Beispiel #1
0
    /// <summary>
    /// コメント入力終了
    /// </summary>
    public void InputEnd()
    {
        if (SceneManager.GetActiveScene().name == "PimanStage" ||
            SceneManager.GetActiveScene().name == "NattoStage" ||
            SceneManager.GetActiveScene().name == "ChocomintStage")
        {
            if (GameManager.instance == null)
            {
                return;
            }
            if (GameManager.instance.State == GameState.Finish)
            {
                return;
            }
        }

        if (iWordReceive == null || inputField.text == "")
        {
            return;
        }

        inputField.ActivateInputField();

        Word = WordConverter.Instance.ConVerter(inputField.text);

        Debug.Log(Word);

        iWordReceive.WordReceive(Word, WordType.Troll);

        InitInput();
    }
    void Update()
    {
        if (wordNum <= count)
        {
            return;
        }

        timer += Time.deltaTime;

        if (interval < timer)
        {
            wordOutput.WordReceive(startWord, WordType.Normal);

            ++count;
            timer = 0;
        }
    }
Beispiel #3
0
 //=====================================================
 /// <summary>
 /// ランダムな文字列を送る
 /// </summary>
 void RandomWordSend()
 {
     wordOutput.WordReceive(RandomWord(), WordType.Normal);
 }