Beispiel #1
0
        private void DoDisposeNode(NodeId id)
        {
            // If the node is a special node, then we don't dispose it
            if (id.IsSpecial)
            {
                return;
            }

            // Is 'id' a leaf node?
            IMutableArea nodeArea = nodeStore.GetMutableArea(ToInt64StoreAddress(id));

            // Are we a leaf?
            nodeArea.Position = 0;
            int nodeType = nodeArea.ReadInt2();

            if (nodeType == StoreLeafType)
            {
                // Yes, get its reference_count,
                lock (referenceCountLock) {
                    nodeArea.Position = 4;
                    int refCount = nodeArea.ReadInt4();
                    // If the reference_count is >1 then decrement it and return
                    if (refCount > 1)
                    {
                        nodeArea.Position = 4;
                        nodeArea.WriteInt4(refCount - 1);
                        return;
                    }
                }
            }
            else if (nodeType != StoreBranchType)
            {
                // Has to be a branch type, otherwise failure
                throw new IOException("Unknown node type.");
            }
            // 'id' is a none leaf branch or its reference count is 1, so delete the
            // area.

            // NOTE, we delete from the cache first before we delete the area
            //   because the deleted area may be reclaimed immediately and deleting
            //   from the cache after may be too late.

            // Delete from the cache because the given ref may be recycled for a new
            // node at some point.
            lock (branchCache) {
                branchCache.Remove(id);
            }

            // Delete the area
            nodeStore.DeleteArea(ToInt64StoreAddress(id));
        }
Beispiel #2
0
        public bool LinkLeaf(Key key, NodeId id)
        {
            // If the node is a special node, then we don't need to reference count it.
            if (id.IsSpecial)
            {
                return(true);
            }
            try {
                nodeStore.LockForWrite();

                // Get the area as a MutableArea object
                IMutableArea leafArea = nodeStore.GetMutableArea(ToInt64StoreAddress(id));
                // We synchronize over a reference count lock
                // (Pending: should we lock by area instead?  I'm not sure it will be
                //  worth the complexity of a more fine grained locking mechanism for the
                //  performance improvements - maybe we should implement a locking
                //  mechanism inside MutableArea).
                lock (referenceCountLock) {
                    // Assert this is a leaf
                    leafArea.Position = 0;
                    short nodeType = leafArea.ReadInt2();
                    if (nodeType != StoreLeafType)
                    {
                        throw new IOException("Can only link to a leaf node.");
                    }

                    leafArea.Position = 4;
                    int refCount = leafArea.ReadInt4();
                    // If reference counter is near overflowing, return false.
                    if (refCount > Int32.MaxValue - 8)
                    {
                        return(false);
                    }

                    leafArea.Position = 4;
                    leafArea.WriteInt4(refCount + 1);
                }
                return(true);
            } finally {
                nodeStore.UnlockForWrite();
            }
        }
Beispiel #3
0
        public bool Start()
        {
            lock (lockObject) {
                treeSystem = new StoreTreeSystem(store, branchNodeSize, leafNodeSize, heapNodeCacheSize, branchNodeCacheSize);
                treeSystem.Create();
                treeSystem.CheckPoint();

                // The actual database
                StoreTreeSystem treeStore;

                // Get the header area
                IArea headerArea = store.GetArea(-1);
                int   magicValue = headerArea.ReadInt4();
                // If header area magic value is zero, then we assume this is a brand
                // new database and initialize it with the configuration information
                // given.
                if (magicValue == 0)
                {
                    // Create a tree store inside the file store,
                    treeStore = new StoreTreeSystem(store, branchNodeSize, leafNodeSize, heapNodeCacheSize,
                                                    branchNodeCacheSize);
                    // Create the tree and returns a pointer to the tree,
                    long treePointer = treeStore.Create();

                    // Create an area object with state information about the tree
                    IAreaWriter awriter = store.CreateArea(128);
                    awriter.WriteInt4(0x0101);                     // The version value
                    awriter.WriteInt8(treePointer);
                    awriter.WriteInt4(branchNodeSize);
                    awriter.WriteInt4(leafNodeSize);
                    awriter.Finish();
                    long         dummy = awriter.Id;
                    IMutableArea harea = store.GetMutableArea(-1);
                    harea.WriteInt4(0x092BA001);                     // The magic value
                    harea.WriteInt8(awriter.Id);
                    harea.CheckOut();
                }
                else if (magicValue == 0x092BA001)
                {
                    long apointer = headerArea.ReadInt8();
                    // The area that contains configuration details,
                    IArea initArea = store.GetArea(apointer);
                    int   version  = initArea.ReadInt4();
                    if (version != 0x0101)
                    {
                        throw new IOException("Unknown version in tree initialization area");
                    }

