public SceneBase CreateObjectTest(Observer.ISceneObserver obs) { SceneBase scene = new ObjectTest(); scene.RegisterObserver(obs); return(scene); }
public void ObjTest() { //Arrange Dobrovoljac ocekivani = new Dobrovoljac(); ocekivani.naziv = ocekivani.naziv.ToUpper(); //Klasa koju testiramo ima //bukvalno isto ovo, //samo uzme objekat klase //Dobrivoljac i baci ga u CAPS :) ObjectTest t = new ObjectTest(); //Act Dobrovoljac rezultat = t.CAPS(new Dobrovoljac()); //Assert //Ovaj Equals ovde moze da bude problematican. Ako mi nismo implementirali //nasu verziju, pozvace se implementacija od klase objekat. Ona je izrazito //uska i puno manje je equals, vise je same, jer je jedini nacin da naterate //objA.Equals(objB), u slucaju te klase, da baci true taj da mu date da poredi //ne jednake objekte nego isti objekat. objA.Equals(objB) bude tacno samo ako smo //izvrsili objA = objB, da oba imena pokazuju na potpuno isti objekat, sve drugo je //false //Imamo i Assert.AreSame koji radi bas to, tj true je ne ako objektov equals vrati //true nego samo u slucaju da i ocekivani i rezultat pokuzaju na isti, //jedan jedini, objekat. Assert.AreEqual(ocekivani, rezultat); }
//[MenuItem("Editors/LiumkTest/123123")] static void ShowEditor() { //EditorUtility.DisplayDialog("MyTool", "Do It in C# !", "OK", ""); if (s_instance == null) { //Type[] types = new Type[2] { typeof(BlackWood.NodeCanvas.Editor.SkinContainer), typeof(BlackWood.NodeCanvas.Editor.BBPContainer) }; //s_instance = GetWindow<ZEditor>("Unit Browser", true, types); s_instance = GetWindow <ZEditor>(false, "ZEditor"); } //s_instance.Show(); s_instance.Show(); var testObject = new ObjectTest(); var writer = new LitJson.JsonWriter { PrettyPrint = true }; LitJson.JsonMapper.ToJson(testObject, writer); string path = "./Assets/test.json"; if (File.Exists(path)) { File.Delete(path); } File.WriteAllText(path, writer.ToString(), Encoding.UTF8); }
public MainWindow() { InitializeComponent(); MyProperty = "Hello"; MyObject = new ObjectTest { MyProperty = "Hello" }; }
public void HasId_TwoObject_NotEqual() { // arrange var newValueObject = new ObjectTest("NotEqual"); // act // assert Assert.IsFalse(valueObject.Equals(newValueObject)); Assert.IsTrue(valueObject != newValueObject); }
public void Add_AddObject_GetSpecificInfo() { //arrange AList <ObjectTest> listOfValues = new AList <ObjectTest>(); ObjectTest test = new ObjectTest(2, "merfsack"); //act listOfValues.Add(test); //assert Assert.AreEqual(listOfValues[0].name, "merfsack"); }
private void MakeExecuters() { GameObjectList = new List <ObjectTest>(); for (int i = 0; i < TestList.Count; i++) { ObjectTest person = ((GameObject)Instantiate(TestObject, new Vector3(0, 0, 0), Quaternion.identity)).GetComponent <ObjectTest>(); person.SetupTest(TestList[i]); GameObjectList.Add(person); } }
public void HasId_TwoObject_AreEqual() { // arrange var newValueObject = new ObjectTest(value); // act // assert Assert.IsTrue(valueObject.Equals(newValueObject)); Assert.IsTrue(valueObject == newValueObject); }
public void Remove_RemoveObject_ObjectIsGone() { //arrange ObjectTest test = new ObjectTest(3, "remove me"); AList <ObjectTest> listOfValues = new AList <ObjectTest>();// { "test", removeThis, "fill" }; listOfValues.Add(test); //act listOfValues.Remove(test); //assert Assert.AreNotEqual(listOfValues[0], test); }
public void ChangeValueTest() { bool called = false; PropertyChangedEventArgs epc = null; ObjectTest tst = new ObjectTest(); tst.PropertyChanged += (s, e) => { called = true; epc = e; }; tst.Value = 10; Assert.IsTrue(called); Assert.AreEqual("Value", epc.PropertyName); Assert.AreEqual(10, tst.Value); }
