Beispiel #1
0
 public void SetManager(Transform init)
 {
     _manager = init.root.GetComponentInChildren <MP01FSMManager>();
     attack   = _manager.GetComponentInChildren <MP01ATTACK>();
     player   = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerBehaviour>();
     pos      = attack.playerTrans;
     //GetComponent<Rigidbody>().AddForce(transform.forward * speed);
     //GetComponent<Rigidbody>().AddForce(pos * speed);
 }
Beispiel #2
0
 private void Awake()
 {
     _manager = GetComponent <MP01FSMManager>();
 }
 private void Awake()
 {
     _manager = transform.root.GetComponent <MP01FSMManager>();
     //_attackCp = _manager.GetComponent<MP01ATTACK>();
 }