Beispiel #1
0
    void SetItem(PictruePage_Item item, PictruePage_ItemData data)
    {
        item.data = data;
        item.name = data.picRow.TryGet <string>("id", "none-id");
        if (item.name == "1")
        {
            pic1 = item;
        }
        switch (data.status)
        {
        case PicturePage_ItemStatus.Locked:
            item.IsShowPuzzleMask  = true;
            item.IsShowUnlockLayer = true;
            item.IsShowPice        = false;
            var unlockGold       = data.picRow.Get <int>("cost");
            var unlockButotnText = unlockGold + "金币解锁";
            item.UnlockButtonText = unlockButotnText;
            break;

        case PicturePage_ItemStatus.Unlocked:
        {
            item.IsShowPuzzleMask  = true;
            item.IsShowUnlockLayer = false;

            var picId = data.picRow.Get <int>("id");
            var info  = PlayerStatus.TryGetUncompleteOfPicId(picId);
            if (info != null)
            {
                var sliceCount = StaticDataLite.GetCell <int>("pice_slice", info.sliceId.ToString(), "count");
                item.PiceCount  = sliceCount;
                item.IsShowPice = true;
            }
            else
            {
                item.IsShowPice = false;
            }
            break;
        }

        case PicturePage_ItemStatus.Complete:
        {
            item.IsShowPuzzleMask  = false;
            item.IsShowUnlockLayer = false;
            item.IsShowPice        = true;
            var picId = data.picRow.Get <int>("id");
            var info  = PlayerStatus.GetCompleteInfoOfPicId(picId);
            if (info != null)
            {
                var sliceCount = StaticDataLite.GetCell <int>("pice_slice", info.sliceId.ToString(), "count");
                item.PiceCount = sliceCount;
            }
            break;
        }
        }
        item.LabelText = data.picRow.Get <string>("name");
        var file   = data.picRow.Get <string>("file");
        var sprite = PicLibrary.LoadContentSprite(file);

        item.Sprite = sprite;
    }
Beispiel #2
0
    public static bool IsPictureUnlocked(string id)
    {
        var defaultUnlocked = StaticDataLite.GetCell <bool>("pic", id, "unlock");
        var unlock          = PlayerPrefs.GetInt("levelstorage.unlock." + id, 0);

        return(defaultUnlocked || unlock == 1);
    }
Beispiel #3
0
    public static void EnterCore(int picId, int sliceId)
    {
        // save status
        lastPicId   = picId;
        lastSliceId = sliceId;

        // hide bg and show core page
        UIEngine.HideFlaoting <BackgroundFloating>();

        UIEngineHelper.WateAdmissionComplete(() => {
            UIEngine.Forward <CorePage>();
        });

        // load picture which player select
        var picFile       = StaticDataLite.GetCell <string>("pic", picId.ToString(), "file");
        var contentSprite = PicLibrary.LoadContentSprite(picFile);

        // load slice info
        var piceSize = StaticDataLite.GetCell <int>("pice_slice", sliceId.ToString(), "cell_size");

        // test code
        // piceSize = 400;

        // start core game
        Puzzle.Instance.StartPuzzle(contentSprite, piceSize);

        // when compelte
        Puzzle.Instance.Complete += OnCoreGameCompelte;

        //LocalNotification.SendNotification(1, 5000, "Title", "Long message text", new Color32(0xff, 0x44, 0x44, 255));
    }
Beispiel #4
0
    public static string Get(string key)
    {
        var language = StaticDataLite.GetCell <string>("msglist", key, "cn");

        if (language == null)
        {
            return(key);
        }
        return(language);
    }
Beispiel #5
0
 public override void OnParamChanged()
 {
     this.p = param as PicturePageParam;
     if (p.pageType == PicturePageType.Uncomplete)
     {
         this.text_title.text = "未完成";
         this.text_des.text   = "共 " + PlayerStatus.uncompletePuzzle.Count + " 张";
     }
     else if (p.pageType == PicturePageType.Pictype)
     {
         var pictype = p.picTypeId;
         var name    = StaticDataLite.GetCell <string>("pictype", pictype, "display_name");
         var des     = StaticDataLite.GetCell <string>("pictype", pictype, "des");
         this.text_title.text = name;
         this.text_des.text   = des;
     }
     else if (p.pageType == PicturePageType.Complete)
     {
         this.text_title.text = "已完成";
         this.text_des.text   = "共 " + PlayerStatus.completeDic.Count + " 张";
     }
 }
Beispiel #6
0
 string GetTitleOfDay(int day)
 {
     return(StaticDataLite.GetCell <string>("sign", day.ToString(), "title"));
 }
Beispiel #7
0
 int GetGoldOfDay(int day)
 {
     return(StaticDataLite.GetCell <int>("sign", day.ToString(), "gold"));
 }