Beispiel #1
0
        public static void ShroomLoad()
        {
            ShroomPositions = new ShroomTables();
            Drawing.OnDraw += Drawing_OnDraw;

            //  AutoR();
        }
Beispiel #2
0
        public static void ShroomLoad()
        {
            ShroomPositions = new ShroomTables();
            Drawing.OnDraw += Drawing_OnDraw;

              //  AutoR();
        }
Beispiel #3
0
        public Teemo()
        {
			LoadMenu();
			LoadSpells();

			Drawing.OnDraw += Drawing_OnDraw;
			Game.OnGameUpdate += Game_OnGameUpdate;
			Orbwalking.AfterAttack += Orbwalking_AfterAttack;
			ShroomPositions = new ShroomTables();
			PluginLoaded();
		}
Beispiel #4
0
        private static void Game_OnGameLoad(EventArgs args)
        {
            if (Player.ChampionName != "Teemo") //Satan
            {
                return;
            }


            Q = new Spell(SpellSlot.Q, 580);
            W = new Spell(SpellSlot.W);
            R = new Spell(SpellSlot.R, 230);

            Q.SetTargetted(0f, 2000f);
            R.SetSkillshot(0.1f, 75f, float.MaxValue, false, SkillshotType.SkillshotCircle);
            //  DFG = Utility.Map.GetMap()._MapType == Utility.Map.MapType.TwistedTreeline ? new Items.Item(3188, 750) : new Items.Item(3128, 750);
            DFG        = new Items.Item(3128, 750);
            Cutlass    = new Items.Item(3144, 450);
            Hextech    = new Items.Item(3146, 700);
            Frostclaim = new Items.Item(3092, 850);
            Botrk      = new Items.Item(3153, 450);
            Youmuus    = new Items.Item(3142, 650);


            //Base menu
            Menu = new Menu("提莫", "Teemo Satan Yordle", true);

            //SimpleTs
            Menu.AddSubMenu(new Menu("目标选择器", "Target Selector"));
            SimpleTs.AddToMenu(Menu.SubMenu("Target Selector"));

            //Orbwalker
            Menu.AddSubMenu(new Menu("走砍", "Orbwalker"));
            new Orbwalking.Orbwalker(Menu.SubMenu("Orbwalker"));

            //Combo
            Menu.AddSubMenu(new Menu("连招", "Combo"));
            Menu.SubMenu("Combo").AddItem(new MenuItem("UseQ", "使用 Q").SetValue(true));
            Menu.SubMenu("Combo").AddItem(new MenuItem("UseW", "使用 W").SetValue(true));
            Menu.SubMenu("Combo").AddItem(new MenuItem("UseR", "使用 R").SetValue(true));
            Menu.SubMenu("Combo").AddItem(new MenuItem("ComboActive", "连招").SetValue(new KeyBind(32, KeyBindType.Press)));

            //Harass
            Menu.AddSubMenu(new Menu("[骚扰", "Harass"));
            Menu.SubMenu("Harass").AddItem(new MenuItem("UseQH", "使用 Q").SetValue(true));
            Menu.SubMenu("Harass").AddItem(new MenuItem("UseWH", "使用 W").SetValue(false));

            // Does harass need R? - decide it later
            Menu.SubMenu("Harass").AddItem(new MenuItem("HarassMana", "骚扰如果法力 >").SetValue(new Slider(0, 0, 100)));
            Menu.SubMenu("Harass").AddItem(new MenuItem("HarassActive", "骚扰").SetValue(new KeyBind("C".ToCharArray()[0], KeyBindType.Press)));
            Menu.SubMenu("Harass").AddItem(new MenuItem("HarassActiveT", "骚扰 (切换)").SetValue(new KeyBind("Y".ToCharArray()[0], KeyBindType.Toggle, true)));

            Menu.AddSubMenu(new Menu("项目", "Items"));
            Menu.SubMenu("Items").AddItem(new MenuItem("DFG1", "冥火之拥").SetValue(true));
            Menu.SubMenu("Items").AddItem(new MenuItem("Cutlass1", "比尔吉沃特弯刀").SetValue(true));
            Menu.SubMenu("Items").AddItem(new MenuItem("Hextech1", "海克斯科技枪刃").SetValue(true));
            Menu.SubMenu("Items").AddItem(new MenuItem("Frostclaim1", "冰雪女王之杖").SetValue(true));
            Menu.SubMenu("Items").AddItem(new MenuItem("Botrk1", "破败王者之刃").SetValue(true));
            Menu.SubMenu("Items").AddItem(new MenuItem("Youmuus1", "幽梦之灵").SetValue(true));



            //R settings
            Menu.AddSubMenu(new Menu("R设置", "Rsettings"));
            Menu.SubMenu("Rsettings").AddItem(new MenuItem("ShroomH", "自动使用R高优先级").SetValue(true));
            Menu.SubMenu("Rsettings").AddItem(new MenuItem("ShroomM", "自动使用R中型优先级").SetValue(true));
            Menu.SubMenu("Rsettings").AddItem(new MenuItem("ShroomOn", "自动使用R").SetValue(new StringList(new[] { "总是", "只有 连招", "不" }, 0)));
            // Menu.SubMenu("Rsettings").AddItem(new MenuItem("ShroomOn", "Auto Use R").SetValue(true));


            //Misc
            Menu.AddSubMenu(new Menu("杂项", "Misc"));



            Menu.SubMenu("Misc").AddItem(new MenuItem("Packets", "使用封包").SetValue(false));

            //Drawings
            Menu.AddSubMenu(new Menu("技能范围", "Drawing"));
            Menu.SubMenu("Drawing").AddItem(new MenuItem("DrawQ", "Q 范围").SetValue(new Circle(false, Color.Green)));
            Menu.SubMenu("Drawing").AddItem(new MenuItem("DrawQCD", "Q 冷却时间").SetValue(new Circle(false, Color.DarkRed)));
            Menu.SubMenu("Drawing").AddItem(new MenuItem("DrawR", "R 范围").SetValue(new Circle(false, Color.Green)));
            Menu.SubMenu("Drawing").AddItem(new MenuItem("DrawRCD", "R 冷却时间").SetValue(new Circle(false, Color.DarkRed)));
            Menu.SubMenu("Drawing").AddItem(new MenuItem("ShroomH1", "蘑菇高的优先级").SetValue(true));
            Menu.SubMenu("Drawing").AddItem(new MenuItem("ShroomM1", "蘑菇中型优先级").SetValue(true));
            Menu.SubMenu("Drawing").AddItem(new MenuItem("ShroomV", "蘑菇视觉范围").SetValue(new Slider(1500, 4000, 1000)));

            Menu.AddToMainMenu();


            Drawing.OnDraw    += Drawing_OnDraw;
            Game.OnGameUpdate += Game_OnGameUpdate;

            Game.PrintChat("<font color=\"#33CC00\">Teemo</font> - Satan Yordle v" + VersionE + " By <font color=\"#0066FF\">E2Slayer</font>");

            Orbwalking.AfterAttack += Orbwalking_AfterAttack;

            ShroomPositions = new ShroomTables();
        }