Beispiel #1
0
 void Objects_OnObjectPropertiesFamily(object sender, ObjectPropertiesFamilyEventArgs e)
 {
     Properties = new Primitive.ObjectProperties();
     Properties.SetFamilyProperties(e.Properties);
     GotPermissions = true;
     GotPermissionsEvent.Set();
 }
Beispiel #2
0
 void Objects_OnObjectPropertiesFamily(Simulator simulator, Primitive.ObjectProperties properties,
                                       ReportType type)
 {
     Properties.SetFamilyProperties(properties);
     GotPermissions = true;
     GotPermissionsEvent.Set();
 }
Beispiel #3
0
 void Objects_OnObjectPropertiesFamily(object sender, ObjectPropertiesFamilyEventArgs e)
 {
     Properties = new Primitive.ObjectProperties();
     Properties.SetFamilyProperties(e.Properties);
     if (e.Properties.CreatorID == UUID.Zero)
     {
         Client.Objects.SelectObject(Client.Network.CurrentSim, uLocalID);
     }
     else
     {
         GotPermissions = true;
         GotPermissionsEvent.Set();
     }
 }
Beispiel #4
0
 void Objects_OnObjectPropertiesFamily(object sender, ObjectPropertiesFamilyEventArgs e)
 {
     Properties = new Primitive.ObjectProperties();
     Properties.SetFamilyProperties(e.Properties);
     if (e.Properties.CreatorID == UUID.Zero)
     {
         Client.Objects.SelectObject(Client.Network.CurrentSim,uLocalID);
     }
     else
     {
         GotPermissions = true;
         GotPermissionsEvent.Set();
     }
 }
Beispiel #5
0
 void Objects_OnObjectPropertiesFamily(Simulator simulator, Primitive.ObjectProperties properties,
     ReportType type)
 {
     Properties = new Primitive.ObjectProperties();
     Properties.SetFamilyProperties(properties);
     GotPermissions = true;
     GotPermissionsEvent.Set();
 }
Beispiel #6
0
 void Objects_OnObjectPropertiesFamily(object sender, ObjectPropertiesFamilyEventArgs e)
 {
     Properties = new Primitive.ObjectProperties();
     Properties.SetFamilyProperties(e.Properties);
     GotPermissions = true;
     GotPermissionsEvent.Set();
 }