static void Main() { object a; a = 1; // an example of boxing Console.WriteLine(a); Console.WriteLine(a.GetType()); Console.WriteLine(a.ToString()); a = new ObjectTest(); ObjectTest classRef; classRef = (ObjectTest)a; Console.WriteLine(classRef.i); }
static void Main() { object a; a = 1; // an example of boxing Console.WriteLine(a); Console.WriteLine(a.GetType()); Console.WriteLine(a.ToString()); a = new ObjectTest(); ObjectTest classRef; classRef = (ObjectTest)a; Console.WriteLine(classRef.i); }
static void Main(string[] args) { Dictionary <ObjectTest, DateTime> dt = new Dictionary <ObjectTest, DateTime>(new FooEqualityComparer()); ObjectTest obt1 = new ObjectTest(1, 2); dt.Add(obt1, DateTime.Now); ObjectTest obt2 = new ObjectTest(1, 2); if (obt1.GetHashCode() == obt2.GetHashCode()) { } if (dt.ContainsKey(obt2)) { Console.WriteLine("Two Objects are Same Now"); } }
protected override void Run() { try { mDebugger.Send("Run"); //// C# ObjectTest.Execute(); WhileLoopTests.Execute(); ForeachLoopTests.Execute(); //mDebugger.Send("Thread test start of 500 ms"); //ThreadTest.Execute(); //mDebugger.Send("Thread test end"); SpanTest.Execute(); //DecimalTest.Execute(); BitConverterTest.Execute(); UnsafeCodeTest.Execute(); DelegatesTest.Execute(); EventsTest.Execute(); RandomTests.Execute(); ConvertTests.Execute(); // System.Collections HashtableTest.Execute(); // System.Collections.Generic ListTest.Execute(); QueueTest.Execute(); DictionaryTest.Execute(); // System.Text StringBuilderTest.Execute(); EncodingTest.Execute(); TestController.Completed(); } catch (Exception e) { mDebugger.Send("Exception occurred: " + e.Message); mDebugger.Send(e.Message); Console.WriteLine("Exception occurred"); Console.WriteLine(e.Message); TestController.Failed(); } }
private void Categorize() { //TestList.Sort(); TestList.RemoveAt(2); for (int i = 0; i < GameObjectList.Count; i++) { GameObject.Destroy(GameObjectList[i].gameObject); } MakeExecuters(); NewTest DoubleTrail = TestList[0]; TestList.Add(DoubleTrail); ObjectTest person = ((GameObject)Instantiate(TestObject, new Vector3(0, 0, 0), Quaternion.identity)).GetComponent <ObjectTest>(); person.SetupTest(TestList[TestList.Count - 1]); GameObjectList.Add(person); for (int i = 0; i < TestList.Count; i++) { TestList[i].Speak(); } }
/// <summary> /// Ritorna una lista di oggetti che rispondono true al delegato passato in input /// </summary> /// <param name="testFunc"></param> /// <returns></returns> public TL FindAllByDelegate(ObjectTest <T> testFunc) { //Verifica delegato if (testFunc == null) { throw new ObjectException(Resources.ObjectMessages.List_NullDelegate, typeof(T).Name); } TL oListRet = this.Slot.CreateList <TL>(); int iLen = this.Count; for (int i = 0; i < iLen; i++) { if (testFunc(this[i])) { oListRet.Add(this.mInnerList[i]); } } //Ritorna Lista return(oListRet); }
public void ExtendedChangeValueTest() { bool called = false; PropertyChangedEventArgs epc = null; ObjectTest tst = new ObjectTest() { Value = 10 }; tst.PropertyChanged += (s, e) => { called = true; epc = e; }; tst.Value = 20; Assert.IsTrue(called); Assert.AreEqual(20, tst.Value); Assert.IsInstanceOfType(epc, typeof(PropertyChangedEventArgsEx)); var epcx = (PropertyChangedEventArgsEx)epc; Assert.AreEqual(10, (int)epcx.OldValue); Assert.AreEqual(20, (int)epcx.NewValue); Assert.IsTrue(epcx.HasNewValue); Assert.IsTrue(epcx.HasOldValue); }
public ConditionalAttribute(string valueSource, ObjectTest test) : base(TestPhase, 0) { ValueSource = valueSource; ObjectTest = test; Type = TestType.Object; }
private static void UpdateObjectVisibility(VisualElement element, Object value, ObjectTest test) { element.SetDisplayed((value && test == ObjectTest.ShowIfSet) || (!value && test == ObjectTest.ShowIfNotSet)); }