internal static void CalculateCriticalDamage(IPersonController reciever, IPersonController transmiter)
 {
     reciever.GetHealth().TakeDamage(transmiter.GetLevel().CriticalDamageAtLevel);
 }
 public static void CalculateDamage(IPersonController reciever, IPersonController transmiter)
 {
     reciever.GetHealth().TakeDamage(transmiter.GetLevel().DamageAtLevel);
 }
 public void Init(IPersonController _owner)
 {
     owner  = _owner;
     damage = owner.GetLevel().DamageAtLevel;
 }