Beispiel #1
0
        public override void doIt(MArgList args)
        {
            // parse the command arguments
            //
            parseArgs(args);

            uint count = 0;
            // if the character flag was used, create the clip on the specified
            // character, otherwise, create a character
            //
            MFnCharacter fnCharacter = new MFnCharacter();

            if (fCharacter.isNull)
            {
                MSelectionList activeList = new MSelectionList();
                MGlobal.getActiveSelectionList(activeList);
                if (0 == activeList.length)
                {
                    throw new ApplicationException("Empty Active Selection List.");
                }

                // create a character using the selection list
                //
                fCharacter = fnCharacter.create(activeList, MFnSet.Restriction.kNone);
            }
            else
            {
                fnCharacter.setObject(fCharacter);
            }

            // Get the array of members of the character. We will create a clip
            // for them.
            //
            MPlugArray plugs = new MPlugArray();

            fnCharacter.getMemberPlugs(plugs);

            // Now create a animCurves to use as a clip for the character.
            // The curves will be set up between frames 0 and 10;
            //
            MTime        start      = new MTime(0.0);
            MTime        duration   = new MTime(10.0);
            MObjectArray clipCurves = new MObjectArray();

            for (count = 0; count < plugs.length; ++count)
            {
                // Now create a bunch of animCurves to use as a clip for the
                // character
                //
                MFnAnimCurve fnCurve = new MFnAnimCurve();
                MObject      curve   = fnCurve.create(MFnAnimCurve.AnimCurveType.kAnimCurveTL);          // plugType);
                fnCurve.addKeyframe(start, 5.0);
                fnCurve.addKeyframe(duration, 15.0);
                clipCurves.append(curve);
            }

            // Create a source clip node and add the animation to it
            //
            MFnClip fnClipCreate = new MFnClip();
            MObject sourceClip   = fnClipCreate.createSourceClip(start, duration, fMod);

            fnCharacter.attachSourceToCharacter(sourceClip, fMod);
            for (count = 0; count < plugs.length; ++count)
            {
                MPlug animPlug = plugs[(int)count];
                fnCharacter.addCurveToClip(clipCurves[(int)count], sourceClip, animPlug, fMod);
            }


            // instance the clip
            //
            MTime   schedStart    = new MTime(15.0);
            MObject instancedClip = fnClipCreate.createInstancedClip(sourceClip, schedStart, fMod);

            fnCharacter.attachInstanceToCharacter(instancedClip, fMod);

            // instance the clip a second time, at time 30
            //
            schedStart.value = 30.0;
            MObject instancedClip2 = fnClipCreate.createInstancedClip(sourceClip, schedStart, fMod);

            fnCharacter.attachInstanceToCharacter(instancedClip2, fMod);

            return;
        }
        //
        //    Description:
        //        Converts the tangent angles from Maya 3.0 to Maya2.* formats.
        //
        protected void convertAnglesAndWeights3To2(MFnAnimCurve.AnimCurveType type,
            bool isWeighted, ref MAngle angle, ref double weight)
        {
            double oldAngle = angle.asRadians;
            double newAngle = oldAngle;

            //	Calculate the scale values for the conversion.
            //
            double xScale = 1.0;
            double yScale = 1.0;

            MTime tOne = new MTime(1.0, MTime.Unit.kSeconds);
            if (type == MFnAnimCurve.AnimCurveType.kAnimCurveTT ||
                type == MFnAnimCurve.AnimCurveType.kAnimCurveTL ||
                type == MFnAnimCurve.AnimCurveType.kAnimCurveTA ||
                type == MFnAnimCurve.AnimCurveType.kAnimCurveTU) {

                xScale = tOne.asUnits(MTime.uiUnit);
            }

            switch (type)
            {
                case MFnAnimCurve.AnimCurveType.kAnimCurveTT:
                case MFnAnimCurve.AnimCurveType.kAnimCurveUT:
                    yScale = tOne.asUnits(MTime.uiUnit);
                    break;
                case MFnAnimCurve.AnimCurveType.kAnimCurveTL:
                case MFnAnimCurve.AnimCurveType.kAnimCurveUL:
                    {
                        MDistance dOne = new MDistance(1.0, MDistance.internalUnit);
                        yScale = dOne.asUnits(linearUnit);
                    }
                    break;
                case MFnAnimCurve.AnimCurveType.kAnimCurveTA:
                case MFnAnimCurve.AnimCurveType.kAnimCurveUA:
                    {
                        MAngle aOne = new MAngle(1.0, MAngle.internalUnit);
                        yScale = aOne.asUnits(angularUnit);
                    }
                    break;
                case MFnAnimCurve.AnimCurveType.kAnimCurveTU:
                case MFnAnimCurve.AnimCurveType.kAnimCurveUU:
                default:
                    break;
            }

            double tanAngle = Math.Tan(oldAngle);
            newAngle = Math.Atan((xScale*tanAngle)/yScale);

            if (isWeighted)
            {
                double sinAngle = Math.Sin(oldAngle);
                double cosAngle = Math.Cos(oldAngle);

                double denominator = (yScale*yScale*sinAngle*sinAngle) +
                                        (xScale*xScale*cosAngle*cosAngle);
                weight = Math.Sqrt(weight/denominator);
            }

