//saves a game
        public static void SaveGame(string name)
        {
            //Pause the game so we can save without the clock running :)
            GameObjectWorker.GetInstance().pause();

            string fileName = AppSettings.getCommonApplicationDataPath() + "\\saves\\" + name + ".sav";

            Stopwatch sw = new Stopwatch();

            sw.Start();

            SaveObject so = new SaveObject();

            Parallel.Invoke(() =>
            {
                so.airportsList = new List <Airport>();
                so.airportsList.AddRange(Airports.GetAllAirports());
            }, () =>
            {
                so.airlinesList = new List <Airline>();
                so.airlinesList.AddRange(Airlines.GetAllAirlines());
            }, () =>
            {
                so.airlinersList = new List <Airliner>();
                so.airlinersList.AddRange(Airliners.GetAllAirliners());
            }, () =>
            {
                so.calendaritemsList = new List <CalendarItem>();
                so.calendaritemsList.AddRange(CalendarItems.GetCalendarItems());
            }, () =>
            {
                so.configurationList = new List <Configuration>();
                so.configurationList.AddRange(Configurations.GetConfigurations());
            }, () =>
            {
                so.eventsList = new List <RandomEvent>();
                so.eventsList.AddRange(RandomEvents.GetEvents());
            }, () =>
            {
                so.allianceList = new List <Alliance>();
                so.allianceList.AddRange(Alliances.GetAlliances());
            }, () =>
            {
                so.Airportfacilitieslist = new List <AirportFacility>();
                so.Airportfacilitieslist.AddRange(AirportFacilities.GetFacilities());
            }, () =>
            {
                so.instance = GameObject.GetInstance();
            });


            DataContractSerializer serializer = new DataContractSerializer(typeof(SaveObject), null,
                                                                           Int32.MaxValue,
                                                                           false,
                                                                           true,
                                                                           null);

            using (Stream stream = new FileStream(fileName, FileMode.Create))
            {
                using (DeflateStream compress = new DeflateStream(stream, CompressionMode.Compress))
                {
                    serializer.WriteObject(compress, so);
                }
            }

            sw.Stop();
        }
Beispiel #2
0
        //saves a game
        public static void SaveGame(string name)
        {
            Stopwatch sw = new Stopwatch();

            sw.Start();

            SaveObject so = new SaveObject();

            Parallel.Invoke(() =>
            {
                so.airportsList           = new List <Airport>();
                so.airportsfromstringList = new List <string>();

                var airportsInUse = Airports.GetAllAirports().Where(a => Airlines.GetAllAirlines().Exists(al => al.Airports.Contains(a)) || a.hasAirlineFacility());
                so.airportsList.AddRange(airportsInUse);

                foreach (Airport airport in Airports.GetAirports(a => !airportsInUse.Contains(a)))
                {
                    so.airportsfromstringList.Add(airport.Profile.IATACode);
                }
            }, () =>
            {
                so.airlinesList = new List <Airline>();
                so.airlinesList.AddRange(Airlines.GetAllAirlines());
            }, () =>
            {
                so.airlinersList = new List <Airliner>();
                so.airlinersList.AddRange(Airliners.GetAllAirliners().Where(a => a.Airline != null));
            }, () =>
            {
                so.calendaritemsList = new List <CalendarItem>();
                so.calendaritemsList.AddRange(CalendarItems.GetCalendarItems());
            }, () =>
            {
                so.configurationList = new List <Configuration>();
                so.configurationList.AddRange(Configurations.GetConfigurations());
            }, () =>
            {
                so.eventsList = new List <RandomEvent>();
                so.eventsList.AddRange(RandomEvents.GetEvents());
            }, () =>
            {
                so.allianceList = new List <Alliance>();
                so.allianceList.AddRange(Alliances.GetAlliances());
            }, () =>
            {
                so.Airportfacilitieslist = new List <AirportFacility>();
                so.Airportfacilitieslist.AddRange(AirportFacilities.GetFacilities());
            }, () =>
            {
                so.feeTypeslist = new List <FeeType>();
                so.feeTypeslist.AddRange(FeeTypes.GetTypes());
            }, () =>
            {
                so.advertisementTypeslist = new List <AdvertisementType>();
                so.advertisementTypeslist.AddRange(AdvertisementTypes.GetTypes());
            }, () =>
            {
                so.airlinerfacilitieslist = new List <AirlinerFacility>();
                so.airlinerfacilitieslist.AddRange(AirlinerFacilities.GetAllFacilities());
            }, () =>
            {
                so.routefacilitieslist = new List <RouteFacility>();
                so.routefacilitieslist.AddRange(RouteFacilities.GetAllFacilities());
            }, () =>
            {
                so.instance = GameObject.GetInstance();
                so.settings = Settings.GetInstance();
            }, () =>
            {
                so.airlinefacilitieslist = new List <AirlineFacility>();
                so.airlinefacilitieslist.AddRange(AirlineFacilities.GetFacilities());
            });

