Beispiel #1
0
 void PlayerEnter(PlayerEnterLevelDoorEvent e)
 {
     if (e.isPlayerOne)
     {
         _inStar = true;
     }
 }
Beispiel #2
0
 void PlayerEnter(PlayerEnterLevelDoorEvent e)
 {
     if (e.isPlayerOne)
     {
         playerOneEnter = true;
     }
     else
     {
         playerTwoEnter = true;
     }
 }