            MAngle finalAngle = new MAngle(newAngle, MAngle.Unit.kRadians);
            angle = finalAngle;
        }
Beispiel #3
0
		public override void doIt(MArgList args)
		{
			// parse the command arguments
			//
			parseArgs(args);

			uint count = 0;
			// if the character flag was used, create the clip on the specified
			// character, otherwise, create a character
			//
			MFnCharacter fnCharacter = new MFnCharacter();
			if (fCharacter.isNull)
			{
				MSelectionList activeList = new MSelectionList();
				MGlobal.getActiveSelectionList(activeList);
				if (0 == activeList.length)
				{
					throw new ApplicationException("Empty Active Selection List.");
				}

				// create a character using the selection list
				//
				fCharacter = fnCharacter.create(activeList, MFnSet.Restriction.kNone);
			}
			else
				fnCharacter.setObject(fCharacter);

			// Get the array of members of the character. We will create a clip
			// for them.
			//
			MPlugArray plugs = new MPlugArray();
			fnCharacter.getMemberPlugs(plugs);

			// Now create a animCurves to use as a clip for the character.
			// The curves will be set up between frames 0 and 10;
			//
			MTime start = new MTime(0.0);
			MTime duration = new MTime(10.0);
			MObjectArray clipCurves = new MObjectArray();

			for (count = 0; count < plugs.length; ++count)
			{
				// Now create a bunch of animCurves to use as a clip for the
				// character
				//
				MFnAnimCurve fnCurve = new MFnAnimCurve();
				MObject curve = fnCurve.create(MFnAnimCurve.AnimCurveType.kAnimCurveTL); // plugType);
				fnCurve.addKeyframe(start, 5.0);
				fnCurve.addKeyframe(duration, 15.0);
				clipCurves.append(curve);
			}

			// Create a source clip node and add the animation to it
			//
			MFnClip fnClipCreate = new MFnClip();
			MObject sourceClip = fnClipCreate.createSourceClip(start, duration, fMod);
			fnCharacter.attachSourceToCharacter(sourceClip, fMod);
			for (count = 0; count < plugs.length; ++count)
			{
				MPlug animPlug = plugs[(int)count];
				fnCharacter.addCurveToClip(clipCurves[(int)count], sourceClip, animPlug, fMod);
			}


			// instance the clip
			//
			MTime schedStart = new MTime(15.0);
			MObject instancedClip = fnClipCreate.createInstancedClip(sourceClip, schedStart, fMod);
			fnCharacter.attachInstanceToCharacter(instancedClip, fMod);

			// instance the clip a second time, at time 30
			//
			schedStart.value = 30.0;
			MObject instancedClip2 = fnClipCreate.createInstancedClip(sourceClip, schedStart, fMod);
			fnCharacter.attachInstanceToCharacter(instancedClip2, fMod);

			return;
		}
        //    Description:
        //        Returns a string with a test based desription of the passed
        //        MFnAnimCurve::TangentType.
        //
        public string tangentTypeAsWord(MFnAnimCurve.TangentType type)
        {
            switch (type)
            {
                case MFnAnimCurve.TangentType.kTangentGlobal:
                    return kWordTangentGlobal;
                case MFnAnimCurve.TangentType.kTangentFixed:
                    return (kWordTangentFixed);
                case MFnAnimCurve.TangentType.kTangentLinear:
                    return (kWordTangentLinear);
                case MFnAnimCurve.TangentType.kTangentFlat:
                    return (kWordTangentFlat);
                case MFnAnimCurve.TangentType.kTangentSmooth:
                    return (kWordTangentSmooth);
                case MFnAnimCurve.TangentType.kTangentStep:
                    return (kWordTangentStep);
                case MFnAnimCurve.TangentType.kTangentStepNext:
                    return (kWordTangentStepNext);
                case MFnAnimCurve.TangentType.kTangentSlow:
                    return (kWordTangentSlow);
                case MFnAnimCurve.TangentType.kTangentFast:
                    return (kWordTangentFast);
                case MFnAnimCurve.TangentType.kTangentClamped:
                    return (kWordTangentClamped);
                case MFnAnimCurve.TangentType.kTangentPlateau:
                    return (kWordTangentPlateau);
                case MFnAnimCurve.TangentType.kTangentAuto:
                    return (kWordTangentAuto);
                default:
                    break;
            }

            return (kWordTangentGlobal);
        }
        //
        //    Description:
        //        Converts the tangent angles from Maya 2.* to Maya3.0+ formats.
        //
        protected void convertAnglesAndWeights2To3(MFnAnimCurve.AnimCurveType type,
            bool isWeighted, ref MAngle angle, ref double weight)
        {
            double oldAngle = angle.asRadians;

            double newAngle = oldAngle;
            double newWeight = weight;