            string fileName = AppSettings.getCommonApplicationDataPath() + "\\saves\\" + name + ".sav";

            FileSerializer.Serialize(fileName, so);

            sw.Stop();
            Console.WriteLine("Saving: {0} ms", sw.ElapsedMilliseconds);



            //Clearing stats because there is no need for saving those.
            if (name != "autosave")
            {
                Airports.GetAllAirports().ForEach(a => a.clearDestinationPassengerStatistics());
                Airports.GetAllAirports().ForEach(a => a.clearDestinationCargoStatistics());
                AirlineHelpers.ClearRoutesStatistics();
                AirlineHelpers.ClearAirlinesStatistics();
                AirportHelpers.ClearAirportStatistics();
            }

            /*
             * SaveObject so = new SaveObject();
             * Parallel.Invoke(() =>
             * {
             *  so.airportsList = new List<Airport>();
             *  so.airportsList.AddRange(Airports.GetAllAirports());
             * }, () =>
             * {
             *  so.airlinesList = new List<Airline>();
             *  so.airlinesList.AddRange(Airlines.GetAllAirlines());
             * }, () =>
             * {
             *  so.airlinersList = new List<Airliner>();
             *  so.airlinersList.AddRange(Airliners.GetAllAirliners());
             * }, () =>
             * {
             *  so.calendaritemsList = new List<CalendarItem>();
             *  so.calendaritemsList.AddRange(CalendarItems.GetCalendarItems());
             * }, () =>
             * {
             *  so.configurationList = new List<Configuration>();
             *  so.configurationList.AddRange(Configurations.GetConfigurations());
             * }, () =>
             * {
             *  so.eventsList = new List<RandomEvent>();
             *  so.eventsList.AddRange(RandomEvents.GetEvents());
             * }, () =>
             * {
             *  so.allianceList = new List<Alliance>();
             *  so.allianceList.AddRange(Alliances.GetAlliances());
             * }, () =>
             * {
             *  so.Airportfacilitieslist = new List<AirportFacility>();
             *  so.Airportfacilitieslist.AddRange(AirportFacilities.GetFacilities());
             * }, () =>
             * {
             *  so.feeTypeslist = new List<FeeType>();
             *  so.feeTypeslist.AddRange(FeeTypes.GetTypes());
             * }, () =>
             * {
             *  so.advertisementTypeslist = new List<AdvertisementType>();
             *  so.advertisementTypeslist.AddRange(AdvertisementTypes.GetTypes());
             * }, () =>
             * {
             *  so.airlinerfacilitieslist = new List<AirlinerFacility>();
             *  so.airlinerfacilitieslist.AddRange(AirlinerFacilities.GetAllFacilities());
             * }, () =>
             * {
             *  so.routefacilitieslist = new List<RouteFacility>();
             *  so.routefacilitieslist.AddRange(RouteFacilities.GetAllFacilities());
             * }, () =>
             * {
             *  so.instance = GameObject.GetInstance();
             *  so.settings = Settings.GetInstance();
             *  so.savetype = "039";
             *  so.saveversionnumber = 1;
             * });
             */
            /*
             * DataContractSerializer serializer = new DataContractSerializer(typeof(SaveObject), null, Int32.MaxValue, false, true, null);
             *
             * using (Stream stream = new FileStream(fileName, FileMode.Create))
             * {
             *  using (DeflateStream compress = new DeflateStream(stream, CompressionLevel.Fastest))
             *  {
             *      serializer.WriteObject(compress, so);
             *  }
             * }
             */
        }