/// <summary> /// Awake is called when the script instance is being loaded. /// </summary> protected override void Start() { base.Start(); movement = new RookMovement(maxTeam); }
private void Awake() { movement = new RookMovement(); }
/// <summary> /// Awake is called when the script instance is being loaded. /// </summary> protected override void Start() { base.Start(); movement = new RookMovement(maxTeam); }
private void Awake() { movement = new RookMovement(); }