Beispiel #1
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 public RESULT setMaxAudibleBehavior(SOUNDGROUP_BEHAVIOR behavior)
 {
     return FMOD_SoundGroup_SetMaxAudibleBehavior(soundgroupraw, behavior);
 }
Beispiel #2
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 private static extern RESULT FMOD_SoundGroup_SetMaxAudibleBehavior(IntPtr soundgroup, SOUNDGROUP_BEHAVIOR behavior);
Beispiel #3
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 public RESULT getMaxAudibleBehavior  (out SOUNDGROUP_BEHAVIOR behavior)
 {
     return FMOD_SoundGroup_GetMaxAudibleBehavior(rawPtr, out behavior);
 }
Beispiel #4
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 public RESULT getMaxAudibleBehavior(ref SOUNDGROUP_BEHAVIOR behavior)
 {
     return FMOD_SoundGroup_GetMaxAudibleBehavior(soundgroupraw, ref behavior);
 }
Beispiel #5
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 public RESULT getMaxAudibleBehavior(out SOUNDGROUP_BEHAVIOR behavior)
 {
     return(FMOD5_SoundGroup_GetMaxAudibleBehavior(handle, out behavior));
 }
Beispiel #6
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 public RESULT setMaxAudibleBehavior  (SOUNDGROUP_BEHAVIOR behavior)
 {
     return FMOD5_SoundGroup_SetMaxAudibleBehavior(rawPtr, behavior);
 }
Beispiel #7
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 private static extern RESULT FMOD5_SoundGroup_GetMaxAudibleBehavior(IntPtr soundgroup, out SOUNDGROUP_BEHAVIOR behavior);
Beispiel #8
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 public RESULT setMaxAudibleBehavior(SOUNDGROUP_BEHAVIOR behavior)
 {
     return(FMOD5_SoundGroup_SetMaxAudibleBehavior(handle, behavior));
 }
Beispiel #9
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 public RESULT getMaxAudibleBehavior(out SOUNDGROUP_BEHAVIOR behavior)
 {
     return(SoundGroup.FMOD5_SoundGroup_GetMaxAudibleBehavior(this.rawPtr, out behavior));
 }
Beispiel #10
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 public RESULT setMaxAudibleBehavior(SOUNDGROUP_BEHAVIOR behavior)
 {
     return(SoundGroup.FMOD5_SoundGroup_SetMaxAudibleBehavior(this.rawPtr, behavior));
 }
 public RESULT getMaxAudibleBehavior(ref SOUNDGROUP_BEHAVIOR behavior)
 {
     return(SoundGroup.FMOD_SoundGroup_GetMaxAudibleBehavior(soundgroupraw, ref behavior));
 }
 public RESULT setMaxAudibleBehavior(SOUNDGROUP_BEHAVIOR behavior)
 {
     return(SoundGroup.FMOD_SoundGroup_SetMaxAudibleBehavior(soundgroupraw, behavior));
 }
 private static extern RESULT FMOD_SoundGroup_SetMaxAudibleBehavior(IntPtr soundgroupraw, SOUNDGROUP_BEHAVIOR behavior);