                    // Read the pointer to the tree store
                    long treePointer = initArea.ReadInt8();
                    // Read the branch and leaf node sizes as set when the database was
                    // created.
                    int ibranchNodeSize = initArea.ReadInt4();
                    int ileafNodeSize   = initArea.ReadInt4();

                    // Create the tree store
                    treeStore = new StoreTreeSystem(store, ibranchNodeSize, ileafNodeSize, heapNodeCacheSize,
                                                    branchNodeCacheSize);
                    // Initialize the tree
                    treeStore.Init(treePointer);
                }
                else
                {
                    throw new IOException("Data is corrupt, invalid magic value in store");
                }

                // Set the point of the tree store
                treeStore.CheckPoint();

                // Set up final internal state and return true
                treeSystem      = treeStore;
                databaseStarted = true;
                return(true);
            }
        }
Beispiel #4
0
        public bool Start()
        {
            lock (lockObject) {
                // We can't start a database that is already started,
                if (databaseStarted || treeSystem != null)
                {
                    return(false);
                }

                // Make a data.koi file with a single TreeSystem structure mapped into it
                const string fileExt    = "cdb";
                const string dbFileName = "data";

                bufferManager = new LoggingBufferManager(path, path, false, maxPageCount, pageSize, fileExt, fileRolloverSize,
                                                         logger, true);
                bufferManager.Start();

                // The backing store
                fileStore = new JournalledFileStore(dbFileName, bufferManager, false);
                fileStore.Open();

                // The actual database
                StoreTreeSystem treeStore;

                // Get the header area
                IArea headerArea = fileStore.GetArea(-1);
                int   magicValue = headerArea.ReadInt4();
                // If header area magic value is zero, then we assume this is a brand
                // new database and initialize it with the configuration information
                // given.
                if (magicValue == 0)
                {
                    // Create a tree store inside the file store,
                    treeStore = new StoreTreeSystem(fileStore, branchNodeSize, leafNodeSize, heapNodeCacheSize,
                                                    branchNodeCacheSize);
                    // Create the tree and returns a pointer to the tree,
                    long treePointer = treeStore.Create();

                    // Create an area object with state information about the tree
                    IAreaWriter awriter = fileStore.CreateArea(128);
                    awriter.WriteInt4(0x0101);                     // The version value
                    awriter.WriteInt8(treePointer);
                    awriter.WriteInt4(branchNodeSize);
                    awriter.WriteInt4(leafNodeSize);
                    awriter.Finish();
                    long         dummy = awriter.Id;
                    IMutableArea harea = fileStore.GetMutableArea(-1);
                    harea.WriteInt4(0x092BA001);                     // The magic value
                    harea.WriteInt8(awriter.Id);
                    harea.CheckOut();
                }
                else if (magicValue == 0x092BA001)
                {
                    long apointer = headerArea.ReadInt8();
                    // The area that contains configuration details,
                    IArea initArea = fileStore.GetArea(apointer);
                    int   version  = initArea.ReadInt4();
                    if (version != 0x0101)
                    {
                        throw new IOException("Unknown version in tree initialization area");
                    }

                    // Read the pointer to the tree store
                    long treePointer = initArea.ReadInt8();
                    // Read the branch and leaf node sizes as set when the database was
                    // created.
                    int ibranchNodeSize = initArea.ReadInt4();
                    int ileafNodeSize   = initArea.ReadInt4();

                    // Create the tree store
                    treeStore = new StoreTreeSystem(fileStore, ibranchNodeSize, ileafNodeSize, heapNodeCacheSize,
                                                    branchNodeCacheSize);
                    // Initialize the tree
                    treeStore.Init(treePointer);
                }
                else
                {
                    throw new IOException("Data is corrupt, invalid magic value in store");
                }

                // Set the point of the tree store
                treeStore.CheckPoint();

                // Set up final internal state and return true
                treeSystem      = treeStore;
                databaseStarted = true;
                return(true);
            }
        }