Beispiel #1
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 public PoGoPokemon(IPoGoNavigation navigation, IPoGoEncounter encounter, IApiMap map, ILogicSettings logicSettings)
 {
     _navigation    = navigation;
     _encounter     = encounter;
     _map           = map;
     _logicSettings = logicSettings;
 }
Beispiel #2
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 public PoGoPokemon(IPoGoNavigation navigation, IPoGoEncounter encounter, IApiMap map, ILogicSettings logicSettings)
 {
     _navigation = navigation;
     _encounter = encounter;
     _map = map;
     _logicSettings = logicSettings;
 }
Beispiel #3
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        public PoGoBot(IPoGoNavigation navigation, IPoGoInventory inventory, IPoGoEncounter encounter, IPoGoFort fort, IPoGoMap map, ILogicSettings settings)
        {
            _navigation = navigation;
            _inventory = inventory;
            _encounter = encounter;
            _fort = fort;
            _map = map;
            _settings = settings;

            LuckyEggUsed = DateTime.MinValue;

            ShouldTransferPokemon = _settings.TransferDuplicatePokemon;
            ShouldEvolvePokemon = _settings.EvolveAllPokemonWithEnoughCandy || _settings.EvolveAllPokemonAboveIv;
            ShouldRecycleItems = _settings.ItemRecycleFilter.Count > 0;
        }