            //	Calculate the scale values for the conversion.
            //
            double xScale = 1.0;
            double yScale = 1.0;

            MTime tOne = new MTime(1.0, MTime.Unit.kSeconds);
            if (type == MFnAnimCurve.AnimCurveType.kAnimCurveTT ||
                type == MFnAnimCurve.AnimCurveType.kAnimCurveTL ||
                type == MFnAnimCurve.AnimCurveType.kAnimCurveTA ||
                type == MFnAnimCurve.AnimCurveType.kAnimCurveTU) {

                xScale = tOne.asUnits(MTime.uiUnit);
            }

            switch (type)
            {
                case MFnAnimCurve.AnimCurveType.kAnimCurveTT:
                case MFnAnimCurve.AnimCurveType.kAnimCurveUT:
                    yScale = tOne.asUnits(MTime.uiUnit);
                    break;
                case MFnAnimCurve.AnimCurveType.kAnimCurveTL:
                case MFnAnimCurve.AnimCurveType.kAnimCurveUL:
                    {
                        MDistance dOne = new MDistance(1.0, MDistance.internalUnit);
                        yScale = dOne.asUnits(linearUnit);
                    }
                    break;
                case MFnAnimCurve.AnimCurveType.kAnimCurveTA:
                case MFnAnimCurve.AnimCurveType.kAnimCurveUA:
                    {
                        MAngle aOne = new MAngle(1.0, MAngle.internalUnit);
                        yScale = aOne.asUnits(angularUnit);
                    }
                    break;
                case MFnAnimCurve.AnimCurveType.kAnimCurveTU:
                case MFnAnimCurve.AnimCurveType.kAnimCurveUU:
                default:
                    break;
            }

            const double quarter = Math.PI/2;
            if (isEquivalent(oldAngle, 0.0) ||
                isEquivalent(oldAngle, quarter) ||
                isEquivalent(oldAngle, -quarter)) {

                newAngle = oldAngle;

                if (isWeighted) {
                    newWeight = yScale*oldAngle;
                }
            } else {
                double tanAngle = Math.Tan(oldAngle);
                newAngle = Math.Atan((yScale*tanAngle)/xScale);

                if (isWeighted) {
                    double cosAngle = Math.Cos(oldAngle);
                    double cosSq = cosAngle*cosAngle;

                    double wSq = (weight*weight) *
                            (((xScale*xScale - yScale*yScale)*cosSq) + (yScale*yScale));

                    newWeight = Math.Sqrt(wSq);
                }
            }

            weight = newWeight;

            MAngle finalAngle = new MAngle(newAngle, MAngle.Unit.kRadians);
            angle = finalAngle;
        }
 //    Description:
 //        Returns a string containing the name of the passed
 //        MFnAnimCurve::InfinityType type.
 //
 public string infinityTypeAsWord(MFnAnimCurve.InfinityType type)
 {
     switch (type)
     {
         case MFnAnimCurve.InfinityType.kConstant:
             return (kWordConstant);
         case MFnAnimCurve.InfinityType.kLinear:
             return (kWordLinear);
         case MFnAnimCurve.InfinityType.kCycle:
             return (kWordCycle);
         case MFnAnimCurve.InfinityType.kCycleRelative:
             return (kWordCycleRelative);
         case MFnAnimCurve.InfinityType.kOscillate:
             return (kWordOscillate);
         default:
             break;
     }
     return (kWordConstant);
 }
 //
 //    Description:
 //        Returns a string identifying the output type of the
 //        passed MFnAnimCurve::AnimCurveType.
 //
 public string outputTypeAsWord(MFnAnimCurve.AnimCurveType type)
 {
     switch (type)
     {
         case MFnAnimCurve.AnimCurveType.kAnimCurveTL:
         case MFnAnimCurve.AnimCurveType.kAnimCurveUL:
             return (kWordTypeLinear);
         case MFnAnimCurve.AnimCurveType.kAnimCurveTA:
         case MFnAnimCurve.AnimCurveType.kAnimCurveUA:
             return (kWordTypeAngular);
         case MFnAnimCurve.AnimCurveType.kAnimCurveTT:
         case MFnAnimCurve.AnimCurveType.kAnimCurveUT:
             return (kWordTypeTime);
         case MFnAnimCurve.AnimCurveType.kAnimCurveTU:
         case MFnAnimCurve.AnimCurveType.kAnimCurveUU:
             return (kWordTypeUnitless);
         case MFnAnimCurve.AnimCurveType.kAnimCurveUnknown:
             return (kWordTypeUnitless);
     }
     return (kWordTypeUnknown);
 }
        //    Description:
        //        Write out the anim curve from the clipboard item into the
        //        stream. The actual anim curve data is written out.
        //
        //        This method returns true if the write was successful.
        //
        protected void writeAnimCurve(ref StreamWriter clip, 
            MObject animCurveObj,
            MFnAnimCurve.AnimCurveType type,
            bool verboseUnits = false)
        {
            if (clip == null)
            {
                throw new ArgumentNullException( "clip" );
            }

