// Use this for initialization void Awake() { _text = GetComponent <Text>(); _rect = GetComponent <RectTransform>(); _startPos = _rect.anchoredPosition; _squish = GetComponent <Squishy>(); }
// Use this for initialization void Start() { _rotationSpeed = _speed; _sprite = transform.Find("Sprite"); _squish = _sprite.GetComponent <Squishy>(); _save = GameObject.FindGameObjectWithTag("Player").GetComponent <SavePosition>(); }
public override bool MayTriggerCommand(WCell.Util.Commands.CmdTrigger<Squishy.Irc.Commands.IrcCmdArgs> trigger, Squishy.Irc.Commands.IrcCommand cmd) { return trigger.Args.User.UserLevel >= cmd.RequiredAccountLevel; }
void Start() { _originalBorderPos = Border.anchoredPosition; //Save original UI Pos to Unlerp it if Necessary _csm = CharacterSelectManager.Instance; _squish = Mouse.GetComponent <Squishy>(); }
void protHandler_PacketReceived(Squishy.Irc.Protocol.IrcPacket packet) { Console.WriteLine(packet); }
protected override void OnError(Squishy.Irc.Protocol.IrcPacket packet) { WriteErrorSystem.WriteError(new Exception(packet.Args));// shouldn't be using a hardcoded value here, but its okay because this bot is specific to wcell anyway. base.OnError(packet); }