public GoriyaBoomerang(ZeldaGame game, EnemyGoriya goriya, GoriyaStateMachine goriyaState)
 {
     this.game          = game;
     this.goriya        = goriya;
     this.goriyaState   = goriyaState;
     this.spriteFactory = game.enemySpriteFactory;
     this.drawLocation  = goriya.drawLocation;
     this.SpawnLocation = goriya.drawLocation;
     this.spriteScalar  = game.util.spriteScalar;
     this.myState       = new GoriyaBoomerangStatemachine(this);
 }
Beispiel #2
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 public GoriyaDying(EnemyGoriya goriya, GoriyaSpriteFactory aquaSpriteFactory, GoriyaStateMachine aquaStateMachine)
 {
     this.goriya = goriya;
     this.goriyaSpriteFactory = aquaSpriteFactory;
     this.goriyaStateMachine  = aquaStateMachine;
 }
 public GoriyaSpawning(EnemyGoriya goriya, GoriyaSpriteFactory enemySpriteFactory, GoriyaStateMachine GoriyaStateMachine)
 {
     this.goriya             = goriya;
     this.enemySpriteFactory = enemySpriteFactory;
     this.GoriyaStateMachine = GoriyaStateMachine;
 }