public void SwapStage(StageName stage, string overrideSpawnPoint = null) { currentStage = stage; foreach (var entry in _stageInfos) { var isTarget = entry.Key == stage; entry.Value.instance.SetActive(isTarget); if (isTarget) { RenderSettings.skybox = entry.Value.skybox; var player = GameContext.Instance.player; Transform spawnPoint; if (string.IsNullOrEmpty(overrideSpawnPoint)) { spawnPoint = entry.Value.spawnPoint; } else { spawnPoint = entry.Value.instance.transform.Find(overrideSpawnPoint); } var pos = spawnPoint.position; player.GetComponent <Rigidbody>().position = pos; player.transform.position = pos; } } EventBus.Post(new CameraPositionResetEvent()); EventBus.Post(new SwapStageEvent { newStage = stage }); }
public void DeleteStageNameFromSession([FromBody] StageName stageName) { var stageNameToDeactivate = _context.StageNames.Where(s => s.Id == stageName.Id).SingleOrDefault(); stageNameToDeactivate.IsActive = false; _context.SaveChanges(); }
string gererateSceneName(StageName targetStage) { string sceneName = "Title"; sceneName = Enum.GetName(typeof(StageName), targetStage); return(sceneName); }
void Update() { if (horizontalAxisHandler != AxisVectol.ZERO) { selectedStage = setNextSelectedStage(); //Debug.Log( selectedStage ); } }
private async Task <Errorable <Stage> > getStageByName(StageName stageName) { FileInfo fiTracker = system.getStagePathByStageName(stageName); if (!fiTracker.Exists) { return(new StageNameDoesNotExistError(stageName)); } byte[] buf; int nr = 0; using (var fs = new FileStream(fiTracker.FullName, FileMode.Open, FileAccess.Read, FileShare.Read, 16384, true)) { // TODO: implement an async buffered Stream: buf = new byte[16384]; nr = await fs.ReadAsync(buf, 0, 16384).ConfigureAwait(continueOnCapturedContext: false); if (nr >= 16384) { // My, what a large tag you have! throw new NotSupportedException(); } } Stage.Builder sb = new Stage.Builder(); // Parse the Stage: using (var ms = new MemoryStream(buf, 0, nr, false)) using (var sr = new StreamReader(ms, Encoding.UTF8)) { string line = sr.ReadLine(); // Set Name: line = sr.ReadLine(); if (line == null || !line.StartsWith("name ")) { return(new StageParseExpectedNameError()); } sb.Name = (StageName)line.Substring("name ".Length); // Set TreeID: if (line == null || !line.StartsWith("tree ")) { return(new StageParseExpectedTreeError()); } var ecid = TreeID.TryParse(line.Substring("tree ".Length)); if (ecid.HasErrors) { return(ecid.Errors); } sb.TreeID = ecid.Value; return((Stage)sb); } }
// Start is called before the first frame update void Start() { //for (int i = 1; i < 10; i++) //{ // DisableCursor(i); //} ic = Singleton <InputController> .Instance; stageName = new StageName(); rt = GetComponent <RectTransform>(); SetCursorPosition(); }
public override void Init(object[] args) { var result = StageName.TryParse((string)args[0], out _name); XDebug.Assert(result); if (args.Length > 1) { _overrideSpawn = args[1].ToString(); } }
private void deleteStage(StageName name) { lock (FileSystem.SystemLock) { FileInfo fi = system.getStagePathByStageName(name); if (fi.Exists) { fi.Delete(); } } }
public Stage(StageName Name = StageName.Lobby) { if (Name == StageName.Lobby) { info.Load_Lobby(this); } if (Name == StageName.Hyrule) { info.Load_Hyrule(this); } }
public StageData(StageName name, int minX, int minY, int maxX, int maxY) { Name = name; X = minX; Y = minY; MaxX = maxX; MaxY = maxY; Width = maxX - minX; Height = maxY - minY; }
private void _AddStage(StageName name, StageLoadInfo loadInfo) { var instance = Instantiate(loadInfo.prefab); var spawnPoint = instance.transform.Find("SpawnPoint"); instance.gameObject.SetActive(false); _stageInfos.Add(name, new StageInfo { instance = instance, spawnPoint = spawnPoint, skybox = loadInfo.skybox }); }
public void ToggleWindows(StageName stageName) { if (stageName == StageName.MainMenu) { menuWindowView.gameObject.SetActive(true); stageWindowView.gameObject.SetActive(false); } else { stageWindowView.gameObject.SetActive(true); menuWindowView.gameObject.SetActive(false); stageWindowView.ChangeStageTitle(stageName); } }
