Beispiel #1
0
        protected override void OnExiting(object sender, EventArgs args)
        {
            _gameService.Exit();
            _moduleService.CloseModule();

            base.OnExiting(sender, args);
        }
        public void ModuleDomainService_CloseModule_ShouldDeleteBaseDirectory()
        {
            _moduleDomainService.CreateModule("name", "tag", "resref");
            _moduleDomainService.CloseModule();

            Assert.IsFalse(Directory.Exists(_pathService.ModulesToolsetTempDirectory));
        }
Beispiel #3
0
 private void ModuleClosed()
 {
     _moduleDomainService.CloseModule();
 }