public override void PowerUpGrantEvent(IcPlayer player, IPowerUpGameObjDef powerUp, IPowerUpGameObj powerUpObj)
 {
 }
 public override bool PowerUpGrantRequestEvent(IcPlayer player, IPowerUpGameObjDef powerUp, IPowerUpGameObj powerUpObj)
 {
     return(true);
 }
 public override bool PowerUpGrantRequest(IPowerUpGameObjDef powerUp, IPowerUpGameObj powerUpObj)
 {
     return(true);
 }
 public override void PowerUpGrant(IPowerUpGameObjDef powerUp, IPowerUpGameObj powerUpObj)
 {
 }
Beispiel #5
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 public override void PowerUpGrant(IScriptableGameObj obj, IPowerUpGameObjDef powerUp, IPowerUpGameObj powerUpObj)
 {
 }