public async Task <Errorable <Stage> > DeleteStageByName(StageName name) { var stg = await getStageByName(name); if (stg.HasErrors) { return(stg.Errors); } Debug.Assert(stg.Value != null); deleteStage(name); return(stg); }
public override bool Equals(object other) { if (other == null || other.GetType() != GetType()) { return(false); } var otherSupervisor = (ConfiguredSupervisor)other; return(StageName.Equals(otherSupervisor.StageName) && SupervisorName.Equals(otherSupervisor.SupervisorName) && (SupervisedProtocol == null && otherSupervisor.SupervisedProtocol == null || SupervisedProtocol != null && otherSupervisor.SupervisedProtocol != null && SupervisedProtocol == otherSupervisor.SupervisedProtocol) && SupervisorClass == otherSupervisor.SupervisorClass); }
internal FileInfo getStagePathByStageName(StageName stageName) { if (stageName == null) { throw new ArgumentNullException("stageName"); } DirectoryInfo stgDir = getStageDirectory(); string[] parts = new string[1] { stgDir.FullName }.Concat(stageName.Parts).ToArray(stageName.Parts.Count + 1); string path = System.IO.Path.Combine(parts); return(new FileInfo(path)); }
public void LoadStage(StageName stageName) { if (_currentStage == stageName) { return; } _windowsManager.ToggleWindows(stageName); ClearCurrentContent(_currentContent); _currentStage = stageName; if (_stageContentDictionary.TryGetValue(stageName, out var contentPath)) { InstantiateContent(contentPath); } }
private async Task<Errorable<Stage>> getStageByName(StageName stageName) { FileInfo fiTracker = system.getStagePathByStageName(stageName); if (!fiTracker.Exists) return new StageNameDoesNotExistError(stageName); byte[] buf; int nr = 0; using (var fs = new FileStream(fiTracker.FullName, FileMode.Open, FileAccess.Read, FileShare.Read, 16384, true)) { // TODO: implement an async buffered Stream: buf = new byte[16384]; nr = await fs.ReadAsync(buf, 0, 16384).ConfigureAwait(continueOnCapturedContext: false); if (nr >= 16384) { // My, what a large tag you have! throw new NotSupportedException(); } } Stage.Builder sb = new Stage.Builder(); // Parse the Stage: using (var ms = new MemoryStream(buf, 0, nr, false)) using (var sr = new StreamReader(ms, Encoding.UTF8)) { string line = sr.ReadLine(); // Set Name: line = sr.ReadLine(); if (line == null || !line.StartsWith("name ")) return new StageParseExpectedNameError(); sb.Name = (StageName)line.Substring("name ".Length); // Set TreeID: if (line == null || !line.StartsWith("tree ")) return new StageParseExpectedTreeError(); var ecid = TreeID.TryParse(line.Substring("tree ".Length)); if (ecid.HasErrors) return ecid.Errors; sb.TreeID = ecid.Value; return (Stage)sb; } }
public override int GetHashCode() { int hashcode = 157; unchecked { hashcode = (hashcode * 397) + IdContentCreator.GetHashCode(); if (__isset.givenName) { hashcode = (hashcode * 397) + GivenName.GetHashCode(); } if (__isset.lastName) { hashcode = (hashcode * 397) + LastName.GetHashCode(); } if (__isset.email) { hashcode = (hashcode * 397) + Email.GetHashCode(); } if (__isset.password) { hashcode = (hashcode * 397) + Password.GetHashCode(); } if (__isset.stageName) { hashcode = (hashcode * 397) + StageName.GetHashCode(); } if (__isset.description) { hashcode = (hashcode * 397) + Description.GetHashCode(); } if (__isset.imageStoragePath) { hashcode = (hashcode * 397) + ImageStoragePath.GetHashCode(); } } return(hashcode); }
//次候補に移動する private StageName setNextSelectedStage() { StageName nextStage = StageName.DEFAULT; switch (horizontalAxisHandler) { case AxisVectol.RIGHT: int axisVectolLength = getEnumLength <StageName>(); if (( int )selectedStage < axisVectolLength) { nextStage = ( StageName )Enum.ToObject(typeof(StageName), ( int )selectedStage++); } break; case AxisVectol.LEFT: if (( int )selectedStage > 0) { nextStage = ( StageName )Enum.ToObject(typeof(StageName), ( int )selectedStage--); } break; } return(nextStage); }
