public void loadData(GodSave inputSave)
    {
        globalMarketExchangeRate = inputSave.globalMarketExchangeRate;

        if(inputSave.globalMarketBuilt)
        {
            active = true;
            GetComponent<SpriteRenderer>().color = new Color(1,1,1,1);
        }

        market.globalMarketExchangeRate = globalMarketExchangeRate;
    }
Beispiel #2
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 public void LoadMe()
 {
     if(File.Exists(Application.persistentDataPath + "/weedGame.thc")) {
         BinaryFormatter bf = new BinaryFormatter();
         FileStream file = File.Open(Application.persistentDataPath + "/weedGame.thc", FileMode.Open);
         godSave = (GodSave)bf.Deserialize(file);
         file.Close();
     }
     else
     {
         Debug.Log ("Load error");
     }
 }
 public void saveData(GodSave inputSave)
 {
     inputSave.smallFarmOffsetX = smallFarmOffsetX;
     inputSave.smallFarmOffsetY = smallFarmOffsetY;
 }
 public void loadData(GodSave inputSave)
 {
     smallFarmOffsetX = inputSave.smallFarmOffsetX;
     smallFarmOffsetY = inputSave.smallFarmOffsetY;
 }
 public void saveData(GodSave inputSave)
 {
     inputSave.trucksOn = trucksOn;
     inputSave.truckCarryingCapacity = truckCarryingCapacity;
 }
 public void loadData(GodSave inputSave)
 {
     trucksOn = inputSave.trucksOn;
     truckAmount = inputSave.trucks.Count;
     truckCarryingCapacity = inputSave.truckCarryingCapacity;
 }
Beispiel #7
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    void createNewPlayer()
    {
        Debug.Log ("Creating New Player");

        PlayerPrefs.SetInt(savedPlayerIdKey,5);

        godSave = new GodSave();
        //SaveMe();
    }
Beispiel #8
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    public void saveData(GodSave inputSave)
    {
        inputSave.totalGold = getGoldAmount();
        inputSave.totalWeed = getWeedAmount();

        inputSave.weedPerClick = weedPerClick;
        inputSave.weedPerClickUpgradeCost = weedPerClickUpgradeCost;

        inputSave.smallFarmHouseCost = smallFarmHouseCost;

        inputSave.truckCarryingCapacityUpgradeCost = truckCarryingCapacityUpgradeCost;
    }
Beispiel #9
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    public void getSavedData(GodSave inputSave)
    {
        modifyGold(inputSave.totalGold);
        modifyWeed(inputSave.totalWeed);

        weedPerClick = inputSave.weedPerClick;
        weedPerClickUpgradeCost = inputSave.weedPerClickUpgradeCost;

        smallFarmHouseCost = inputSave.smallFarmHouseCost;

        truckCarryingCapacityUpgradeCost = inputSave.truckCarryingCapacityUpgradeCost;
    }
 public void saveData(GodSave inputSave)
 {
     inputSave.globalMarketExchangeRate = globalMarketExchangeRate;
     inputSave.globalMarketBuilt = active;
 }