Beispiel #1
0
 void Start()
 {
     mPathThroughDungeon = FindObjectOfType <AP_DungeonGenerator>().GetPathThroughDungeon();
     //gets list of Vector2's that guide the Player through level
     mPlayerMovment = this.GetComponent <LH_Movement>();
     mPlayerMovment.mSpeedCoefficient = 50; //speeds demo up
 }