Beispiel #1
0
    private void OnTriggerExit(Collider collider)
    {
        InteractableItem collidedItem = collider.GetComponent <InteractableItem>();

        if (collidedItem)
        {
            collidedItem.Untouched(this);
            if (controller.GetPress(triggerButton))
            {
                objectsTriggering.Add(collidedItem);
            }
            else
            {
                objectsHoveringOver.Remove(collidedItem);
            }
        }
    }