Beispiel #1
0
        public void LoadScript(string scriptString)
        {
            CurrentTempScript?.ResetHooks();
            if (string.IsNullOrWhiteSpace(scriptString))
            {
                //No script
                CurrentTempScript = null;
                return;
            }
            var scr = new HookedScriptContainer(scriptString);

            CurrentTempScript = scr;

            runningScript = scr;
            try
            {
                Lua.DoString(scr.ScriptString);
            }
            catch (Exception ex)
            {
                if (ex is InterpreterException e)
                {
                    throw new Exception(e.DecoratedMessage);
                }

                throw ex;
            }
            finally
            {
                runningScript = null;
            }
        }
Beispiel #2
0
        /// <summary>
        /// Call a hooked lua function.
        /// <para/>
        /// If you want to pass in a single array and want to access it in a single parameter in lua, convert it to a List first:
        /// <para/>
        /// C#: runner.Execute("func", List&lt;string&gt;);
        /// <para/>
        /// Lua: function func(list)
        /// </summary>
        /// <param name="hookName"></param>
        /// <param name="args"></param>
        public void Execute(string hookName, params object[] args)
        {
            try
            {
                foreach (var script in GlobalScripts.Values)
                {
                    runningScript = script;
                    RunLua(script, hookName, args);
                    runningScript = null;
                }

                if (CurrentTempScript != null)
                {
                    runningScript = CurrentTempScript;
                    RunLua(CurrentTempScript, hookName, args);
                    runningScript = null;
                }
            }
            catch (Exception ex)
            {
                if (ex is InterpreterException e)
                {
                    throw new Exception(e.DecoratedMessage);
                }

                throw ex;
            }
            finally
            {
                runningScript = null;
            }
        }
Beispiel #3
0
 void MakeGlobal(string name)
 {
     if (runningScript == null)
     {
         return;
     }
     if (!GlobalScripts.ContainsKey(name))
     {
         //Unique global scripts
         GlobalScripts[name] = runningScript;
     }
     CurrentTempScript = null; //Remove temp so as to not dupe either way
 }
Beispiel #4
0
        private void RunLua(HookedScriptContainer script, string hookName, params object[] args)
        {
            var hook = script.GetHook(hookName);

            if (hook != null)
            {
                if (hook.IsCoroutine)
                {
                    if (hook.Coroutine.Coroutine.State == CoroutineState.Dead || !hook.CheckYieldStatus()) //Doesn't run check yield if coroutine is dead
                    {
                        return;
                    }

                    DynValue ret = hook.Coroutine.Coroutine.Resume(args);

                    switch (hook.Coroutine.Coroutine.State)
                    {
                    case CoroutineState.Suspended:
                        if (ret.IsNotNil())
                        {
                            Yielder yielder = ret.ToObject <Yielder>();
                            hook.CurYielder = yielder;
                        }
                        else
                        {
                            hook.CurYielder = null;
                        }
                        break;

                    case CoroutineState.Dead:
                        hook.CurYielder = null;
                        if (hook.AutoResetCoroutine)
                        {
                            hook.Coroutine.Assign(Lua.CreateCoroutine(hook.LuaFunc));
                        }
                        break;

                    default:
                        break;
                    }
                }
                else
                {
                    Lua.Call(hook.LuaFunc, args);
                }
            }
        }
Beispiel #5
0
        public bool ApplyStandard(Script script, HookedScriptContainer container, List <string> errors = null)
        {
            var  g  = script.Globals;
            bool ok = true;

            for (int i = 0; i < Standards.Count; i++)
            {
                try
                {
                    //Try to see a manually added one exists
                    var hook = container.GetHook(Standards[i].Path);
                    if (hook == null)
                    {
                        //It was not already added
                        var globalItem = g.Get(Standards[i].Path);
                        if (globalItem.Type == DataType.Nil)
                        {
                            if (Standards[i].Required)
                            {
                                //It is required, add error
                                ok = false;
                                errors?.Add($"Script does not contain [{Standards[i].Path}]");
                            }
                            else
                            {
                                continue;
                            }
                        }
                        else if (globalItem.Type != DataType.Function)
                        {
                            //It is required, and is not a lua function
                            if (Standards[i].Required)
                            {
                                ok = false;
                                errors?.Add($"Script contains [{Standards[i].Path}], but it is not a lua function");
                            }
                        }
                        else
                        {
                            var funcType = Standards[i].FuncType;
                            if (funcType.HasFlag(FuncType.Function))
                            {
                                container.AddHook(Standards[i].Path, new ScriptHook(globalItem));
                            }
                            else if (funcType.HasFlag(FuncType.SingleUseCoroutine))
                            {
                                container.AddHook(Standards[i].Path, new ScriptHook(globalItem, script.CreateCoroutine(globalItem), false));
                            }
                            else if (funcType.HasFlag(FuncType.AutoCoroutine))
                            {
                                container.AddHook(Standards[i].Path, new ScriptHook(globalItem, script.CreateCoroutine(globalItem), true));
                            }
                        }
                    }
                    else
                    {
                        //Is it already set up?
                        var funcType = Standards[i].FuncType;
                        if (funcType.HasFlag(FuncType.AllowAny))
                        {
                            continue;
                        }
                        else if (funcType.HasFlag(FuncType.AllowAnyCoroutine))
                        {
                            if (hook.IsCoroutine)
                            {
                                continue;
                            }
                            else
                            {
                                ok = false;
                                errors?.Add($"User defined hook contains [{Standards[i].Path}], but it is not a coroutine");
                            }
                        }
                        else if (funcType == FuncType.Function)
                        {
                            if (!hook.IsCoroutine)
                            {
                                continue;
                            }
                            else
                            {
                                ok = false;
                                errors?.Add($"User defined hook contains [{Standards[i].Path}], but it is not a normal function");
                            }
                        }
                        else if (funcType == FuncType.SingleUseCoroutine)
                        {
                            if (!hook.IsCoroutine || hook.AutoResetCoroutine)
                            {
                                ok = false;
                                errors?.Add($"User defined hook contains [{Standards[i].Path}], but it is not a single-use coroutine");
                            }
                            else
                            {
                                continue;
                            }
                        }
                        else if (funcType == FuncType.AutoCoroutine)
                        {
                            if (!hook.IsCoroutine || !hook.AutoResetCoroutine)
                            {
                                ok = false;
                                errors?.Add($"User defined hook contains [{Standards[i].Path}], but it is not an automatic coroutine");
                            }
                        }
                    }
                }
                catch
                {
                    ok = false;
                    errors?.Add($"Script does not contain [{Standards[i].Path}]");
                }

                //Todo: Eventually do Tables too
                //int len = Standards[i].SplitPath.Length;
                //if(len == 1)
                //{
                //    //Check standard
                //}
                //else
                //{
                //    try
                //    {
                //        DynValue cur = script.Globals.Get(Standards[i].SplitPath[0]);
                //        for (int j = 1; j < len; j++)
                //        {
                //            if(cur.)
                //        }
                //    }
                //    catch
                //    {
                //    }
                //}
            }
            return(ok);
        }