public static CreateMuzzle ( float gameTime, Vector2, position, float rotation ) : SpriteGraphicsEffect, | ||
gameTime | float | |
position | Vector2, | |
rotation | float | |
return | SpriteGraphicsEffect, |
public static CreateMuzzle ( float gameTime, Vector2, position, float rotation ) : SpriteGraphicsEffect, | ||
gameTime | float | |
position | Vector2, | |
rotation | float | |
return | SpriteGraphicsEffect, |