public void SetLEDStatus(LedStatus status) { var cmd = LEDCommand.Create(status); var result = ExecuteCommand(ref cmd); DebugLog($"SpaceNavigatorHID : Executed LEDCommand. status = {status}, result = {result}"); }
public void TurnOnLed(LedStatus ledStatus) { if (IsEnabled) { switch (ledStatus) { case LedStatus.Red: _redpin.Write(GpioPinValue.High); _bluepin.Write(GpioPinValue.Low); _greenpin.Write(GpioPinValue.Low); break; case LedStatus.Green: _redpin.Write(GpioPinValue.Low); _greenpin.Write(GpioPinValue.High); _bluepin.Write(GpioPinValue.Low); break; case LedStatus.Blue: _redpin.Write(GpioPinValue.Low); _greenpin.Write(GpioPinValue.Low); _bluepin.Write(GpioPinValue.High); break; } } }
private LedModel CreateItem(LedStatus led) { return(new LedModel() { Led = led, Selected = true }); }
/// <summary> /// When we get a status message from the bulb, we update the UI to match the bulb's values. /// </summary> /// <param name="source"></param> /// <param name="status"></param> private async void Triones_OnLedStatusUpdate(object source, LedStatus status) { await Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () => { // The R, G, B values are sometimes reset to all-zero if (status.R != 0 || status.G != 0 || status.B != 0) { uiColor.Color = new Windows.UI.Color() { A = 255, R = status.R, G = status.G, B = status.B }; } if (status.TrionesMode >= 0x25 && status.TrionesMode <= 0x38) { uiDemoMode.SelectedIndex = status.TrionesMode - 0x25 + 1; } else { uiDemoMode.SelectedIndex = 0; } if (status.Speed > 0) { uiSpeed.Value = status.Speed; } NWhiteValueChangeSupress++; uiWhite.Value = status.W; uiPower.IsChecked = status.IsOn; uiProgress.IsActive = true; }); }
public Searvice(IHubContext <Hubs.LedHub> hub) { Console.WriteLine($"{DateTime.Now} : Searvice._ctr"); _hubContext = hub; var pin = new PinConfigration(14, true) { AutoClose = false }; controller = new GpioController(pin); watcher = new GpioWatcher(pin); watcher.ValueChanged += async() => { Console.WriteLine($"{DateTime.Now} : ValueChanged"); var value = await Task.Run(() => { return(controller.Value); }); var status = new LedStatus() { Value = value }; await _hubContext.Clients.All.SendAsync("ChangeLedStatus", status); }; }
public LedStatus HasAlreadyColor(Color color) { Byte[] bColor = color.ToByte(); Byte[] bLedStatus = this.GetLedStatusByteArray(); Boolean[] p1 = { false, false, false }; Boolean[] p2 = { false, false, false }; LedStatus status = LedStatus.Off; for (int i = 0; i < bColor.Length; i++) { if (bColor[i] == 1) { // Prüfe Phase 1 if (bLedStatus[i] == 2 || bLedStatus[i] == 1) { p1[i] = true; } // Prüfe Phase 2 if (bLedStatus[i] == 3 || bLedStatus[i] == 1) { p2[i] = true; } } else if (bColor[i] == 0) { // Prüfe Phase 1 if (bLedStatus[i] == 3 || bLedStatus[i] == 0) { p1[i] = true; } // Prüfe Phase 2 if (bLedStatus[i] == 2 || bLedStatus[i] == 0) { p2[i] = true; } } } if (p1.All(x => x)) { status = LedStatus.Phase1; } if (p2.All(x => x)) { status = LedStatus.Phase2; } if (p1.All(x => x) && p2.All(x => x)) { status = LedStatus.On; } return(status); }
private void DoDisco(object source, ElapsedEventArgs e) { Array values = Enum.GetValues(typeof(LedStatus)); Random random = new Random(); LedStatus randomBar = (LedStatus)values.GetValue(random.Next(values.Length - 1)); _rgbLed.TurnOnLed(randomBar); }
private void Start() { ledStatus = LedStatus.Dim; powerStatus = PowerStatus.Off; _powerStateImage.color = statusColor[(int)powerStatus]; _ledStateImage.color = statusColor[(int)ledStatus]; }
/// <summary> /// /// </summary> /// <param name="led"></param> /// <param name="status"></param> public static void SetLedStatus(int led, LedStatus status) { var output = new NLED_SETTINGS_INFO { LedNum = led, OffOnBlink = (int)status }; NativeMethods.NLedSetDevice(NLED_SETTINGS_INFO_ID, ref output); }
public static LEDCommand Create(LedStatus status) { var result = new LEDCommand(); result.baseCommand = new InputDeviceCommand(result.typeStatic, InputDeviceCommand.BaseCommandSize + 2); result.reportId = 0x04; result.status = (byte)status; return(result); }
