Beispiel #1
0
 public void Clear()
 {
     symtab.Clear();
     main_ns = null;
     tree    = null;
     namespaces.Clear();
 }
        public IProgramNode Convert(ICompiler Compiler, IProgramNode ProgramNode)
        {
            Optimizer Optimizer = new Optimizer();

            Compiler.AddWarnings(Optimizer.Optimize(ProgramNode as PascalSharp.Internal.TreeConverter.TreeRealization.program_node));
            return(ProgramNode);
        }
Beispiel #3
0
    public override void InitialiseNode()
    {
        base.InitialiseNode();

        if (FirstBodyNodeObject != null)
        {
            firstBodyNode = FirstBodyNodeObject.GetComponent <NodeBase>();
        }
    }
 public IProgramNode Convert(IProgramNode ProgramNode)
 {
     foreach (ISemanticTreeConverter SemanticTreeConverter in semanticTreeConverters)
     {
         ChangeState(State.Convert, SemanticTreeConverter);
         ProgramNode = SemanticTreeConverter.Convert(Compiler, ProgramNode);
     }
     return(ProgramNode);
 }
Beispiel #5
0
    public virtual void Start()
    {
        // Find owner computer
        {
            Transform computerTransform = transform.parent;
            while (computerTransform)
            {
                if (computerTransform.GetComponent <EditorProgram>())
                {
                    computer = computerTransform.GetComponent <EditorProgram>().programController;
                    break;
                }
                else
                {
                    computerTransform = computerTransform.parent;
                }
            }
        }

        FindPrevNode();

        // Unless overriden, not null and not in a loop, assign nextNode as node interface of the NextNodeObject
        if (nextNode == null && /*!inLoop &&*/ NextNodeObject != null)
        {
            NodeBase nextNodeBase = NextNodeObject.GetComponent <NodeBase>();
            nextNode = (IProgramNode)nextNodeBase;
        }
        if (prevNode == null && /*!inLoop &&*/ PrevNodeObject != null)
        {
            NodeBase prevNodeBase = PrevNodeObject.GetComponent <NodeBase>();
            prevNode = (IProgramNode)prevNodeBase;
        }
        if (prevNode == null && /*!inLoop &&*/ ownerLoop != null)
        {
            PrevNodeObject = ownerLoop.gameObject;
            NodeBase prevNodeBase = PrevNodeObject.GetComponent <NodeBase>();
            prevNode = (IProgramNode)prevNodeBase;
        }
        if (NextNodeObject == null)
        {
            Logger.LogWarning($"NextNodeObject on {gameObject}::{this} is set to null! If this is intended (e.g. last node in a loop), this should be corrected on startup.");
        }
        if (PrevNodeObject == null)
        {
            Logger.LogWarning($"PrevNodeObject on {gameObject}::{this} is set to null! This is usually not intended.");
        }

        // TODO: Perhaps search for ProgramEnd as nextNode fallback?

        // TODO: only initialise if !isInitialised?
        InitialiseNode();
    }
Beispiel #6
0
    public virtual string SerializeBlockBody()
    {
        string       fullBody    = "";
        IProgramNode currentNode = firstBodyNode;

        while (currentNode != null)
        {
            fullBody += $"{currentNode.Serialize()}\n";
            // TODO: could this fail potentially?
            currentNode = ((NodeBase)currentNode).nextNode;
        }
        return(fullBody);
    }
Beispiel #7
0
 internal void SetSemanticTree(IProgramNode tree)
 {
     this.tree = tree;
     if (tree != null)
     {
         foreach (ICommonNamespaceNode cnn in tree.namespaces)
         {
             if (string.Compare(cnn.namespace_name, Name, true) == 0)
             {
                 main_ns = cnn;
                 namespaces.Add(cnn);
                 break;
             }
         }
     }
 }
 public virtual void visit(IProgramNode value)
 {
 }
Beispiel #9
0
        private ILConverter il_converter;        //=new NETGenerator.ILConverter();

        public void Compile(IProgramNode ProgramTree, string TargetFileName, string SourceFileName,
                            CompilerOptions options, Hashtable StandartDirectories, string[] ResourceFiles)
        {
            il_converter = new ILConverter(StandartDirectories);
            il_converter.ConvertFromTree(ProgramTree, TargetFileName, SourceFileName, options, ResourceFiles);
        }
Beispiel #10
0
 public void visit(IProgramNode value, TreeNodeCollection t)
 {
     string s = value.GetType().Name + ".";
     ICompiledTypeNode[] ctn = new ICompiledTypeNode[0];
     prepare_base_node_collection(ctn, "compiled types", "->", 0);
     prepare_node(value.main_function, s + "main_function");
     prepare_base_node_collection(value.namespaces, s + value.namespaces[0].GetType().Name + "_list   :   namespaces", "namespaces", value.namespaces.Length);
 }
		public virtual void visit(IProgramNode value)
		{
		}
Beispiel #12
0
        public void visit(IProgramNode value)
        {
            StringBuilder bodyBlock = new StringBuilder("");
            string currNamespace = "";

            // обнуляем отступ тела блокаame
            ISemanticNodeConverter.SourceTextBuilder.TextFormatter.Indents.BlockBodyDecrement();                                                 

            if (value.main_function != null)
                value.main_function.visit(this);
            mainFunction = ISemanticNodeConverter.SourceTextBuilder.TextFormatter.Indents.BlockBody + ISemanticNodeConverter.SourceTextBuilder.GetNodeFromStack();
                        
            // перед входом в блок ув. отступ
            //SemanticNodeConverter.SourceTextBuilder.TextFormatter.Indents.BlockBodyIncrement();
            mainNamespace = value.main_function.comprehensive_namespace;
            string outdir = System.IO.Path.GetDirectoryName(mainNamespace.Location.document.file_name);
            foreach (ICommonNamespaceNode nodeNamespace in value.namespaces)
            {
                nodeNamespace.visit(this);
                bodyBlock.Append(ISemanticNodeConverter.SourceTextBuilder.TextFormatter.Indents.BlockBody);
                currNamespace = ISemanticNodeConverter.SourceTextBuilder.GetNodeFromStack();
                bodyBlock.Append(currNamespace);                                                               
                if (value.namespaces[value.namespaces.Length-1] != nodeNamespace)
                    bodyBlock.Append(System.Environment.NewLine);
                string name = nodeNamespace.namespace_name.Replace('$', 'S');
                if (name == "")
                    name = System.IO.Path.GetFileNameWithoutExtension(mainNamespace.Location.document.file_name);
                SaveTextInFile(outdir + "\\" +name+".cs", currNamespace, false);
                nmspaceFiles.Add(outdir + "\\" + name + ".cs");
            }
            //bodyBlock.Append(mainFunctionNode);
            ISemanticNodeConverter.SourceTextBuilder.AddNodeInToStack(bodyBlock.ToString());
            ISemanticNodeConverter.SourceTextBuilder.AddNodeInToStack(ISemanticNodeConverter.ConvertPABCNETNodeProgram("program", value));
        }