            if (null == animCurveObj || animCurveObj.isNull)
            {
                throw new ArgumentNullException( "animCurveObj" );
            }

            MFnAnimCurve animCurve = new MFnAnimCurve(animCurveObj);

            clip.Write(kAnimData + kSpaceChar + kBraceLeftChar + Environment.NewLine);

            clip.Write(kTwoSpace + kInputString + kSpaceChar +
                    boolInputTypeAsWord(animCurve.isUnitlessInput) +
                    kSemiColonChar + Environment.NewLine);

            clip.Write( kTwoSpace + kOutputString + kSpaceChar +
                    outputTypeAsWord(type) + kSemiColonChar + Environment.NewLine);

            clip.Write(kTwoSpace + kWeightedString + kSpaceChar +
                    Convert.ToString(animCurve.isWeighted ? 1 : 0) + kSemiColonChar +Environment.NewLine);

            //	These units default to the units in the header of the file.
            //
            if (verboseUnits)
            {
                clip.Write(kTwoSpace + kInputUnitString + kSpaceChar);
                if (animCurve.isTimeInput)
                {
                    string unitName = "";
                    animUnitNames.setToShortName(timeUnit, ref unitName);
                    clip.Write(unitName);
                }
                else
                {
                    //	The anim curve has unitless input.
                    //
                    clip.Write(animUnitNames.kUnitlessString);
                }

                clip.Write(kSemiColonChar + Environment.NewLine);

                clip.Write(kTwoSpace + kOutputUnitString + kSpaceChar);
            }

            double conversion = 1.0;
            switch (type)
            {
                case MFnAnimCurve.AnimCurveType.kAnimCurveTA:
                case MFnAnimCurve.AnimCurveType.kAnimCurveUA:
                    {
                        string unitName = "";
                        animUnitNames.setToShortName(angularUnit, ref unitName);
                        if (verboseUnits) clip.Write(unitName);
                        {
                            MAngle angle = new MAngle(1.0);
                            conversion = angle.asUnits(angularUnit);
                        }
                        break;
                    }
                case MFnAnimCurve.AnimCurveType.kAnimCurveTL:
                case MFnAnimCurve.AnimCurveType.kAnimCurveUL:
                    {
                        string unitName = "";
                        animUnitNames.setToShortName(linearUnit, ref unitName);
                        if (verboseUnits) clip.Write(unitName);
                        {
                            MDistance distance = new MDistance(1.0);
                            conversion = distance.asUnits(linearUnit);
                        }
                        break;
                    }
                case MFnAnimCurve.AnimCurveType.kAnimCurveTT:
                case MFnAnimCurve.AnimCurveType.kAnimCurveUT:
                    {
                        string unitName = "";
                        animUnitNames.setToShortName(timeUnit, ref unitName);
                        if (verboseUnits) clip.Write(unitName);
                        break;
                    }
                default:
                    if (verboseUnits) clip.Write(animUnitNames.kUnitlessString);
                    break;
            }

            if (verboseUnits) clip.Write(kSemiColonChar +Environment.NewLine);

            if (verboseUnits)
            {
                string angleUnitName = "";
                animUnitNames.setToShortName(angularUnit, ref angleUnitName);
                clip.Write(kTwoSpace + kTanAngleUnitString +
                        kSpaceChar + angleUnitName + kSemiColonChar + Environment.NewLine);
            }

            clip.Write(kTwoSpace + kPreInfinityString + kSpaceChar +
                    infinityTypeAsWord(animCurve.preInfinityType) +
                    kSemiColonChar + Environment.NewLine);

            clip.Write(kTwoSpace + kPostInfinityString + kSpaceChar +
                    infinityTypeAsWord(animCurve.postInfinityType) +
                    kSemiColonChar + Environment.NewLine);

            clip.Write(kTwoSpace + kKeysString + kSpaceChar + kBraceLeftChar + Environment.NewLine);