public int WrongTimes2; //錯誤次數 /// <summary> /// 關卡資料 /// </summary> /// <param name="stageType">關卡類別</param> /// <param name="stageName">關卡名稱</param> /// <param name="CorrectTimes">正確次數</param> /// <param name="WrongTimes">錯誤次數</param> /// <param name="PositiveScore">得分分數</param> /// <param name="NegativeScore">扣分分數</param> /// <param name="TakeTime">花費時間</param> public StageData( StageType stageType = StageType.Undefined, StageName stageName = StageName.未定義, PassOrNot passOrNot = PassOrNot.Undefined, int CorrectTimes = 0, int WrongTimes = 0, int PositiveScore = 0, int NegativeScore = 0, int TakeTime = 0, int CorrectTimes2 = 0, int WrongTimes2 = 0 ) { this.stageType = stageType; this.stageName = stageName; this.passOrNot = passOrNot; this.CorrectTimes = CorrectTimes; this.WrongTimes = WrongTimes; this.PositiveScore = PositiveScore; this.NegativeScore = NegativeScore; this.TakeTime = TakeTime; this.CorrectTimes2 = CorrectTimes2; this.WrongTimes2 = WrongTimes2; }
//セット用 public void setStage(StageName e) { currentStage = e; }
//端末にクリア情報を保存する public void setCleared(StageName s, int i) { //i == 1 でクリア PlayerPrefs.SetInt(s.ToString(), i); }
public StageNameDoesNotExistError(StageName stageName) : base("A stage with stage name '{0}' does not exist", stageName) { }
public Task<Errorable<Stage>> DeleteStageByName(StageName name) { throw new NotImplementedException(); }
public Task <Errorable <Stage> > GetStageByName(StageName name) { return(getStageByName(name)); }
internal FileInfo getStagePathByStageName(StageName stageName) { if (stageName == null) throw new ArgumentNullException("stageName"); DirectoryInfo stgDir = getStageDirectory(); string[] parts = new string[1] { stgDir.FullName }.Concat(stageName.Parts).ToArray(stageName.Parts.Count + 1); string path = System.IO.Path.Combine(parts); return new FileInfo(path); }
public override int GetHashCode() { return(StageName.GetHashCode()); }
/// <summary> /// Converts the <see cref="sourceValue" /> parameter to the <see cref="destinationType" /> parameter using <see cref="formatProvider" /// /> and <see cref="ignoreCase" /> /// </summary> /// <param name="sourceValue">the <see cref="System.Object"/> to convert from</param> /// <param name="destinationType">the <see cref="System.Type" /> to convert to</param> /// <param name="formatProvider">not used by this TypeConverter.</param> /// <param name="ignoreCase">when set to <c>true</c>, will ignore the case when converting.</param> /// <returns> /// an instance of <see cref="StageName" />, or <c>null</c> if there is no suitable conversion. /// </returns> public override object ConvertFrom(object sourceValue, global::System.Type destinationType, global::System.IFormatProvider formatProvider, bool ignoreCase) => StageName.CreateFrom(sourceValue);
public GameObject GetStageInstance(StageName n) { return(_stageInfos[n].instance); }
void Start() { selectedStage = StageName.DEFAULT; }
public Builder( StageName pName ,TreeID pTreeID ) { this.Name = pName; this.TreeID = pTreeID; }
public Task<Errorable<Stage>> GetStageByName(StageName name) { return getStageByName(name); }
public async Task<Errorable<Stage>> DeleteStageByName(StageName name) { var stg = await getStageByName(name); if (stg.HasErrors) return stg.Errors; Debug.Assert(stg.Value != null); deleteStage(name); return stg; }
public void setStage(StageName e) { stageName = e; }
private void deleteStage(StageName name) { lock (FileSystem.SystemLock) { FileInfo fi = system.getStagePathByStageName(name); if (fi.Exists) fi.Delete(); } }
public void AddStageNameToSession([FromBody] StageName stageName) { _context.StageNames.Add(stageName); _context.SaveChanges(); }
public override int GetHashCode() => 31 *StageName.GetHashCode() + SupervisorName.GetHashCode();
public void ChangeStageTitle(StageName stageName) { _stageTitles.TryGetValue(stageName, out var formattedTitle); title.text = formattedTitle; }
private void OnStageButtonClick(StageName stageName) { _gameController.LoadStage(stageName); }
public Task <Errorable <Stage> > DeleteStageByName(StageName name) { throw new NotImplementedException(); }