Beispiel #1
0
    public void ZSkill(int skillIndex)
    {
        switch (skillIndex)
        {
        case 6:
            mirror_Shield_Behaviour.Use(Player);
            break;

        case 10:
            StartCoroutine(invisible_Behaviour.Use(Player));
            break;

        case 14:
            shield_Behaviour.Use(Player);
            break;
        }
        ZSlot.CoolDownCounter(CreatePlayer.chosenShip.ZSkill, zSkillSlot);
    }
Beispiel #2
0
    private void SepcialSkills()
    {
        switch (CreateEnemy.EnemyShip.SpaceshipClassName)
        {
        case "Scalpel":

            break;

        case "Warper":
            if (UseZSkill)
            {
                StartCoroutine(invisible_Behaviour.Use(Enemy));
                UseZSkill = false;
            }
            break;

        case "Orion":

            break;
        }
    }