            // And then write out each keyframe
            //
            uint numKeys = animCurve.numKeyframes;
            for (uint i = 0; i < numKeys; i++)
            {
                clip.Write(kTwoSpace + kTwoSpace);
                if (animCurve.isUnitlessInput)
                {
                    clip.Write(animCurve.unitlessInput(i));
                }
                else
                {
                    clip.Write(animCurve.time(i).value);
                }

                // clamp tiny values so that it isn't so small it can't be read in
                //
                double animValue = (conversion*animCurve.value(i));
                if (isEquivalent(animValue,0.0))
                    animValue = 0.0;
                clip.Write(kSpaceChar + Convert.ToString(animValue));

                clip.Write(kSpaceChar + tangentTypeAsWord(animCurve.inTangentType(i)) );
                clip.Write(kSpaceChar + tangentTypeAsWord(animCurve.outTangentType(i)) );

                clip.Write( kSpaceChar + Convert.ToString(animCurve.tangentsLocked(i) ? 1 : 0));
                clip.Write(kSpaceChar + Convert.ToString(animCurve.weightsLocked(i) ? 1 : 0));
                clip.Write(kSpaceChar + Convert.ToString(animCurve.isBreakdown(i) ? 1 : 0));

                if (animCurve.inTangentType(i) == MFnAnimCurve.TangentType.kTangentFixed)
                {
                    MAngle angle = new MAngle();
                    double weight = 0.0;
                    animCurve.getTangent(i, angle, ref weight, true);

                    clip.Write(kSpaceChar + Convert.ToString(angle.asUnits(angularUnit)));
                    clip.Write(kSpaceChar + Convert.ToString(weight));
                }
                if (animCurve.outTangentType(i) == MFnAnimCurve.TangentType.kTangentFixed)
                {
                    MAngle angle = new MAngle();
                    double weight = 0.0;
                    animCurve.getTangent(i, angle, ref weight, false);

                    clip.Write(kSpaceChar +  Convert.ToString(angle.asUnits(angularUnit)));
                    clip.Write(kSpaceChar + Convert.ToString(weight));
                }

                clip.Write(kSemiColonChar + Environment.NewLine);
            }
            clip.Write(kTwoSpace + kBraceRightChar + Environment.NewLine);

            clip.Write(kBraceRightChar + Environment.NewLine);
        }
        //    Description:
        //        Read a block of the stream that should contain anim curve
        //        data in the format determined by the animData keyword.
        //
        protected bool readAnimCurve(ref StreamReaderExt clipFile, ref MAnimCurveClipboardItem item)
        {
            MFnAnimCurve animCurve = new MFnAnimCurve();
            MObject animCurveObj = new MObject();

            //	Anim curve defaults.
            //
            animBase.AnimBaseType input = wordAsInputType(kWordTypeTime);
            animBase.AnimBaseType output = wordAsOutputType(kWordTypeLinear);
            MFnAnimCurve.InfinityType preInf = wordAsInfinityType(kWordConstant);
            MFnAnimCurve.InfinityType postInf = wordAsInfinityType(kWordConstant);

            string inputUnitName = "";
            animUnitNames.setToShortName(timeUnit, ref inputUnitName);
            string outputUnitName = "";
            MAngle.Unit tanAngleUnit = angularUnit;
            bool isWeighted = false;

            string dataType = "";

            while (!clipFile.EndOfStream)
            {
                advance(ref clipFile);

                dataType = asWord(ref clipFile);

                if (string.Compare(dataType, kInputString) == 0) {
                    input = wordAsInputType(asWord(ref clipFile));
                } else if (string.Compare(dataType, kOutputString) == 0) {
                    output = wordAsOutputType(asWord(ref clipFile));
                } else if (string.Compare(dataType, kWeightedString) == 0) {
                    isWeighted = (asDouble(ref clipFile) == 1.0);
                } else if (string.Compare(dataType, kPreInfinityString) == 0) {
                    preInf = wordAsInfinityType(asWord(ref clipFile));
                } else if (string.Compare(dataType, kPostInfinityString) == 0) {
                    postInf = wordAsInfinityType(asWord(ref clipFile));
                } else if (string.Compare(dataType, kInputUnitString) == 0) {
                    inputUnitName = asWord(ref clipFile);
                } else if (string.Compare(dataType, kOutputUnitString) == 0) {
                    outputUnitName = asWord(ref clipFile);
                } else if (string.Compare(dataType, kTanAngleUnitString) == 0) {
                    string tUnit = asWord(ref clipFile);
                    if (!animUnitNames.setFromName(tUnit, ref tanAngleUnit)) {
                        string unitName="";
                        tanAngleUnit = angularUnit;
                        animUnitNames.setToShortName(tanAngleUnit, ref unitName);

