTree.lineStyle", "Angled");

            // Add TreeSelectionListener
            if (listener != null)
                tree.AfterSelect += new System.Windows.Forms.TreeViewEventHandler(listener.valueChanged);

            // Put tree in a scrollable pane's viewport
            //UPGRADE_TODO: Class 'javax.swing.JScrollPane' was converted to 'System.Windows.Forms.ScrollableControl' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073_3"'
            //UPGRADE_TODO: Constructor 'javax.swing.JScrollPane.JScrollPane' was converted to 'System.Windows.Forms.ScrollableControl.ScrollableControl' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073_javaxswingJScrollPaneJScrollPane_3"'
            System.Windows.Forms.ScrollableControl temp_scrollablecontrol;
            temp_scrollablecontrol = new System.Windows.Forms.ScrollableControl();
            temp_scrollablecontrol.AutoScroll = true;
            System.Windows.Forms.ScrollableControl sp = temp_scrollablecontrol;
            //UPGRADE_ISSUE: Method 'javax.swing.JScrollPane.getViewport' was not converted. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1000_javaxswingJScrollPanegetViewport_3"'
            //UPGRADE_TODO: Method 'java.awt.Container.add' was converted to 'System.Windows.Forms.ContainerControl.Controls.Add' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073_javaawtContaineradd_javaawtComponent_3"'
            sp.getViewport().Controls.Add(tree);

            //UPGRADE_TODO: Method 'java.awt.Container.add' was converted to 'System.Windows.Forms.ContainerControl.Controls.Add' which has a different behavior. 'ms-help://MS.VSCC.2003/commoner/redir/redirect.htm?keyword="jlca1073_javaawtContaineradd_javaawtComponent_javalangObject_3"'
            Controls.Add(sp);
            sp.Dock = System.Windows.Forms.DockStyle.Fill;
            sp.BringToFront();
        }
Beispiel #2
0
        // Comments
        private void drawMap()
        {
            int height = (int)Math.Sqrt((double)game.Map.grid.Count) * 50;
            int width = (int)Math.Sqrt((double)game.Map.grid.Count) * 50;
            mapPictureBox = new System.Windows.Forms.PictureBox();
            mapPictureBox.Width = width; mapPictureBox.Height = height;
            mapPictureBox.Paint += new System.Windows.Forms.PaintEventHandler(afficherPlayerMap);
            mapPictureBox.MouseEnter += pictureBox_giveFocus;
            mapPictureBox.MouseClick += new System.Windows.Forms.MouseEventHandler(pictureBox_Select);

            //Setting up scrollableContent and adapting it to the game
            System.Windows.Forms.ScrollableControl sc = new System.Windows.Forms.ScrollableControl();
            sc.Controls.Add(mapPictureBox);
            sc.AutoScroll = true;
            //sc.HorizontalScroll.Maximum = pictureBox.Width;
            //sc.VerticalScroll.Maximum = pictureBox.Height;
            sc.HorizontalScroll.SmallChange = 50; sc.VerticalScroll.SmallChange = 50;
            sc.HorizontalScroll.LargeChange = 500; sc.VerticalScroll.LargeChange = 500;

            sc.PreviewKeyDown += new System.Windows.Forms.PreviewKeyDownEventHandler(sc_PreviewKeyDown);

            windowsFormsHost1.Child = sc;
        }