private void Start() { lastMousePos = Input.mousePosition; gRaycaster = FindObjectOfType <GraphicRaycaster>(); eventSystem = FindObjectOfType <EventSystem>(); gearTransform = dragableGear.GetComponent <RectTransform>(); gearColor = dragableGear.GetComponent <GearColor>(); gearTransparency = dragableGear.GetComponent <CanvasGroup>(); }
protected virtual void Start() { gearColor = gear.GetComponent <GearColor>(); }