private static void SetLedStatus(LedStatus status) { NLED_SETTINGS_INFO nsi = new NLED_SETTINGS_INFO(); nsi.OffOnBlink = (uint)status; for (int i = 0; i < _ledCount; i++) { nsi.LedNum = (uint)i; NLedSetDevice(NLED_SETTINGS_INFO_ID, nsi); } }
private void DeviceManager_DeviceReady(object sender, DeviceReadyEventArgs e) { Invoke(() => { ledStatusBindingSource.CurrencyManager.SuspendBinding(); ledStatusBindingSource.Clear(); for (int i = 0; i < e.DeviceReportedLedCount && i < e.Device.DeviceClass.Leds.Count; i++) { var deviceLed = e.Device.DeviceClass.Leds.Leds[i]; var led = new LedStatus(deviceLed.X, deviceLed.Y, deviceLed.Size); ledStatusBindingSource.Add(led); } ledStatusBindingSource.CurrencyManager.ResumeBinding(); }); }
private void HandleColorChange(object sender, LedStatus ledStatus) { switch (ledStatus) { case LedStatus.Red: RgbLedEllipse.Fill = _redBrush; break; case LedStatus.Green: RgbLedEllipse.Fill = _greenBrush; break; case LedStatus.Blue: RgbLedEllipse.Fill = _blueBrush; break; } }
public void OnClickLedButton() { if (powerStatus != PowerStatus.On) { return; } switch (ledStatus) { case LedStatus.Bright: ledStatus = LedStatus.Dim; break; case LedStatus.Dim: ledStatus = LedStatus.Bright; break; } _ledStateImage.color = statusColor[(int)ledStatus]; }
public void OnClickPowerButton() { switch (powerStatus) { case PowerStatus.Off: powerStatus = PowerStatus.On; break; case PowerStatus.On: powerStatus = PowerStatus.Off; if (ledStatus == LedStatus.Bright) { ledStatus = LedStatus.Dim; _ledStateImage.color = statusColor[(int)ledStatus]; } break; } _powerStateImage.color = statusColor[(int)powerStatus]; }
public void SetLedStatus(Byte[] BLedStatus) { for (int i = 0; i < BLedStatus.Length; i++) { switch (i) { case 0: Red = (LedStatus)BLedStatus[i]; break; case 1: Green = (LedStatus)BLedStatus[i]; break; case 2: Blue = (LedStatus)BLedStatus[i]; break; } } }
public void UpdateLEDColor() { Debug.Assert(redpin != null && bluepin != null && greenpin != null); switch (ledStatus) { case LedStatus.Red: //turn on red redpin.Write(GpioPinValue.High); bluepin.Write(GpioPinValue.Low); greenpin.Write(GpioPinValue.Low); RGBColorChangeEventHandler?.Invoke(this, LedStatus.Red); ledStatus = LedStatus.Green; break; case LedStatus.Green: //turn on green redpin.Write(GpioPinValue.Low); greenpin.Write(GpioPinValue.High); bluepin.Write(GpioPinValue.Low); RGBColorChangeEventHandler?.Invoke(this, LedStatus.Green); ledStatus = LedStatus.Blue; break; case LedStatus.Blue: //turn on blue redpin.Write(GpioPinValue.Low); greenpin.Write(GpioPinValue.Low); bluepin.Write(GpioPinValue.High); RGBColorChangeEventHandler?.Invoke(this, LedStatus.Blue); ledStatus = LedStatus.Red; break; } }
public void TurnOnLed(LedStatus ledStatus) { if (IsEnabled) { switch (ledStatus) { case LedStatus.Red: _redpin.Write(GpioPinValue.Low); _bluepin.Write(GpioPinValue.High); _greenpin.Write(GpioPinValue.High); break; case LedStatus.Green: _redpin.Write(GpioPinValue.High); _greenpin.Write(GpioPinValue.Low); _bluepin.Write(GpioPinValue.High); break; case LedStatus.Blue: _redpin.Write(GpioPinValue.High); _greenpin.Write(GpioPinValue.High); _bluepin.Write(GpioPinValue.Low); break; case LedStatus.Purple: _redpin.Write(GpioPinValue.Low); _greenpin.Write(GpioPinValue.High); _bluepin.Write(GpioPinValue.Low); break; } } else { Debug.WriteLine($"LED {ledStatus} ON (RGB Led not found)"); } }
public void SetLedStatus(LedStatus status) { Console.WriteLine($"{DateTime.Now} : SetLedStatus"); controller.Value = status.Value; }
public LED(string serial, LedPosition ledPosition, LedStatus red, LedStatus green, LedStatus blue) : this(serial, ledPosition) { this.Red = red; this.Green = green; this.Blue = blue; }
public static void SetLedStatus(LedType led, LedStatus status) { SetLedStatus((uint)led, (int)status); }
public static void SetLedStatus(uint wLed, LedStatus status) { SetLedStatus(wLed, (int)status); }
private void HandleColorChange(object sender, LedStatus args) { RGBColorChangeEventHandler?.Invoke(sender, args); }