Beispiel #1
0
 public override float AngularVelocity()
 {
     angularVelocity = parent.Size() / size * parent.AngularVelocity() * -1f;
     Debug.Log("Gear angular velocity " + angularVelocity + ", size: " + size);
     return(angularVelocity);
 }
Beispiel #2
0
 public float AngularVelocity()
 {
     outputVelocity = output.Size() / size * output.AngularVelocity() * -1f;
     return(outputVelocity);
 }
Beispiel #3
0
 public override float AngularVelocity()
 {
     angularVelocity = driver.Size() / driven.Size() * driver.AngularVelocity() * -1;
     //Debug.Log("Belt angular velocity " + angularVelocity);
     return(angularVelocity);
 }