                        // Use format to place variable string into message
                        string msgFmt = MStringResource.getString(RegisterMStringResources.kSettingTanAngleUnit);
                        string msg = string.Format(msgFmt, unitName);
                        MGlobal.displayError(msg);
                    }
                } else if (string.Compare(dataType, kKeysString) == 0) {
                    //	Ignore the rest of this line.
                    //
                    clipFile.ReadLine();
                    break;
                } else if (string.Compare(dataType, "{") == 0) {
                    //	Skippping the '{' character. Just ignore it.
                    //
                    continue;
                } else {
                    //	An unrecogized keyword was found.
                    //
                    string warnStr = (dataType);
                    // Use format to place variable string into message
                    string msgFmt = MStringResource.getString(RegisterMStringResources.kUnknownKeyword);
                    string msg = string.Format(msgFmt, warnStr);
                    MGlobal.displayError(msg);
                    continue;
                }
            }

            // Read the animCurve
            //
            MFnAnimCurve.AnimCurveType type = typeAsAnimCurveType(input, output);
            try
            {
                animCurveObj = animCurve.create(type,null);
            }
            catch (System.Exception )
            {
                string msg = MStringResource.getString(RegisterMStringResources.kCouldNotCreateAnim);
                MGlobal.displayError(msg);
                return false;
            }

            animCurve.setIsWeighted(isWeighted);
            animCurve.setPreInfinityType(preInf);
            animCurve.setPostInfinityType(postInf);

            //	Set the appropriate units.
            //
            MTime.Unit inputTimeUnit = MTime.Unit.kInvalid;
            if (input == AnimBaseType.kAnimBaseTime)
            {
                if (!animUnitNames.setFromName(inputUnitName, ref inputTimeUnit))
                {
                    string unitName = "";
                    inputTimeUnit = timeUnit;
                    animUnitNames.setToShortName(inputTimeUnit, ref unitName);
                    // Use format to place variable string into message
                    string msgFmt = MStringResource.getString(RegisterMStringResources.kSettingToUnit);
                    string msg = string.Format(msgFmt, kInputUnitString, unitName);
                    MGlobal.displayWarning(msg);
                }
            }

            MTime.Unit outputTimeUnit= MTime.Unit.kInvalid;
            if (output == AnimBaseType.kAnimBaseTime)
            {
                if (!animUnitNames.setFromName(outputUnitName, ref outputTimeUnit))
                {
                    string unitName = "";
                    outputTimeUnit = timeUnit;
                    animUnitNames.setToShortName(outputTimeUnit, ref unitName);
                    // Use format to place variable string into message
                    string msgFmt = MStringResource.getString(RegisterMStringResources.kSettingToUnit);
                    string msg = string.Format(msgFmt, kOutputUnitString, unitName);
                    MGlobal.displayWarning(msg);
                }
            }

            uint index = 0;
            double conversion = 1.0;
            if (output == AnimBaseType.kAnimBaseLinear)
            {
                MDistance.Unit unit = MDistance.Unit.kInvalid;
                if (outputUnitName.Length != 0)
                {
                    if (!animUnitNames.setFromName(outputUnitName, ref unit))
                    {
                        string unitName = "";
                        unit = linearUnit;
                        animUnitNames.setToShortName(unit, ref unitName);
                        // Use format to place variable string into message
                        string msgFmt = MStringResource.getString(RegisterMStringResources.kSettingToUnit);
                        string msg = string.Format(msgFmt, kOutputUnitString, unitName);
                        MGlobal.displayWarning(msg);
                    }
                }
                else
                    unit = linearUnit;

                if (unit != MDistance.Unit.kCentimeters)
                {
                    MDistance one = new MDistance(1.0, unit);
                    conversion = one.asCentimeters;
                }
            }
            else if (output == AnimBaseType.kAnimBaseAngular)
            {
                MAngle.Unit unit = MAngle.Unit.kInvalid;
                if (outputUnitName.Length != 0)
                {
                    if (!animUnitNames.setFromName(outputUnitName, ref unit))
                    {
                        string unitName = "";
                        unit = angularUnit;
                        animUnitNames.setToShortName(unit, ref unitName);
                        // Use format to place variable string into message
                        string msgFmt = MStringResource.getString(RegisterMStringResources.kSettingToUnit);
                        string msg = string.Format(msgFmt, kOutputUnitString, unitName);
                        MGlobal.displayWarning(msg);
                    }
                }
                else
                    unit = angularUnit;

                if (unit != MAngle.Unit.kRadians)
                {
                    MAngle one = new MAngle(1.0, unit);
                    conversion = one.asRadians;
                }
            }

