Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        myMapPanel = GameObject.Find("MapPanel");

        mySceneCatalogue = GameObject.FindObjectOfType <SceneCatalogue>();
        myInputOrganizer = GameObject.FindObjectOfType <InputOrganizer>();

        createLocationButtons();

        mySceneCatalogue.Subscribe(this);
    }