Beispiel #1
0
    public void SwapConfirmButtons(StoryManager storyManager)
    {
        PauseMenu pauseMenu = GameObject.Find("PauseUI").GetComponent <PauseMenu>();

        startConfirmButton.SetActive(false);
        confirmButton.SetActive(true);
        pauseMenu.ToggleSubMenu(0);
        pauseMenu.Pause();

        //maintScenarios entry point
        if (!maintScenario && operationsExplore)
        {
            operationsManager.OperationsExploreManager();
            //start normal application logic using story manager
        }
        else if (maintScenario && !operationsExplore && !operationsScenarios)
        {
            //beings maintenance scenario logic
            maintManager.StartScenarioModule();
        }
        else if (!maintScenario && !operationsExplore && operationsScenarios)
        {
            operationsScenariosRef.OperationsScenariosManager();
        }
        else
        {
            storyManager.StartStory();
        }
    }