            // Now read each keyframe
            //
            advance(ref clipFile);
            char c = (char)clipFile.Peek();
            while (!clipFile.EndOfStream && c != kBraceRightChar)
            {
                double t = asDouble(ref clipFile);
                double val = asDouble(ref clipFile);

                MFnAnimCurve.TangentType tanIn = wordAsTangentType(asWord(ref clipFile));
                MFnAnimCurve.TangentType tanOut = wordAsTangentType(asWord(ref clipFile));

                switch (type)
                {
                    case MFnAnimCurve.AnimCurveType.kAnimCurveTT:
                        index = animCurve.addKey(	new MTime(val, inputTimeUnit),
                                                    new MTime(val, outputTimeUnit),
                                                    tanIn, tanOut, null);
                        break;
                    case MFnAnimCurve.AnimCurveType.kAnimCurveTL:
                    case MFnAnimCurve.AnimCurveType.kAnimCurveTA:
                    case MFnAnimCurve.AnimCurveType.kAnimCurveTU:
                        index = animCurve.addKey(	new MTime(t, inputTimeUnit),
                                                    val*conversion, tanIn, tanOut,
                                                    null);
                        break;
                    case MFnAnimCurve.AnimCurveType.kAnimCurveUL:
                    case MFnAnimCurve.AnimCurveType.kAnimCurveUA:
                    case MFnAnimCurve.AnimCurveType.kAnimCurveUU:
                        index = animCurve.addKey(	t, val*conversion,
                                                    tanIn, tanOut,
                                                    null);
                        break;
                    case MFnAnimCurve.AnimCurveType.kAnimCurveUT:
                        index = animCurve.addKey(	t, new MTime(val, outputTimeUnit),
                                                    tanIn, tanOut,
                                                    null);
                        break;
                    default:
                        string msg = MStringResource.getString(RegisterMStringResources.kUnknownNode);
                        MGlobal.displayError(msg);
                        return false;
                }

                //	Tangent locking needs to be called after the weights and
                //	angles are set for the fixed tangents.
                //
                bool tLocked = asDouble(ref clipFile) == 1.0;
                bool swLocked = asDouble(ref clipFile) == 1.0;
                bool isBreakdown = false;
                if (animVersion >= kVersionNonWeightedAndBreakdowns)
                {
                    isBreakdown = (asDouble(ref clipFile) == 1.0);
                }

                //	Only fixed tangents need additional information.
                //
                if (tanIn == MFnAnimCurve.TangentType.kTangentFixed)
                {
                    MAngle inAngle = new MAngle(asDouble(ref clipFile), tanAngleUnit);
                    double inWeight = asDouble(ref clipFile);

                    //	If this is from a pre-Maya3.0 file, the tangent angles will
                    //	need to be converted.
                    //
                    if (convertAnglesFromV2To3) {
                        convertAnglesAndWeights2To3(type,isWeighted,ref inAngle,ref inWeight);
                    } else if (convertAnglesFromV3To2) {
                        convertAnglesAndWeights3To2(type,isWeighted,ref inAngle,ref inWeight);
                    }

                    //  By default, the tangents are locked. When the tangents
                    //	are locked, setting the angle and weight of a fixed in
                    //	tangent may change the tangent type of the out tangent.
                    //
                    animCurve.setTangentsLocked(index, false);
                    animCurve.setTangent(index, inAngle, inWeight, true);
                }

                //	Only fixed tangents need additional information.
                //
                if (tanOut == MFnAnimCurve.TangentType.kTangentFixed)
                {
                    MAngle outAngle = new MAngle(asDouble(ref clipFile), tanAngleUnit);
                    double outWeight = asDouble(ref clipFile);

                    //	If this is from a pre-Maya3.0 file, the tangent angles will
                    //	need to be converted.
                    //
                    if (convertAnglesFromV2To3) {
                        convertAnglesAndWeights2To3(type,isWeighted,ref outAngle,ref outWeight);
                    } else if (convertAnglesFromV3To2) {
                        convertAnglesAndWeights3To2(type,isWeighted,ref outAngle,ref outWeight);
                    }

                    //  By default, the tangents are locked. When the tangents
                    //	are locked, setting the angle and weight of a fixed out
                    //	tangent may change the tangent type of the in tangent.
                    //
                    animCurve.setTangentsLocked(index, false);
                    animCurve.setTangent(index, outAngle, outWeight, false);
                }

                //	To prevent tangent types from unexpectedly changing, tangent
                //	locking should be the last operation. See the above comments
                //	about fixed tangent types for more information.
                //
                animCurve.setWeightsLocked(index, swLocked);
                animCurve.setTangentsLocked(index, tLocked);
                animCurve.setIsBreakdown (index, isBreakdown);

