Beispiel #1
0
 public void Deactivate()
 {
     deactivated = true;
     if (projectile)
     {
         projectile.Loosen();
     }
 }
Beispiel #2
0
 public void DestroyVehicle(Vector3 impactPosition)
 {
     collider.isTrigger             = true;
     vehicleBody.collider.isTrigger = true;
     destroyed = true;
     projectile.Loosen();
     rigidbody.constraints = RigidbodyConstraints.FreezeAll;
 }