                //	There should be no additional data on this line. Go to the
                //	next line of data.
                //
                clipFile.ReadLine();

                //	Skip any comments.
                //
                advance(ref clipFile);
                c = (char)clipFile.Peek();
            }

            //	Ignore the brace that marks the end of the keys block.
            //
            if (c == kBraceRightChar) {
                clipFile.ReadLine();
            }

            //	Ignore the brace that marks the end of the animData block.
            //
            advance(ref clipFile);
            if ( (char)clipFile.Peek() == kBraceRightChar) {
                clipFile.ReadLine();
            }
            else {
                //	Something is wrong.
                //
                string msg = MStringResource.getString(RegisterMStringResources.kMissingBrace);
                MGlobal.displayError(msg);
            }

            //	Do not set the clipboard with an empty clipboard item.
            //
            if (!animCurveObj.isNull) {
                item.animCurve = animCurveObj;
            }

            //	Delete the copy of the anim curve.
            //
            MGlobal.deleteNode(animCurveObj);

            return true;
        }
Beispiel #10
0
		public string outputTypeAsWord(MFnAnimCurve.AnimCurveType type)
		//
		//	Description:
		//		Returns a string identifying the output type of the
		//		passed MFnAnimCurve::AnimCurveType.
		//
		{
			switch (type)
			{
				case MFnAnimCurve.AnimCurveType.kAnimCurveTL:
				case MFnAnimCurve.AnimCurveType.kAnimCurveUL:
					return (kWordTypeLinear);
				case MFnAnimCurve.AnimCurveType.kAnimCurveTA:
				case MFnAnimCurve.AnimCurveType.kAnimCurveUA:
					return (kWordTypeAngular);
				case MFnAnimCurve.AnimCurveType.kAnimCurveTT:
				case MFnAnimCurve.AnimCurveType.kAnimCurveUT:
					return (kWordTypeTime);
				case MFnAnimCurve.AnimCurveType.kAnimCurveTU:
				case MFnAnimCurve.AnimCurveType.kAnimCurveUU:
					return (kWordTypeUnitless);
				case MFnAnimCurve.AnimCurveType.kAnimCurveUnknown:
					return (kWordTypeUnitless);
			}
			return (kWordTypeUnknown);
		}
Beispiel #11
0
		public string infinityTypeAsWord(MFnAnimCurve.InfinityType type)
		//	Description:
		//		Returns a string containing the name of the passed 
		//		MFnAnimCurve::InfinityType type.
		//
		{
			switch (type)
			{
				case MFnAnimCurve.InfinityType.kConstant:
					return (kWordConstant);
				case MFnAnimCurve.InfinityType.kLinear:
					return (kWordLinear);
				case MFnAnimCurve.InfinityType.kCycle:
					return (kWordCycle);
				case MFnAnimCurve.InfinityType.kCycleRelative:
					return (kWordCycleRelative);
				case MFnAnimCurve.InfinityType.kOscillate:
					return (kWordOscillate);
				default:
					break;
			}
			return (kWordConstant);
		}
Beispiel #12
0
		public string tangentTypeAsWord(MFnAnimCurve.TangentType type)
		//	Description:
		//		Returns a string with a test based desription of the passed
		//		MFnAnimCurve::TangentType. 
		//
		{
			switch (type)
			{
				case MFnAnimCurve.TangentType.kTangentGlobal:
					return kWordTangentGlobal;
				case MFnAnimCurve.TangentType.kTangentFixed:
					return (kWordTangentFixed);
				case MFnAnimCurve.TangentType.kTangentLinear:
					return (kWordTangentLinear);
				case MFnAnimCurve.TangentType.kTangentFlat:
					return (kWordTangentFlat);
				case MFnAnimCurve.TangentType.kTangentSmooth:
					return (kWordTangentSmooth);
				case MFnAnimCurve.TangentType.kTangentStep:
					return (kWordTangentStep);
				case MFnAnimCurve.TangentType.kTangentStepNext:
					return (kWordTangentStepNext);
				case MFnAnimCurve.TangentType.kTangentSlow:
					return (kWordTangentSlow);
				case MFnAnimCurve.TangentType.kTangentFast:
					return (kWordTangentFast);
				case MFnAnimCurve.TangentType.kTangentClamped:
					return (kWordTangentClamped);
				case MFnAnimCurve.TangentType.kTangentPlateau:
					return (kWordTangentPlateau);
				case MFnAnimCurve.TangentType.kTangentAuto:
					return (kWordTangentAuto);
				default:
					break;
			}

			return (kWordTangentGlobal);
		}